but you can't switch spec mid-fight so that may not be that big of a deal, but sure if it functions like landmine i can see it happening (and then getting nerfed by bliz to one shroom at a time ^^ )Originally Posted by Blizzyb
but you can't switch spec mid-fight so that may not be that big of a deal, but sure if it functions like landmine i can see it happening (and then getting nerfed by bliz to one shroom at a time ^^ )Originally Posted by Blizzyb
what would be nice, is if their wild mushroom did different things based on what spec/form you are in.
bear = works like a Death and Decay, mostly only used for pulls
cat = same thing i guess
moonkin = what they described
resto = when someone walks over it, it pops an AoE heal on that area for a while.
excatly my thoughtsI would be very surprised if the mushroom spell was castable in a feral form.
A feral's best use would be to toss it out prior to engaging the enemy in melee for some extra damage/threat. If you know adds are coming through a door/portal/whatever, might as well toss it there and let it explode on them for some initial threat. Similarly, throw it where you know the tank will be standing for some extra (but probably minimal) kitty dps.
I meant before the pull. I corrected my original post to reflect that.Originally Posted by frester
Maby not a Aoe heal on the area, but more like an Aoe Root Effect would be frigin Sweet....Originally Posted by stoliohranj
i assume you are talking for pvp, not pve. because that would be useless in pve.Originally Posted by Aoek1
which brings me to my favorite point of QQ, they need to stop fucking around with PVE mechanics for the sake of PVP qqing