I play a disc priest to make use of absorbs, not as much heals like holy. I understand that blizzard wants to make a boost in the healing aspect of disc and reduce the amount of absorbs by about 15-20%. I understand that, but that is not the idea that you have put on disc priests, disc priests have been about absorbs and I think they should stay that way. You say you want it to be more fun for players and to do that you want to make it more than just spam bubbling, but if thats not what players wanted then they wouldn't play disc would they? Players choose disc because they want to cast the bubbles and use absorbs first, heals second. Please take the idea of reducing bubbles and absorbs away and let us play the spec how we like it, and that is how it currently is in live play.