im playing a pala tank and watch prot warriors fall all around me
im playing a pala tank and watch prot warriors fall all around me
Tank:
Protection Warrior
Feral Druid
Healer:
Holy Paladin
Resto Shaman
Holy Priest
DPS:
Arcane Mage
Demon Warlock
Combat Rogue
unholy DK
Survival Hunter
Tank Extraordinaire
The 1 of each Class Run -
Tanks
Warrior
Death Knight
Healers
Holy Paladin
Resto Druid (With Boomkin offspec!)
Disc Priest
DPS
Arcane Mage
Demo Warlock
Elemental Shaman
Marksman Hunter
Mutilate Rogue
My Personal Ideal 10man -
Tanks
Feral Druid
Prot Warrior
Healers
Disc Priest
Resto Druid
Holy Paladin
DPS
Demo Lock
Arcane Mage
Elemental Shaman
Unholy Death Knight
Retribution Paladin
[URL="http://eu.battle.net/wow/en/character/sylvanas/Swaap/advanced[/URL]
In a perfect world, there is no need for a battle-rez. Ideally, everyone does what they're supposed to and you run out with H LK down and 10/10 up (before the mass kill / rez).Originally Posted by Xel
Realistically, however, you are correct. I'd say that we need to work a tree in there, maybe.
Clearly argent defender takes skill.Originally Posted by Thylin
OT taunts, bear rezzez, bear retaunts. Problem solved.Originally Posted by Soothing Voice
A lot of people seem to think that the ideal raid comp is one without replenishment, which is dumb. You aren't gonna be winning the hard fights, like heroic Lich King, without replenishment.
With 1 of each class?
http://raidcomp.mmo-champion.com/?c=...00000000000000
My Ideal, however?
http://raidcomp.mmo-champion.com/?c=...00000000000000
Melee heavy, with the Frost DK as a tank.
Druid Fetich?:x.... anyway i like this setup gonna do it for Icc 10m hm'sOriginally Posted by Jartin
Tanks
Blood Death Knight
Feral Druid
Healers
Holy Paladin
Discipline Priest
Restoration/Elemental Shaman
DPS
Fury Warrior
Combat Rogue
Survival Hunter
Arcane Mage
Demonology Warlock
Flaws:
Blood pact instead of Commanding shout, so less health for tanks.
no 3% haste aura
no 6% extra healing
no extra crit chance taken on mobs
no extra spell hit chance on mobs
*no 5% spell crit* (present with the shaman in offspec)
Tanks
Protection Warrior
Blood Death Knight
Healers
Holy Paladin
Restoration Shaman
Discipline Priest
Damage
Survival Hunter
Balance Druid
Assassination Rogue
Arcane Mage
Demonology Warlock
Buffs/Debuffs this raid is missing
3% increased healing that a Restoration Druid or Protection Paladin would bring
5% melee crit that a Fury Warrior or Feral Druid would bring. (Only missed by the Rogue and Hunter)
4% increased physical damage that a Combat Rogue or Arms Warrior would bring (Only missed by the Rogue and Hunter)
30% bleed damage that a Feral Druid or Arms Warrior would bring. (No on in the raid except the Warrior tank would benefit from this)
This is a caster heavy raid so it has the best possible Caster Buffs.
Look at it yourself, there is no other way to get this many buffs/debuffs under these circumstances.
http://raidcomp.mmo-champion.com/?c=...00000000000000
Im sorry but 90% of these setups suggested would not be the best. Your lacking a key buff, replenishment. Your not killing Lich King without it, as was said earlier but ignored I believe.
Prot Paladin
Prot Warrior
Resto Druid
Resto Shaman
Disc Priest/Shadow off-spec, useful for fights needing slows like saurfang
Frost DK
Marks Hunter
Destruct Lock
Combat Rogue
Arcane Mage
with this set-up you recieve almost ever buff and the specs could compete in dps and do well.
Both of mine had it woo!Originally Posted by Lekiki
Originally Posted by Karmarama
And where do you get your replenishment from?
Seen a few setups without replenishment, i'd always go with a replenishment class/spec.
How exactly are you getting blood pact with a demo warlock?Originally Posted by Suntwat
We rolled all 11/12 icc 10 heroic with:
Feral druid
Prot warrior
Resto druid
Disc priest
Resto shaman
Frost DK
Ret paladin
MM hunter
Demo warlock
Moonkin
Completely destroys anything icc has to offer (bar lich king, although if the resto druid goes moonkin it'll be overpowered with starfall spam)
http://raidcomp.mmo-champion.com/?c=...00000000000000
^ This baby right here.
Tanks:
DW Frost DK (saccing a little bit of threat for the 20% melee haste)
Prot Pally
Healers:
Disc Priest
Resto Shaman
DPS:
Balance Druid (clutch 3rd healer) (also buff city as BOOMKin)
Marksmanship Hunter
Arcane Mage
Combat Rogue
Destruction Warlock
Fury Warrior
This build, running just the 2 healers, gives you virtually every raid buff, except for an Improved Bleed, and a second Pally Judgement. It has no demo pact, but I think it's more important to have replenishment than that. You also have full access to utility spells that classes have to offer (mostly this means your Druid isn't tanking so he can B rez and innervate)
The DW Frost tank won't work in Cataclysm however. . . so, he'd have to be blood, or could be blood now and you'd loose the 20% melee haste.
Healing is definately possible, despite not having a Holy Pally. They're not as mandatory as people think. (but yah, they're dang good)