add a starsurge nerf to that. over 1k dmg-noncrit spell at lvl30 is insane. i have mage lvl 34 and literaly masturbating on 500dmg critsOriginally Posted by Archeopteryx
add a starsurge nerf to that. over 1k dmg-noncrit spell at lvl30 is insane. i have mage lvl 34 and literaly masturbating on 500dmg critsOriginally Posted by Archeopteryx
Yes you areOriginally Posted by tangerine
New eclipse works that way. You get a new slider in your interface:
Moon |--------O--------|Sun
if you cast wrath or any othe nature spell you get lunar energy and the slider moves toward the moon.
Moon |---O-------------|Sun
This is increasing the damage you do with arcane spells.
So after a few nature spells, it's better to change to arcane spells like Starfall, Starfire...
If you do so, you get solar energy with every arcane spell. Solar energy increases the dmg you do with nature spells. So the slider moves back.
Moon |---------------O-|Sun
Guess what's next.... right, back to nature spells.
So your job will it to find the BALANCE between sun and moon - nature/arcane spells. That's what the Balance Druid is all about in Cataclysm.
Atoms are liars, they make up everything!
That just screams anomalous to me, I wouldn't be surprised if it's a placeholder value, or what the 'max rank' should be doing.Originally Posted by seru
There he is the electro gypsy, he stands motionless while he drops a melody. Plays future music long into the night, 'til his fingers bleed... well, that's alright.
Over fixing? No offense, but these changes are what Moonkins needed two expansions ago!
thanks for explaining. i kinda felt like a retard but who caresOriginally Posted by Kryos
Now if they would only update the forms, and let them scale with gear...
Epic shoulders on leaner, tribal-er doomkin? Yes please.
Bonus points for kilt.
I got ONE thing to say..
NEED MORE SHROOMS!
I registered on MMO-Champion and all I got was this lousy signature.
I'm a cynic. Deal with it!
lol.. you miss the point of the changes.
Sure boomkins are more exciting.. but if you look a little closer:
Solar Beam, Starsurge and Wild Mushrooms are ALL available to restoration druids...
mwuhahaha... it's not a Boomkin expansion, it's a Resto druid expansion
http://talent.mmo-champion.com/?drui...087i,6-X,11927
i'll just spam this link everywhere... I'm so happy ^^ its just a concept... depending on witch will be better - eclipse talent or treants and typhoon
Having my doubts that half of the talents will make it into the final but it's good to know that people for once are going to be afraid of fat owls.
WoW: Crowcloak (Druid) & Neesheya (Paladin) @ Sylvanas EU (/ˈkaZHo͞oəl/) | GW2: Siqqa (Asura Engineer) @ Piken Square EU
If builders built houses the way programmers built programs,the first woodpecker to come along would destroy civilization. - Weinberg's 2nd law
He seeks them here, he seeks them there, he seeks those lupins everywhere!
I was indeed impressed by the quality of Balance improvements. They certainly make Balance druids very appealing and interesting.
Now, it remains to be seen:
- How the talent trees of most other classes are going to change and/or improve
- If Blizzard will offer as an option the possibility to play a Balance druid without necessarily looking like a dumb giant fat chicken : (better Worgen/Troll models, minor glyphs, whatever...)
boomkins got a huge pvp buff now so they will most deff be very viable... if only three trees could attack 3 different targets for the 35% slow >.> but i dont see very many of the new talents being that usefull for pve standards. 5% more moonfire damage when moving... the direct damage from moonfire does so little damage ATM anyway that even 15% isn't much.
some of the spells just sound cool/ fun to use though a knockdown effect is useless in PVE it might stop a target from hitting you for maby like 3/4 a second and a silence is always nice but in PVE silences are to drag casters in... if they can just move out of the silence its not too helpfull... overal though looking forward to play lazorkritkin in arenas next season.
if you check the talents, you'll see that moonkin form doesn't do very much anymore, polymorph immunity and increased armor,If Blizzard will offer as an option the possibility to play a Balance druid without necessarily looking like a dumb giant fat chicken (better Worgen/Troll models, minor glyphs, whatever...)
imp moonkin form only gives a 6% crit raid buff, if someone else is bringing this (another chicken or an ele) then there is absolutely no need to be in chicken form in a pve invironment
Correct me if im wrong but i thought blizzard said they would be adding a selfish component to ALL raid wide buffs so that people would get them even if someone was bringing the buff, MM hunters not putting a point into true shot because of a blood DK for example. idk wait to see im gunna bet that the 6% crit is going to get a self buff possibly the FF == crit thing or somethingOriginally Posted by elbouli
I agree. A new CC the Druid needed not!Originally Posted by Dingolicious
You loose 10% intellect from Furor, and 4% spell damage from Natural Shapeshifter...Originally Posted by elbouli
How do you decide that moonkins will be OP, when you don't know the numbers or mechanics for half our spells? We have seen a preview of what might come, but so many classes are missing things, and could get an equal amount of OP abilities. And when everybody is OP, nobody is OP. Except Death Knights, ofcourse..
Alpha disclaimer:
CHILL! It's just gone out. Anything and everything might be part of a grand plan.