SHAMANS DRUIDS PRIESTS
ONE TARGET HEALS ONE TARGET HEALS ONE TARGET HEALS or ABILITIES
1) Lesser healing wave 1) Nourish 1) Flash heal
2) Healing wave 2) Regrowth 2) Heal
3) Greater healing wave 3) Haling touch 3) Greater heal
4) Riptide 4) Rejuvanation 4) Renew
5) Earth shield 5) lifebloom 5) PWS
6) Unleash weapon 6) Swiftmend 6) (DISIPLINE - Peanance)
7) leap of faith
AOE HEALS or ABILITIES AOE HEALS or ABILITIES AOE HEALS or ABILITIES
7) Chain heal 7) Wild growth 8) Prayer of Healing
8) Healing rain 9) Prayer of Mending
9) Healing totem 11) Binding Heal
10) Spirit link 12) Holy nova
13) Circle of healing (holy)
COOLDOWNS COOLDOWNS 14) Lightwell (holy)
11) Nature swiftness 8) Nature swiftness
12) Tidal force 9) Tranquility COOLDOWNS
10) Tree of life 15) Divine hymn
EXTRAS HOLY DISIPLINE
13) Earthling weapon hot 16) Guardian spirit 16) Power word Barier
17) Desparate prayer 17)Power infusion
18) Pain supresion
Among shammys and priest we have less healing abilities and druid spells have no animation at all
Also its a new expansion and we need to take something new for our healers we need in every new game something new to play even if they change our "rotation" its the same spells. We didnt cast maybe too much rejuvanation wild growth we will cast regrowth wild growth (maybe) druids will be again bored with this
Also we need another aoe ability not an old spell that when crit do something aoe and i think to play the game to have some fun not to see numbers with a better rotation. They should add new animation on our curent spells just for our signatureand some fun not jsu numbers