In Halls of Lightning, on the hallways to the first boss, if you look over the hallways, you can see lines of Iron Vrykul lined up below. Hard to imagine that I ran that place that many times not to notice it until now.
I remember i logged my Warrior when the TBC talents came out to check them out, and then I actually had the spell "seduce" in my spellbook.
I had no mana so i couldn't use it
It should be noted that this was not implemented until numerous people found out that a Fel Reaver could be kited into Shattrath to fight A'dal.-A'dal in Shattrath hits for over 100,000 damage and becomes invulnerable at low health.
Loved this!! I'd forgotten about a lot of this stuff. Was great to read it and reminisce. I didn't see Dishonorable Kills mentioned though. Those were great times. World PvP at its finest.
"-If you are playing on US servers, you can roll a human on server Moonguard, and walk to Goldshire Inn. Warning: What is seen cannot be unseen."
I should have heeded the warning...
Last edited by Denna; 2010-07-28 at 08:38 PM.
Should I ask about Goldshire on Moonguard server?
I've been reading and keeping up with this thread for a while, so just to nip the Conspiracy Theorists in the butt. The Spirit Healer loop actually says, "It is not yet your time. I shall aid your journey back to the realm of the living... for a price." Not to mention, holy priests turn into the spirit healer form and the tooltip reads "You have become more powerful than anyone can possibly imagine. " If a spirit healer is that powerful, she need not have to talk to you about your money just to get it.
Last edited by Shai; 2010-07-29 at 08:04 AM. Reason: missing word
from http://en.wikipedia.org/wiki/Smoke_Two_Joints"Smoke Two Joints" is a song originally written by The Toyes, who performed it in traditional Reggae style and released it in 1982.
In Gundrak if you look over the side of the balcony at the Elemental boss you can see a giant tail. No idea what it is
At the begging of the honor system (patch 1.4), it was very hard to get to Rank 14 to get the best gear available at the time, but those with extra time in their hands that did it were literally wrecking balls (see videos of Maydie (okay res) or Dominion (low res) for epic overpowered vanilla ownage, still got HQ versions of them on an old hard drive).
Anyyywaaay the thing I wanted to mention is that you actually LOST honor if you killed a grey-level player OR a "civilan" NPC! It was rumored (by Blizzard) that if you did tons of "Dishonorable" kills, you would be banned from your own factions, be labeled "Outlaw", the friendly city guards would attack you, you wouldn't be able to take quests or buy stuff, etc. Then a crazy guy with lots of time actually grinded tons of Dishonorable kills to see if that was true, and made a vid of it (I bet you still can find it). A then... Nothing. Other than sinking him to the depths of the honor system, there was no Outlaw rank :P
I don't know if it has been mentioned or not, I'm not going through all 51 pages.
But, Stormwind isn't actually on the ground. The entire city is floating about 30 feet above the actual ground. There are several ways to gain entrance to the area below Stormwind. Underneath, there is crappy textured ground, and several holes in the floor. If you jump into the biggest, you will fall into the top of the Mage Tower :S
Also, it is completey possible to run from this area to Ironforge, along the mountains that seperate the zones. Along the way you may come across several "inaccesible" places, such as a camp that is seen on the Gnome starting sequence. (In fact, if you leave your main toon there, and have a friend roll a Gnome, they will actually see your char in the entrance video.)
In the game files, there is a secret prison. It is simply a big white room, with a white chair in the middle. It is totally innaccessible in retail, and I wonder why it is there, maybe GM's teleport very naughty players there for interview?