Poll: Which class combos DON'T make sense?

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  1. #1

    Class combinations

    Some of the Class/Race combinations don't make any sense, and some are unfair. If you noticed, Draenei didn't get anything new, but they evenly have 44 different combination between Horde/Alliance. Regardless of your faction, what Class combinations do you find to be a bad idea? Which ones don't make any sense at all? I'm going to post 10 options (max amount) with multiple choice, because a lot of these aren't right...

    Just sifted through about 5 pages and couldn't find a topic like this so here it is.

    http://www.worldofwarcraft.com/catac...trix_en_US.jpg

    Some of the current class combos that I don't agree with:

    Troll Priest
    Orc Rogue
    Tauren Druid
    Night Elf Warrior
    Gnome Warrior
    Last edited by Dayle; 2010-06-28 at 09:29 PM. Reason: Additions

  2. #2
    taurens with the holy spells. Preists and pallys

  3. #3
    Dwarf Shaman -> Dwarf Warlock
    Worgen Mage -> Worgen Shaman
    Tauren Paladin -> Undead Paladin

    Draenei Rogue plz

  4. #4
    The Patient BondExtreme's Avatar
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    Why the hell would we be crying over the Draenei not getting anymore classes? They already have enough class choices to choose from in the first place...

  5. #5
    I am not going to say that any of the new class/race combos are THAT far fetched, however I will say that some were not the better options. The Tauren paladin is the one that I see most of the complaints with. Blood Elves draw their power from the Sunwell, the Tauren draws it's from the sun god. that is the given explanation. I for one think that the Undead would have been a better candidate for the paladin simply because they were at one time human, then again... undead paladin = DK?

    The blow may have been softer however if the Tauren was able to roll a priest from the beginning. the priest draws it's energy from the holy light as does a paladin and early concept art showed the Tauren as a priest having race. Honestly, I see the plot holes, but at the same time, I can see the justification as well. IMO, less QQ more Pew Pew.
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  6. #6
    Deleted
    who cares? horde got 1 more option...
    all of theese combos are understandable, except for the orc mage, we havent seen any orc mages dating back in history... their warlocks evolved from shamans, not from mages... i dont see it happen.

  7. #7
    Quote Originally Posted by Kazomir View Post
    who cares? horde got 1 more option...
    all of theese combos are understandable, except for the orc mage, we havent seen any orc mages dating back in history... their warlocks evolved from shamans, not from mages... i dont see it happen.
    This one has been overshadowed by the Tauren Paladin IMO, But, the Fel Orcs however can learn the ways of the Magi due to their association with the Eredar (also explains the few Orc Magi working for the Twilight Cultists). The former legion corruption running through their veins does offer them the "talents", if you will, of both the Magi and the Warlocks.
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  8. #8
    Quote Originally Posted by Dayle View Post
    Dwarf Shaman -> Dwarf Warlock
    Worgen Mage -> Worgen Shaman
    Tauren Paladin -> Undead Paladin

    Draenei Rogue plz
    According to Wowwiki, Draenei won't be Warlocks because they refuse to fraternize with demons in any way other than fighting, and not Rogues because they don't believe in fighting dishonorably and because it's hard to be stealthy with hooves.

    Worgen Druids make more sense than Shamans, because they are taught Druidism by Night Elves and the curse was created by Druids using the Scythe of Elune anyway. They don't have any real connection with the elements, so why would they be Shammies? While Dwarves don't either, I have seen something explaining this but it violates the NDA so I'm not going to say it, and if you've seen the Goblin totems, they are mechanical drills that force the elements to work for them.

    Undead Pallies wouldn't work because Paladins are "tireless enemies of the undead." Lorewise, they can't even be Holy Priests but that wouldn't make much sense in game. As for Tauren Paladins, I know that before Cataclysm was announced there was an NPC in Thunder Bluff discussing how they could draw power from the sun as Druids draw power from the moon, which leads to the Tauren Paladins, the Sunwalkers.
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  9. #9
    High Overlord RawrbHero's Avatar
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    Tauren and Goblin Priests. I understand the lore behind the Taurens gaining access to "the light" *Sunwalkers*, but theyre more of a physical fighter. Paladin fits perfect with sword and shield, but priest doesnt. Besides, Taurens dont believe in Shadow, so how does a Tauren Shadow Priest exist.

    The only explaination I can think of for Goblin Priest is that "the light" would be the shiny surfaces of their gold etc.

  10. #10
    Quote Originally Posted by Rocket Surgeon View Post
    According to Wowwiki, Draenei won't be Warlocks because they refuse to fraternize with demons in any way other than fighting, and not Rogues because they don't believe in fighting dishonorably and because it's hard to be stealthy with hooves.

    Worgen Druids make more sense than Shamans, because they are taught Druidism by Night Elves and the curse was created by Druids using the Scythe of Elune anyway. They don't have any real connection with the elements, so why would they be Shammies? While Dwarves don't either, I have seen something explaining this but it violates the NDA so I'm not going to say it, and if you've seen the Goblin totems, they are mechanical drills that force the elements to work for them.

    Undead Pallies wouldn't work because Paladins are "tireless enemies of the undead." Lorewise, they can't even be Holy Priests but that wouldn't make much sense in game. As for Tauren Paladins, I know that before Cataclysm was announced there was an NPC in Thunder Bluff discussing how they could draw power from the sun as Druids draw power from the moon, which leads to the Tauren Paladins, the Sunwalkers.
    If undead can be Holy Priests, I don't see why they can't be Paladins. And Draenei Rogues would be a good idea, as the only argument is their hooves? Can't both of their mutated versions be Rogues? I'm talking about the Broken and Lost Ones, why not study into that? Since Cows are studying the bible. I say Worgens for Elements, because they are naturally from Nature. I know they're formerly Humans, but they would have a closer communication to the Elements than anyone else currently does, especially compared to that pathetic excuse for Goblins.

    ---------- Post added 2010-06-28 at 03:31 AM ----------

    Oh I'd like to add that there's some current class combos that don't make sense.

    Troll Priest
    Orc Rogue
    Tauren Druid
    Night Elf Warrior
    Gnome Warrior

    Orc Rogue, I never expected these green skin soldiers to be stealthy, nor skilled with small weapons.
    Tauren Druid, you're copying Night Elves.
    Troll Priest, once again the pathetic excuse of "oh they studied the light" yeah anyone can do that after seeing Goblins and Worgens, and these here trolls can't be Paladins or Warlocks, but they randomly pick into both with the Priest class. They're already able to be enough.
    Night Elf Warrior, they're stealthy, athletic, why waste that dexterous ability on a huge 2-hander?
    Gnome Warrior, I hope you can figure that one out for yourself.

    I understand some of these are adjusted for World of Warcraft game play, but still don't make sense.

    If Gnomes and Humans can be Warlocks, why not Dwarf?

  11. #11
    If undead can be Holy Priests, I don't see why they can't be Paladins.
    iirc they heal with shadows. In game their spells are holy because of mechanics, this is also why they can not be affected by abilites like shackle undead or turn evil. They can not be paladins because the light has abandoned them, and vis versa. There is at least one notable exception in Sir Zeliek.

    And Draenei Rogues would be a good idea, as the only argument is their hooves?
    There are not very many linoleum floors in game, I cant find fault with this argument. I am much more in favor of Dreanei warlocks however, as it seems like a similar situation the Night Elves are going through with Magi at the moment.

    Since Cows are studying the bible.
    No one in wow is a christian, thank goodness. Paladins clearly do not require a direct connection with any specific religious sect to attain their powers. The Blood Elves and Dreanei prove this. The Sun Walkers are closely tied with druidism, they are classified as paladins because of game mechanics. Though just like the Blood Knights, they are not quite the traditional paladin.

    I say Worgens for Elements, because they are naturally from Nature. I know they're formerly Humans, but they would have a closer communication to the Elements than anyone else currently does
    The worgen are basically were-wolves. Were-wolves are not any more connected with nature than humans. The playable Worgen have a greater connection with druidism than shamanism, as the root cause of the outbreak can be traced back to druids taking the form of the Worgen summoned using the Scyth of Elune.

    especially compared to that pathetic excuse for Goblins.
    Goblins seem to force or enslave the elements to do their bidding. They do not ask, they tell. This can be gleaned from their totems, that clearly incorporate a technological aspect.

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  12. #12
    Quote Originally Posted by Dayle View Post
    If undead can be Holy Priests, I don't see why they can't be Paladins. And Draenei Rogues would be a good idea, as the only argument is their hooves? Can't both of their mutated versions be Rogues? I'm talking about the Broken and Lost Ones, why not study into that? Since Cows are studying the bible. I say Worgens for Elements, because they are naturally from Nature. I know they're formerly Humans, but they would have a closer communication to the Elements than anyone else currently does, especially compared to that pathetic excuse for Goblins.
    The Undead "technically" can not be holy priests lorewise, but taking the holy spec out just for the undead was not an option.

    The Draenei are an Honorable race and rogues are a dishonorable class, also, the Draenei do try to differentiate themselves from both of their mutated cousins.

    The Night Elves teach the Worgen of druidism, and though they are both stemming from nature, DRUIDISM AND SHAMANISM ARE NOT RELATED.

    The Goblins, hell... they are just the Goblins and they can do whatever they want.

    As for Dwarven shammies, http://www.wowwiki.com/Wildhammer_Dwarves 10th word under the description subtitle
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  13. #13
    Field Marshal Medjumurac's Avatar
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    Following the logic that an entire Race can learn how to become a new Class simply by being taught by another Race with that knowledge, why not give every Race access to all Classes?

    That aside, Blizzard are not afraid to retcon their lore to accommodate game mechanics. The original Eredar (what came to be known as the Draenei) were originally all evil. Then they added the clause "except for Velen and friends". Ta-da, playable Draenei.

    Worgen Druids were justified because a sect of Night Elf Druids who could transform into Worgen, bit some humans... giving them Werewolf and Druid powers. Go figure. I can't wait to lead my Gnome into a pack of rabid Tauren and gain Shaman powers too.

    Worgen Mages and Priests don't make any sense to me. Since Azeroth Worgen are essentially Druids, why can they use Arcane and Holy powers? As a generality, why would such dark figures have access to magics? Let alone holy and arcane ones. Warlocks, maybe.

    Orc Magi flat out make no sense whatsoever. Even the NPC casters are Warlocks. Unless they allowed a red hue skin colour and called us 'Fel Orcs'. And even then, I'm pretty sure they're Warlocks as well (because they're given those abilities from a DEMON).

    Tauren Paladins don't make a whole lot of sense but they're emphasizing the Sun God thing now. I guess priests could derive power from that. I know strictly they'd be 'sun priests' with access to Holy and Shadow trees, but the same issue exists for 'Blood Knights'. Same for UD Holy Priests too.

    NE Magi sort of make sense. They're the Quel-Dorei or whatever. The NE Highborn who originally brought the Legion into Azeroth. Only the ones who were banished to the Eastern Kingdoms actually became High Elves. A few went to Dire Maul after the sundering and remained NEs with Arcane powers. The rest are just NEs as we know them.

    And following on from what Dayle said;

    Troll Mages.

    WTF. There are 2 lines of lore on these guys. And even those are vague. Something along the lines of "It is speculated they learned arcane arts from watching Humans while they killed them" or some other obscure explanation.

  14. #14
    Orc Rogue, I never expected these green skin soldiers to be stealthy, nor skilled with small weapons.
    King Llane would have something to say about this, were he not murdered by an orc rogue.
    They are just a bit more muscular than your average human, they can still be quite stealthy and dexterous.

    Tauren Druid, you're copying Night Elves.
    I do not see how their imitation of Night Elf druidism could be considered a valid reason that the class makes no sense.

    Troll Priest, once again the pathetic excuse of "oh they studied the light" yeah anyone can do that after seeing Goblins and Worgens, and these here trolls can't be Paladins or Warlocks, but they randomly pick into both with the Priest class. They're already able to be enough.
    It is not random. Troll priests make use of Loa and or voodoo. A priest is not a paladin in a dress, they do not operate on the same principle, and are not bound by the same rules. You could argue that a troll priest is a good deal like a witch doctor, but even then there is a great deal of overlap with a traditional priest.

    Night Elf Warrior, they're stealthy, athletic, why waste that dexterous ability on a huge 2-hander?
    The same argument you made with Orcs. Anyone can choose to pick up a sword. It is but an option. That you might think the race more inclined to skulk about does nothing to diminish the probability that some would don plate armor and learn the art of the blade.
    Gnome Warrior, I hope you can figure that one out for yourself.
    While the idea is quite absurd that a gnome could handily tank a boss, is it any less absurd to think that any of the playable races could tank Onyxia? In combat with races of a normal height, I imagine they operate in the same capacity as a rogue. Attack legs or mid section and bring them down a level.

    If Gnomes and Humans can be Warlocks, why not Dwarf?
    That is a good question. There has been some talk of dwarven warlocks in Cata, but I do not believe anything has been confirmed.
    Last edited by Negrido; 2010-06-28 at 07:52 AM.
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  15. #15
    The current system Tauren have doesn't make much sense... The night elves have strong lore reasons to Worship the Moon the way they do, the Tauren however, do not have the same connection. Yet their Druids are similar to the Night Elves' druids in how they worship the Moon... Tauren Paladins are introduced as 'Sun Druids', and while it doesn't make sense to say Tauren are getting Paladins in the Traditional sense, Their Druids beginning to worship the Sun could certainly lead to a different sort of 'light' eventually leading to some kind of 'Warrior of the Light', In game, it may be a little weird, but not anymore so than many other 'problems' that come between gameplay and lore...

    Goblin Shaman and Priests make very little sense to me... as a race, they are horrible offenders of pollution, they destroy land and sea with no regards for the consequences, and have little care for anything but Money and Power... I don't see Goblins having any kind of Serious religion, nor ever being on good enough terms with the spirits and elements to command the power of Shamanism...

  16. #16
    Quote Originally Posted by Negridoom View Post
    That is a good question. There has been some talk of dwarven warlocks in Cata, but I do not believe anything has been confirmed.
    Dwarves lack the natural corruption, for their beards are pure.
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  17. #17
    Quote Originally Posted by Negridoom View Post
    That is a good question. There has been some talk of dwarven warlocks in Cata, but I do not believe anything has been confirmed.
    I'm pretty sure Dwarf and Troll Warlocks have been confirmed... I don't think it's been widely announced though...

  18. #18
    Quote Originally Posted by Dayle View Post
    Night Elf Warrior, they're stealthy, athletic, why waste that dexterous ability on a huge 2-hander?
    Um, Sentinels?

  19. #19
    Herald of the Titans Ron Burgundy's Avatar
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    I was looking forward to Draenei and Troll Warlocks.



    Oh well.

  20. #20
    Deleted
    I don't like goblin shaman it's just feels too wired and not in palce with them.

    Quote Originally Posted by Negridoom View Post
    Goblins seem to force or enslave the elements to do their bidding.
    That excuse is good enough for every race to be a shaman.

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