Hello everyone.
I recently started to tank because my guild needed a new tank and whas terribly bored whit fury slam keyboarding =P
So now i could use som advice on the start threat on bosses =) Thats pretty much what im asking hehe =)
Hello everyone.
I recently started to tank because my guild needed a new tank and whas terribly bored whit fury slam keyboarding =P
So now i could use som advice on the start threat on bosses =) Thats pretty much what im asking hehe =)
Open with Mocking Blow. Seriously.
I usually try to hit shield slam right after the charge and then get your sunder stacks up with devastate and then just use revenge/shield slam/devastate/concussion blow/shock wave on cooldown and keep up thunderclap and demo shout all while pretty much spamming heroic strike. Most of the fight is you just spamming devastate until you can hit revenge or shield slam
<Decidedly Uncouth> Horde Mal'Ganis
Shield slam
and like someone already said, Mocking Blow.
i do charge and shield slam, do my 5 stacks of sunder/3 devistates, shieldblock+shield slam, revenge, (shield slam if proc) if not devistate untill it does. then just go between shield slam, and making the proc go off with devistate and revenge. all the while i keep up demo, TC, and heroic strike. my threat is fine without concussive blow and shockwave on bosses...i'll use them once in a while tho on them.
To start a boss fight:
Charge(if possible)
Shield Block(If you wont 'need' it later)
Shield Slam when useable
Revenge if able to
Devestate spam inbetween
Keep Thunder Clap and Demoralizing Shout up
Shockwave when you don't have to do any of the above
Priority:
Shield Slam > Revenge > Devestate
If I were you, I'd use these two macros, Heroic Strike on Single target, Cleave one on AoE
Code:#showtooltip Devestate /cast Devestate /cast !Heroic Strike
Code:#showtooltip Devestate /cast Devestate /cast !Cleave
Correct me if I'm wrong, but that's what I generally do, and it works for me
Edited to make it easier, I was thinking like my bear instead of my warrior :P
I like shockwave just because of how hard it hits, +40% dmg on it between the 2pct10 and the icc buff, and I guess I just hit concussive blow out of habit.Originally Posted by tankytank
<Decidedly Uncouth> Horde Mal'Ganis
If you glyph mocking blow (2 glyphs buff it), you'll do a massive threat spike. I macro it with taunt.
/cast taunt
/cast mocking blow
Whining about WoW since closed beta.
Retired from WoW since patch 4.0.6.
Everything here is absolutly correct. That's how you should do it !Originally Posted by Treelife
Even Guild - Ysondre FR http://www.wowprogress.com/guild/eu/ysondre/Even
My Resto/Balance Druid : http://eu.battle.net/wow/fr/characte...oshelol/simple
That works, except when you have to deal with adds and such and you have to cleave.Originally Posted by Treelife
My solution is to make 2 bars (the scrollable main action-bar), the first with those abilities without the Heroic Strike component (I made macros with a /startattack line attached), and the second with a /cast !Heroic Strike line attached to the macros. You can change them easily when needed (you can even bind the action bars for faster switching, but clicking when needed does it for me).
Of course, if you use a non-standard action-bar, it might cause some issues.
Or you use the same keybinds for HS and Cleave as with your fury build.
aka Mousewheel Up for HS, and Mousewheel Down for Cleave (or the other way around).
Max threat on pull rotation is: (i think)
Bloodrage + Berzerker rage, Heroic Throw, Charge with heroic strike queued, shield slam + sheild bash (since its off gcd), this usually all done before anyone else has touched the boss.
In light of recent changes (revenge buff, t10 2pc, shield slam nerf) and assuming you have little if any block value on your gear (apart from strength) and assumming you have icc level gear, I believe the general tanking priority is now:
revenge > shockwave > shieldslam > devastate
in terms of getting the most threat out at the start, I would therefore do the following
berserker stance recklessness, battle stance retaliation, charge, shockwave, shieldblock, shield slam and then get into your normal rotation.
but assuming you have hunters and rogues trixing onto you you shouldn't realy need to do that
start in berzerker stance with a makro that lets you activate recklessness and switch to def stance with 1 button, then you can do the aboveOriginally Posted by Fible
Assuming you are equally geared like your dds, then no md or totd is necessary.Originally Posted by frankster
Just build up your own aggro which should easily reach 9k TPS, then a melee dd withouth aggrodumping abilities would need more than 14k DPS to pull aggro.
Further said, when you are equally geared and any dd reaches 14k DPS then either this is caused by encounter design -> no need to worry about thread, or its caused by gear -> you as a tank reach a minimum of 10k TPS ->-> no need to worry about thread.
On the pull:
Stand in zerker stance
Macro recklessness + arms stance
Macro retaliation + defensive stance
Bloodrage
Macro armor potion + Heroic throw + charge
Recklessness should have 3-5 seconds left on it so you "should" have plenty of time to roll through 3 yellow attacks.
SS > revenge > devastate
If someone still spikes over your threat:
Spell book -> General -> Click Attack (to stop attacking)
Let the douchebag mage die when mirror image ends
Taunt (if needed) and continue above rotation.
Smile and enjoy the QQ on vent from said mage.
Originally Posted by Zka
so this forum is for what then?
retarded retard
You should be VERY carefull with Recklessness.
http://db.mmo-champion.com/s/1719/recklessness/
Damage taken increased by 20%.
You dont need that to build up a solid aggro. But if you die because of the extra damage that would be pretty retarded.
Even Guild - Ysondre FR http://www.wowprogress.com/guild/eu/ysondre/Even
My Resto/Balance Druid : http://eu.battle.net/wow/fr/characte...oshelol/simple
yea 20% damage could be risky, but there aren't any bosses imo that hit that hard and fast to kill you before you use up the 3 recklessness attacks. Of course if you don't get some pre-hots, shield and/or valanyr proc and your healers ignore you for the first 10 seconds of the fight, it might get nasty.
Usually the boss gets one hit off while recklessness is up maybe 2 if you click your attacks or lag.