Hard mode activation is what swings it for me.
Seriously, the reason they cut it was because "It was too complicated for some raiders" yeah, well, let's be honest here. If figuring out how to activate a hard mode is what's restricting your raiders, you're doing it horribly wrong.
The only exception I could give to this is Vezax, if you didn't understand the mechanics to that fight, I guess you could've activated hm by accident.