Originally Posted by
Arrakus
Greetings all. Long time reader, first time poster here at MMO-Champion.
I am going to have to respectively disagree with the comments that the previous builds with two points into Ancestral Swiftness will be the preferred raiding build (given that these talents go live). I am more inclined to agree with those that say that having points in Elemental Precision will be more advantageous. With the current content as a base line, I am having a very hard time coming up with a boss encounter (ICC, ToC, ULD) where having to have to move faster (constantly) or having to be a wolf meant the difference between a win and a wipe. This really seems more like a PvP talent than a PvE or even possibly a gimick fight. Where being able to move fast does mean the difference between a win and a lose.
On the flip side, I believe we can all agree that spell hit is critical for our class. Plus the more hit we can get from talents the more flexibility we have with our gems and enchantments. I also think it is reasonable to believe that there will be some itemization that can both fit Elementals and Enhancements.
Example:
A) Stam, Spirit, Crit, Haste, Hit
B) Agi, Stam, Crit, Haste, AP
The difference between the two examples would depend on ones gear at the time but I can definitely see numerous scenarios where the first example would prove to be better than the second. And if the crit cap is going to be well within our reach as it is now, then having more hit will beat out having more haste (is it does now).
Just my initial thoughts.
-Arrakus