Originally Posted by
Fichek
You should read up on the changes to prot come Cata before commenting on stuff. You will be using CS for single target dmg no matter the implementation of HotR.
If this implementation goes live (or something similar) i will be a very sad panda. I mean it's actually complete opposite of their new tanking philosophy - work for threat, work for survival. Target switching to far left mob -> HotR, then to far right -> HotR, then mid so every mob would feel the power of hammer! Keeping Holy Shield up and what not. Now it turns into target 1 mob, HotR. SotR will keep HS up so no need to worry about that either. I mean it's dumbing down everything.
And i will be really missing that sound when it bounces around. I actually hated it when 3.0 hit, but after a while it really grew on me and now it's one of the best skill sounds in the game. Anyways, hitting HotR today feels like hitting an awesome button with pretty yellow numbers and pretty animation and great sound. "Tomorrow" it's a week version of Thunderclap. To each his own, but i don't like the change.