This is probably an overdone topic, but my searches didn't relaly pull up what I'm looking for.
When I put together raids, such as 25man ICC, our guild, who is short on active members, has to pug anywhere from 5-10 spots. Because of this, we use the loot system of open rolls MS > OS based on performance.
I don't like rewarding bad players in hopes that they will try harder, get better, and improve the community (far fetched, I know because alot of people just rage).
Anyway, the most recent issue we had was on Saurfang.
The 1hand sword dropped, and a frost DK and a hunter rolled.
The hunter won the roll, but because it was a melee weapon, I gave it to the DK.
The hunter shit a brick about how that was unfair, but my explination was that I do not reward ranged weapons to rogues/wars over hunters. He leaves the raid, and about that time it was pretty much over anyway (due to some fail pugs we just didn't care to replace because it was late).
So anyway, what I'm asking is, as a RL who generally has a decent amount of pugs, what loot system would you recommend? If we have a full guild run, which hasn't happened on 25 in a few weeks, we do Officer's Loot, and that works fine, but with Pugs I don't see this as an option.