Poll: What do you thing that blizz should do in cata to short the pala number ?

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  1. #1
    The Patient
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    Another paladin o.O ?

    So as you know if you have played wow in the last 1 year 25% of every server/every pug/every bg and even more than 25% is gues what class... Paladin

    Since in vanila i was just lvling my first char and in TBC i was hanging out with meh elitis guild on my imba lock i wasnt realy seeing how pugs do and what class they have/lack
    But now that i sometime pug with my alt even with my main i go help friend with TOGC pugs i notice that the pala problem is a little to big sometime...
    So what do you belive they should do in Cata to lower the pala number if they should do something at all ?
    I personaly dont see the nerf as a solution cuz that will make most of the good player reroll and the class will be a 90% noobs class instead of 50% noobs class
    Makeing the class harder might fix it but than again you can just leav it like that and accept that pally are overrated :P

  2. #2
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    The only way I can see to make a class unappealing is either make it more challenging, or just nerf it, I can't really think of anything else that isn't outright ridiculous.

  3. #3
    Quote Originally Posted by Adysux View Post
    that will make most of the good player reroll and the class will be a 99% noobs class instead of 98% noobs class
    Fixt

    There are way more terrible rets out there than you think. Smashing the spec with the nerfbat won't make a huge impact on the overall quality of the player pool.

    Personally, I wouldn't worry about the overpopulation of paladins being played. Have you ever considered being a part of the hunter population?? How would it be that much different to be one amongst a large noob population than it would to be one amongst a small noob population? The fact is the population is still noob.

    People love to claim that pallys are noobs, but look around. Any mouth-breathing window-licker can play WoW. The concentration of idiots in any given class is probably pretty uniform across the board.

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  4. #4
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    Making a class harder will just result in more bads, and those already bad probably won't improve or move on because they're completely ignorant to paladin changes even those written in patch notes.

    Bads will be bads and will find a way to play any class or spec badly.

  5. #5
    The Lightbringer Requital's Avatar
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    In my Icc 10 Pug there was a Mage in 264/277 Tier gear with good offset pieces doing 3500 DPS on Saurfang he was Arcane casting Frostfire...... Noobs are everywhere and a lot of them have really good gear because they have gold to buy it or type /rand better than you.
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  6. #6
    Mechagnome ThunderBlunder's Avatar
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    make them harder to play...look at enhancements and feral cats....their rotations are hard liek shizzle
    Quote Originally Posted by Boubouille View Post
    *punches ThunderBlunder in the face*

  7. #7
    Quote Originally Posted by ThunderBlunder View Post
    make them harder to play...look at enhancements and feral cats....their rotations are hard liek shizzle
    And that doesn't benefit them or anyone else at all. Look around at the parses from Enh shams and ferals. Because the rotation is so hectic, many of them do sub-par DPS. Hell, even the best of them can have bad days because they lacked focus that night.

    Increasing the playing difficulty of rets will not improve the ret players. You will simply limit the number of "acceptable" rets that are filling the role in that raid/guild. That change would also make off-specing brutal. Many holy and prot pallys have ret specs so that they can fill in as DPS when the fight needs more of that than their main spec. With an insane rotation, the filler ret would be better off being replaced.

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  8. #8
    I have been a ret paladin since TBC and I hope they make ret more challenging to play. I always liked the idea behind a ret paladin and they are fun to play but they are just a bit too easy. We might have more buttons to press now but seriously, paladins were a bit more challenging in TBC than in WotLK because we actually had to worry about something besides getting out of fire, mana.

  9. #9
    Voted make the class harder to play.
    this will a) get rid of most of the bads because they wont be able to keep up
    and b) thin out some of the Flavor of Wotlk rollers because they cant just faceroll to victory anymore.

    Add more spells to all specs, make Ret have a more in-depth rotation (i agree with ThunderBlunder, look at Cats/Enhance and even DW Frost has a decent priority rotation, but not as difficult as the other two).

    I also think that seals should be returned to 30-second buffs like they were Pre-BC, but that deep-Holy and deep-Prot (out of reach of ret) talents should change them to the 30 minute buffs they are now.
    (Could be folded into Infusion of the Light/Enlightened Judgements [Holy] and Judgements of the Just [Prot])

    Judgement should be a single spell, and the Judgement effect should once again be unique to each seal.

    Paladins were more complicated to play under this model, and i personally thought they were alot more fun.
    Also, bring back seal of the Crusader. it was a fun leveling seal, and its judgement was awesome (+3% crit chance. its now a talent)

  10. #10
    I am Murloc! DaGhostDS's Avatar
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    Quote Originally Posted by Prentice View Post
    You will simply limit the number of "acceptable" rets that are filling the role in that raid/guild.
    thats fine with me
    to people who says enhancement is hard, just lol, you just need to be focused and thats a bit too much with people these days :P

    (great double quote dont work..)
    ---------------------------------------------------------------------------------------------------------------------------------------------
    The only way I can see to make a class unappealing is either make it more challenging, or just nerf it, I can't really think of anything else that isn't outright ridiculous.
    ---------------------------------------------------------------------------------------------------------------------------------------------
    that didnt work :/
    Last edited by DaGhostDS; 2010-06-14 at 05:47 PM.

  11. #11
    Quote Originally Posted by ElitehunterDS View Post
    thats fine with me
    to people who says enhancement is hard, just lol, you just need to be focused and thats a bit too much with people these days :P
    You say that as if it would benefit you. Aren't you constantly complaining about how there are no good guilds on your server?

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  12. #12
    I am Murloc! DaGhostDS's Avatar
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    Quote Originally Posted by Prentice View Post
    You say that as if it would benefit you. Aren't you constantly complaining about how there are no good guilds on your server?
    who plays at the time i would like to play, nah :P
    not really sure i would like to play in any guild on my realm even if i had the right schedule..

  13. #13
    Brewmaster Bassch's Avatar
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    I voted nothing for pve, since i rarely see any at the top of the meters unless they have like icc25 hc items. They might need a slight PVE buff but without affected pvp(flame inc@me id say)

  14. #14
    Quote Originally Posted by frownface2000 View Post
    I also think that seals should be returned to 30-second buffs like they were Pre-BC
    If they bring that back they would have to make judgements hit MUCH MUCH harder which is something blizzard is avoiding like the plague.

    I voted make it harder to play by adding some procs similar to fury warriors' slam and arms' overpower, make is so that if its missed it will cost them a big chunk of DPS.

  15. #15
    I am Murloc! DaGhostDS's Avatar
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    Quote Originally Posted by Bassch View Post
    I voted nothing for pve, since i rarely see any at the top of the meters unless they have like icc25 hc items. They might need a slight PVE buff but without affected pvp(flame inc@me id say)
    we are fine for this tier :P

  16. #16
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    Quote Originally Posted by Hirako View Post
    If they bring that back they would have to make judgements hit MUCH MUCH harder which is something blizzard is avoiding like the plague.

    I voted make it harder to play by adding some procs similar to fury warriors' slam and arms' overpower, make is so that if its missed it will cost them a big chunk of DPS.
    Fury Warriors are easier to play than Ret by far and away they are beyond easy. They have the get around button with a talent to refresh it when needed.

    If you want the Paladin class to be harder it needs to have a flow chart for DPS that determines if debuff 1 is up then use Seal A if X procs then use Attack B if Y procs then use this seal B instead of Seal A.

    We will never see that it won't happen, TBC was a much harder time for Ret DPS because you could Seal Twist those that could Twist could top meters and those that could not were just there. You actually had to pay attention to the Swing timer in TBC and now it's just not important like it was.
    Quote Originally Posted by Boubouille View Post
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  17. #17
    Herald of the Titans zcks's Avatar
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    As someone who has played a paladin since late in vanilla I can tell you honestly that they really should just fire the paladin developers & hire new ones. Over the history of the game they have rarely done anything to balance the class right & never really listened to the player community who play paladins when dealing with problems that arise.

    In the long run once they hire a new developer staff for paladins & decide to rework them what they should do is reduce instant seal damage done then add allot of new attacks, some shared CD's between them & a decent number of proc's to watch out for. This would make the class allot more complicated in how it goes about filling each of its particular roles by giving it a good bit of variability in how it can fill them, right now there is not really much if any choice in how we do dps as ret or heal as holy or tank as prot.
    The way balancing for WOW PVP works is allot like American politics.
    1: Be lazy & ignore problems till the yelling is so loud your cant concentrate.
    2: Refuse to do the things you have Said need to be done, then make up reasons why they cannot be done.
    3: Lay the blame for problems on someone else even when it's your fault because you did all of the above.

  18. #18
    The Patient
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    Quote Originally Posted by Hirako View Post
    If they bring that back they would have to make judgements hit MUCH MUCH harder which is something blizzard is avoiding like the plague.

    .
    Thats the same thing i was thinking but maybe a rly powerfull DOT ?

  19. #19
    Titan Gallahadd's Avatar
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    I'm hoping they'll make them harder to play, while still keeping us useful in our roll.
    what will probably happen is the same as in WLK, one or more of our specs will be lolOP for about a week, and the whole class will spend the rest of the Expac getting nerfed to shit, and belittled because of it.
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  20. #20
    Scarab Lord foxHeart's Avatar
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    I think the only way they could stifle the population would be to nerf ret paladins (because we know that's who you mean) into the ground. Outside of that, the damage has already been done.
    Last edited by foxHeart; 2010-06-14 at 06:44 PM. Reason: Spelling.

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