Do you think that retadins will be fixed in PvP with our current situation on beta?
As most of you probably know, retadins are currently in very bad shape on beta in terms of PvP. We are even worst than where we are on live and currently stand no chance against any semi-competent ranged class.
Gained:
Rebuke (melee-ranged interrupt)
Lost:
Sacred Shield (now holy paladin mastery)
Divine Shield duration (now last 6 seconds, about 20% of how long it use to last)
Magic Dispel
Dispel Resistance
Instant Flash of Lights, making us less efficient than DKs and even warriors at self-healing.
Group utility spells like Divine Guardian (Sacred Shield and the magic dispel mechanic of Cleanse count also)
Stun-removing mechanic of Hand of Freedom
As you can see, that is barely a sufficient spell to gain considering what it cost us. This interrupt is useless for us if we can't even reach the targets it is meant to be used on.
I am doubtful that we will remain like this... but so far blizzard hasn't even acknowledged this current issue as far as I am aware of which makes me concerned...