Originally Posted by
Baron01
This is what distinguish dps-making-their-queues-shorter tank from "real" tank. It also define the way you are going to level up, since dps tank will never be able to go to instances with significantly higher mobs than their current level.
I have leveled between 65-70% of WOTLK in instances, never staying in a single instance for more than 3-4 times. That would not be possible for dps tank because he will have crap hp, will be crit-able and crush-able (this is impossible to avoid for a while aspecialy when starting lvl78-80 instances where bosses are either 82 or some are even boss-types.
Gearing appropriately also makes healer life a lot easier, which is very important for smooth runs especially at start of WOTLK where most healers still run in TBC quest items and random green drops from their short experience in Northrend. It is not necessary to go overboard with this but the initial tanking set is worth no more than 60g in mats (40 cobalt bars is more than enough to craft full set). Cobalt gear will ensure you are crit immune at least till level 74 if not more. You can start picking quest rewards on the way to increase your survivability further. Incorporating Saronite pieces as you level up into your gear will ensure you are perfectly equipped to tank all the way to 80--for total amount that should not exceed 500g in mates and craft fees.