Though Fire wins out at ilevel277 it should never be too huge a dps loss to spec Arcane. Fire edges out Arcane in ilevel277 - it doesn't suddenly obliterate it.Originally Posted by Temma
Though Fire wins out at ilevel277 it should never be too huge a dps loss to spec Arcane. Fire edges out Arcane in ilevel277 - it doesn't suddenly obliterate it.Originally Posted by Temma
Source please.Originally Posted by Valanna
On a nukefest it doesn't, on any fight that involves movement it totally destroys arcane unless the arcane mage is allowed to tunnel which I doubt ever happens on progress fights.Originally Posted by Pasture
On putricide for example the highest arcane mage is ranked with 12900 dps, more than 2k dps behind the first fire mage. That's a massive difference.
The only fight where arcane can compete with fire is Saurfang and Festergut if he can tunnel and doesn't have to take spores.
I like how this thread went from a evocate bug to a QQfest about resistance.
OT: I thought haste does affect evocate. The tick per 2 sec increases or decreases with buffs/debuffs.
I haven't played my mage in a while and don't pay attention to slow debuffs and evocate .
It does, otherwise you would lose serveral evocation ticks if you time it at the end of icy veins/bloodlust, and you weren't able to use the 2pct10 as well on evoc. By that logic even Arcane Missiles would clip and you wouldn't get the full five missiles.Originally Posted by HawynLegend
The fire vs arc topic shouldn't be adressed here, the math says clearly that fire outdo arcane, if you post any log or recount or whatever which states the opposite, it's simply because one of the two sucks or one of the two has to do an extra job/can tunnel.
Ok On Topic reply:
It doesn't fit with the way cast speed reductions apply to channeled spells in other circumstances.
Try getting gooed and then channel an Arcane Missiles, see how often they fire, or duel a warlock and have them Curse of Tongues you while you evocate.
Without anything more than a single anecdote it seems more likely someone Mana Tided or innervated the OP during Evocation, if not then it's a bug in the same vein as Mage Armor in 3.0 causing DoTs from lock/DKs to tick twice as fast.
If I understand correctly you get more mana back from evocation the more time evocate is up. This seems to be the case as evocating with a casting speed debuff can give you back more than 60% of mana, as stated by the first post. Then using haste buffs to evocate means you will be getting less mana from evocate. So what is the point in using the last second of Icy Veins for evocation. If you don't need the full 60% mana you can cancel evocate earlier, it has the same effect as using haste buffs with evocation.Originally Posted by Heilige
False. While I haven't confirmed that evocating with cast speed debuff would give more mana, evocating with haste buffs just makes it tick more often and resulting in the same amount of mana in shorter duration.Originally Posted by ProTech
Even if it works it's not worth it. You should be more concerned about not giving your healers a heart attack
Originally Posted by Nawramsti
prolly had replenishment, mana spring innervate or something and didnt realize it
Go fire and avoid this question
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Make sure once your on to listen a bit for the song!
I have more troubles running oom as fire on HC Putri than as arcane.Originally Posted by Rafflesia
a slow evocate DOES give back more mana since you gain more pasive mp5, the same way standing still gives back more mana than casting spells does. the reason it's no bueno to do this is because spending more time under evocate is a DPS loss.
BfA Beta Time
Lol wow, I hope that's not what he meant. Yeah, your 24 second evo is gonna return some thousands more mana. I assumed he was actually observing evo ticks, but yeah, you're likely right and he's observing this.Originally Posted by Swizzle
It is a bug, even with malleable goo debuff your evocation ticks every 2 seconds, so you can basically fill your mana bar twice.
Had it happen to me a while back.
Not that it serves any purpose unless you really are mana starved pretty early in the fight and can iceblock right after to remove the debuff.
It might sound stupid, but on our try as I refreshed my dots on pp i got hit by a goo (ye stupid me). Whit the debuff my corr ticked like 20 times.(while on normal durration) At least it looked like that .. coult it be?