Thread: Oomometer?

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  1. #1

    Oomometer?

    Not sure if anyone has ever made an addon similar to this or not, but if someone is willing to attempt this idea I'd love to pitch my ideas and "help" as best I can.

    Basically the idea is similar to "Time to die" giving an estimated time until being OOM.

    Calculations involved could include mu5 (mana used per 5), mp5 (natural regen), pure mana gained (via skills, potions, and otherwise), etc.

    Anyone have feedback to this idea? Has someone taken the effort?

    Would you find this addon useful?

  2. #2

    Re: Oomometer?

    Yes this would be extremely useful.

    Addon has to watch all mana going out and all mana coming in (from all abilities giving you mana) and from those numbers give you an estimate on how long till you go oom.

    Vote yes for this addon!

    And yeah... skip the "lololo nub healer watch yer mana", "you suck monkeyballs, all proper healers know how long their mana lasts"

  3. #3

    Re: Oomometer?

    sounds like a great addon i would like to use it. I would be happy to give ideas and try and help up with building it.
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  4. #4

    Re: Oomometer?

    Sounds interesting, but it would be one hell of a calculation.

    It should include all Playstyles of all healers (Tank/Raid-heal, FoL or HL-spam, etc.)


    But as I recall correctly, Rawr calculates it. But I don't know if it's accurate.
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  5. #5

    Re: Oomometer?

    Quote Originally Posted by Pope
    Sounds interesting, but it would be one hell of a calculation.

    It should include all Playstyles of all healers (Tank/Raid-heal, FoL or HL-spam, etc.)


    But as I recall correctly, Rawr calculates it. But I don't know if it's accurate.
    Rawr does a very brute force look at values. It can't really calculate playstyles, and player actions (ie innervates, party compositions etc )

  6. #6
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    Re: Oomometer?

    Kind of like an a Miles per Gallon meter in your car :P sounds like an ace idea, one which I'd find fairly useful!
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  7. #7

    Re: Oomometer?

    This would be amazing considering you having to be cautious of your mana pots etc

    Or as a druid on mana intensive fights. BQL -- for your innervate :P

  8. #8

    Re: Oomometer?

    gief gief :O

    for meh shammy healer this will be awesome.. also for my mage.. she tends to go OOM a lot XD
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  9. #9

    Re: Oomometer?

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  10. #10

    Re: Oomometer?

    Would be interesting to see how stable and accurate someone could get this, I'm very interested.
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  11. #11

    Re: Oomometer?

    I can't tell if this is from a healer or a dps stand point.


    I'm sure that i'd be easier to calculate from a dps (just plug in a rotation and your good to go) but healers don't really have a rotation besides resto druids on aura fights (rejuv rejuv rejuv rejuv wild growth! rejuv rejuv rejuv....)

  12. #12

    Re: Oomometer?

    From what I used to know, DrDamage calculated Casts until OOM with mp5 calculations. Both for healers and for dps classes.

  13. #13

    Re: Oomometer?

    Such an addon would be impossible to work with a timer. There are just so many things it would have to take into account...

    My version of this addon would look simply add up the current healers' mana and divide them by their maximum mana thus giving you a percentage, and maybe track their cooldowns.

    You start the fight with full mana so it shows you something like this:

    _________________________________________
    |__________Healer mana: 100%______________|

    Cooldowns available:
    Shadowfiend
    Divine Plea
    Innervate
    Hymn of Hope
    Mana tide


    halfway into the fight and with half CDs popped it would look like:

    _______________________________________
    |___________Healer mana: 48%____________|
    Shadowfiend
    Divine Plea
    Innervate

    Hymn of Hope
    Mana tide


    Red-lettered cooldowns mean not available. Green portion of bar shows the amount that would be restored if all blue cooldowns were used at that moment.

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  14. #14
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    Re: Oomometer?

    Quote Originally Posted by thoukaia
    _________________________________________
    |__________Healer mana: 100%______________|

    Cooldowns available:
    Shadowfiend
    Divine Plea
    Innervate
    Hymn of Hope
    Mana tide


    halfway into the fight and with half CDs popped it would look like:

    _______________________________________
    |___________Healer mana: 48%____________|
    Shadowfiend
    Divine Plea
    Innervate

    Hymn of Hope
    Mana tide


    Red-lettered cooldowns mean not available. Green portion of bar shows the amount that would be restored if all blue cooldowns were used at that moment.
    If you would've used Shadowfiend, Hymn of Hope and Mana Tide you would've exceeded your maximum mana limit and also. You can't take all those into account for just one healer class as Shadowfiend is ONLY for priests.

    E: I would use it if it would've worked to make such an addon.

  15. #15

    Re: Oomometer?

    Quote Originally Posted by Persephonie
    If you would've used Shadowfiend, Hymn of Hope and Mana Tide you would've exceeded your maximum mana limit and also. You can't take all those into account for just one healer class as Shadowfiend is ONLY for priests.

    E: I would use it if it would've worked to make such an addon.
    The % inside the bar shows the average mana of all healers at that time. So if you have a holy pala at 75% and a holy priest at 25% then the bar would show 50%. Shadowfiend and Divine Plea are calculated based on the mana they'd restore on the priest / paladin respectively since they're only castable on self abilities. Innervate would be assumed to be cast on the druid that casts it. Hymn restores a standard % of mana so as long it targets 3 healers it restores the same % in the bar no matter the combination. Mana tide would calculate the mana it would restore based on how many healers are in the casting's shaman's group.

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  16. #16

    Re: Oomometer?

    Dr. Damage can estimate number of casts and time to oom, but only as tooltip. Not sure if it works in real time.



    @edit
    And what about TimeToOOM, anyone tested it?


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  17. #17

    Re: Oomometer?

    It would be awfully tricky to do in practice.

    You'd have to have a way to track Replenishment. The addon would need to know that the ret pally in your 10 man giving you the buff just died and you aren't going to get it again. Then the Druid's battle rez cooldown comes up a minute later and the addon must mix Replenishment back into things.

    It would also have to work around cooldowns. Let's say a Druid casts Innervate on the Shaman 2 minutes into the fight. You run out of mana at 4:45. Does the addon account for the Innervate coming in 15 seconds? It would have to suggest you go oom, since being out of mana for any length of time is pretty serious for a healer, but then suddenly you'd be good to go for a bit when Innervate is finished with its cooldown.

    Maybe all of these random things (and that's just two of many) can be addressed to reasonable standards, but it's a whole lot tougher than just looking at mana out vs mana in.

    It's probably of limited use even if someone can make it work. It's a pretty rare case for most players that they couldn't just eyeball it and see they better play a bit conservatively for a little. Knowing that you have exactly 2 minutes and 15 seconds left til oom at current rate doesn't tell you as much as it sounds like -- will the boss be dead in 2 minutes and 15 seconds? I suppose if you're worried about hitting enrage timers it would be pretty useful, letting you pretty accurately ramp up your healing so that you oom right when the enrage timer hits. Otherwise it would just change the question to "will the boss be dead before 2 minutes and 15 seconds are up?" which is an impossible question to know for a fact.

  18. #18
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    Re: Oomometer?

    Actually, it should be fairly easy to do - just use a sliding 10-second window, the same way Omen does it's TPS calculations. That way, it takes a few seconds to adjust, sure, but you're most likely not going to go OOM in those few seconds. Just record "current mana" every second, and average it over 10 seconds. On second 11, you lose second 1, but gain second 11.

  19. #19

    Re: Oomometer?

    Quote Originally Posted by Taryble
    Actually, it should be fairly easy to do - just use a sliding 10-second window, the same way Omen does it's TPS calculations. That way, it takes a few seconds to adjust, sure, but you're most likely not going to go OOM in those few seconds. Just record "current mana" every second, and average it over 10 seconds. On second 11, you lose second 1, but gain second 11.
    Indeed.

    Quote Originally Posted by frostsomething
    ...
    It would also have to work around cooldowns. Let's say a Druid casts Innervate on the Shaman 2 minutes into the fight. You run out of mana at 4:45. Does the addon account for the Innervate coming in 15 seconds? It would have to suggest you go oom, since being out of mana for any length of time is pretty serious for a healer, but then suddenly you'd be good to go for a bit when Innervate is finished with its cooldown.
    ...
    Gl, making an addon that knows what will happen forward in time.
    Unless you manage to crack the rules of determinism.

    But as Taryble said, have some 3-20sec window where you track mana gained and mana spent (or just current mana).
    Then it will go to infinite when you gain mana, from innervate ie.

  20. #20

    Re: Oomometer?

    on the same note you could use the 10 second window and if you could use current mana\mana spent per sec(avg over 5-10 sec) then mana gains would not make it go to infinity. the problem with that is it doesn't factor in mana gains that are constant(wisdom, mana totem, water shield)

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