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  1. #1

    Boring Ret Interrupt

    Was anybody else hoping that since they gave kitties and bears a cool mechanic on top their interrupt maybe rets would get something neat too?

    I'm not gonna lie, as it currently stands, ret looks pretty boring. I'm not going to comment on whether its going to be good or not, I just think the class looks like it got taken to pieces and not put back together very well.

  2. #2
    The Patient
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    Isnt holy power not cool enough? im not even a paladin and i think thats pretty cool...

  3. #3
    heres the story, rets ask for interrupt, plain old interrupt, they get it, someone complains its too plain

  4. #4
    Deleted
    WOW... is a ret paladin truely not happy with the cata changes? you lose cleanse, you get burst + interrupt. Thats a pretty strong buff, now you can finally play as a main DPS who poses a threat in arena? be happy.

    ---------- Post added 2010-07-21 at 08:45 PM ----------

    Quote Originally Posted by conaan View Post
    heres the story, rets ask for interrupt, plain old interrupt, they get it, someone complains its too plain
    lol'd thanks

  5. #5
    Seriously, OP needs to be slapped.

    I was going to make a "ZOMG INTERRUPT" thread, I was so happy...but the site was down.

    The other changes are obviously extremely rough right now, so to say "they didn't put it back together very well" is jumping the gun a little. The overall idea is very slick.

    -CS to build Holy Power (1s CD??? sounds crazy but interesting)
    -Judge as normal
    -Choose to release Holy Power on Divine Storm (AoE) or Templar's Verdict (Single Target) for big damage
    -Exorcism as normal
    -Holy Wrath for AoE packs

    And then all the burst CDs they added/tweaked:

    -Pop Zealotry for 3HP stacks per CS
    -Pop Avenging Wrath for +damage and HoW regardless of target health
    -Pop Inquisition for +30% holy damage

    Sounds crazy to me.

    Not to mention getting +20% haste buff (WF/Icy Talons) or the huge buff to Judgements of the Wise (40% vs. 25% base mana back on Judge) or the extra -1s off Judgements that wasn't there before.

    The only change I don't like is losing instant FoL/HL from Art of War...

  6. #6
    I get the impression that Crusader Strike is gonna have a bigger base cooldown in cata tbh
    I imagine that with the talent it'll end up about the same as it is now, maybe a bit longer considering it'll be used to build holy power. I don't think Blizz plans on that being really quick to do, otherwise Templar's Verdict is gonna end up silly

  7. #7
    Quote Originally Posted by Rhaenis View Post
    Seriously, OP needs to be slapped.

    I was going to make a "ZOMG INTERRUPT" thread, I was so happy...but the site was down.

    The other changes are obviously extremely rough right now, so to say "they didn't put it back together very well" is jumping the gun a little. The overall idea is very slick.

    -CS to build Holy Power (1s CD??? sounds crazy but interesting)
    -Judge as normal
    -Choose to release Holy Power on Divine Storm (AoE) or Templar's Verdict (Single Target) for big damage
    -Exorcism as normal
    -Holy Wrath for AoE packs

    And then all the burst CDs they added/tweaked:

    -Pop Zealotry for 3HP stacks per CS
    -Pop Avenging Wrath for +damage and HoW regardless of target health
    -Pop Inquisition for +30% holy damage

    Sounds crazy to me.

    Not to mention getting +20% haste buff (WF/Icy Talons) or the huge buff to Judgements of the Wise (40% vs. 25% base mana back on Judge) or the extra -1s off Judgements that wasn't there before.

    The only change I don't like is losing instant FoL/HL from Art of War...
    But having a plain ole interrupt overshadows all the positives obviously.

  8. #8
    OP should be pummeled. Ret changes look awesome.
    This bro told a cool story on 2009-12-03 and proudly took part in the banfest.

  9. #9
    Can someone link the interrupt please... I didn't see it in the pally update thread...

  10. #10
    Bloodsail Admiral Xeraluin's Avatar
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    an interrupt is boring, that's the way it should be.

    honor... no matter how dire the situation is, never forsake it!
    top 3 bands of all time:
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  11. #11
    High Overlord Orthius's Avatar
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    Quote Originally Posted by Meracalis View Post
    OP should be pummeled. Ret changes look awesome.
    Personally I think he should be
    *shades*
    Rebuked
    yeeeeeeeeeeeeeeeeeaaaaaah

    On a more serious note, I may actually play my ret pally in cataclysm, the changes look awesome.
    Quote Originally Posted by Sarella View Post
    My my, you really are caught between a roc and a hard plaice.
    Salm one may try to take advantage of your fishy tale and carp on needlessly, but dont let them lead you to a red herring!

    Basst to simply ask the top rogues on your server, or look up their specs.

    Good luck!
    From the thread 'Poisson question'

  12. #12
    High Overlord chelmo's Avatar
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    i love it that ret has an interrupt, but i hate u have to skill it, cuz i dont know if a pve ret would take it considering the other options u have

    Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht frist and lsat ltteer is at the rghit pclae.

  13. #13
    paladins are always the class QQing over everything. you got your interrupt, and now you complain that its too boring... seriously

  14. #14
    i think the ret changes are great, both in terms of novelty and pragmatism. The changes they've gotten will make them more viable for arena. And their playstyle will feel pretty unique.

  15. #15
    I don't think all the op needs to be slapped comments are necessarily accurate.

    I haven't been a ret paladin for that long, but the things I love about the class are the defensive and support roles I could play while being a dps in arena.

    I feel that adding a standard interupt makes us more like everybody else, especially when they just gave ferals a cooler one.
    I think holy power is basically a rogue with only 3 combo points.
    Apparently ret doesn't have cleanse anymore? if so this totally devastates the current playstyle in my eyes.
    Loss of instant self heals has got to be a huge survivability nerf.
    Fortunately its beta and I'm probably poorly informed so perhaps I'm just being pessimistic.

    And just to be clear: I'm not QQing, hell ret might be more powerful than ever. I'm just saying that although they are putting forth a lot of changes with great potential, I fear the ret paladin might be less unique in many of the ways that in my opinion make it good. But apparently people disagree =P

  16. #16
    Quote Originally Posted by FuriousD View Post
    I think holy power is basically a rogue with only 3 combo points.
    Except you use two handed weapons for DPS, and you still use mana, and you wear plate and you dont have stealth. But yes exactly like a rogue :P. Go roll a rogue if you think playing a pally with holy power is the same as playing a rogue.

  17. #17
    alright, I think holy power is virtually a rogue combo points mechanic. Happy?
    Because I clearly thought all those other things right?

  18. #18
    Quote Originally Posted by FuriousD View Post
    I don't think all the op needs to be slapped comments are necessarily accurate.

    I haven't been a ret paladin for that long, but the things I love about the class are the defensive and support roles I could play while being a dps in arena.

    I feel that adding a standard interupt makes us more like everybody else, especially when they just gave ferals a cooler one.
    I think holy power is basically a rogue with only 3 combo points.
    Apparently ret doesn't have cleanse anymore? if so this totally devastates the current playstyle in my eyes.
    Loss of instant self heals has got to be a huge survivability nerf.
    Fortunately its beta and I'm probably poorly informed so perhaps I'm just being pessimistic.

    And just to be clear: I'm not QQing, hell ret might be more powerful than ever. I'm just saying that although they are putting forth a lot of changes with great potential, I fear the ret paladin might be less unique in many of the ways that in my opinion make it good. But apparently people disagree =P
    Yes you're in the minority in this case.

    I can't stand people saying it's homoginization for us to have basic melee tools. I personally couldn't care less if someone else has it, it's a vital tool and i HATE when a boss gets off a cast that could be interrupted and i can't do shit because i don't have anything.

    If homoginization means we are actually effective in combat in our specified role as an OFFENSIVE DPS SPEC, then bring it on. I'm secure enough that i'm not worried about being "lost in the crowd, no longer different" because i know i'm a paladin, and no number of copied abilities will change that.


    And the OP needs slapped

  19. #19
    Fine, ret doesn't get an interrupt, wish granted.

    Why do people qq when they get buffed? Seriously...
    Nom Nom Nom [NNF] (2 points) - When you Ferocious Bite a target at or below 25% health, you have a 50/100% chance to instantly refresh the duration of your Rip on the target.

  20. #20
    Quote Originally Posted by nosoup4crr View Post
    i think the ret changes are great, both in terms of novelty and pragmatism. The changes they've gotten will make them more viable for arena. And their playstyle will feel pretty unique.
    So, you lost cleanse, wings and freedom have no dispel resistance, you lost -50% disarm duration off PoJ, lost art of war heal and gained a melee interrupt. And you think ret became more viable?

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