1. #1

    New pala heal in cata

    Healing Hands (level 83): Healing Hands is a new healing spell. The paladin radiates heals from him or herself, almost like a Healing Stream Totem. It has a short range, but a long enough duration that the paladin can cast other heals while Healing Hands remains active. 15-second cooldown. 6-second duration.

    How do u see it working with ret/prot paladins and their neverending mana?
    Present day we can find (depending on fight ofc) 2-3 tanks, 5-6 healers and rest dps, 50% mele and 50% ranged
    Dont understand me wrong but in math and most raids those 6 healers split into 2 tanks healers and 4 raid healers (pls dont post and dont look at specific single fight/s where there are more or less raid/tanks healers) IN MOST fights
    NOw imagine how strong are ret heals. 80-90% holy pala heals
    and now imagine 4-5 ret/prot (or even more) palas in raid, 'pasive' healing whole mele and 'off healing' tanks... You can now skip 2 healers in a raid group.
    Should it look like this? Should dps be able to 'pasive' heal raid? Should retri have so strong heals? Should there be talents increasing/adding sp to their strenght and giving their heals pasive bonuses?

    Write how do u see it. What do You think about it

  2. #2
    Immortal Ronark's Avatar
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    Re: New pala heal in cata

    First, post in the sticky at the top of the page.

    Second, don't use "pala". It would be like saying "shama", "drui", or "warrio".

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