Yeah well, how bout rng? I'm a warrior myself and while I can dish out some crazy damage, moments when 4 swings in a row are misses want me to ram my head against a wall. Too much scaling with gear involved in current warrior gameplay.
Yeah well, how bout rng? I'm a warrior myself and while I can dish out some crazy damage, moments when 4 swings in a row are misses want me to ram my head against a wall. Too much scaling with gear involved in current warrior gameplay.
credits: Supernerd
Seriously the QQ going on here "im a pure dps class blah blah blah" is BS i roll a feral kitty and i bust my ass to top DPS in my guild and i have busted my ass for weeks to get the gear to do it, i also have a arc/fire mage and i faceroll through icc doing fark all and still pump dps i would be pissed if some faceroll arc mage 1121121121111211211112 beat my 123334123423341531535565756dgqweaawfaewaf---JOHN FUCKING MADDEN rotation hunters/mages/rouges and hunters get over yourselves unless u want to be in a guild where there will be one of every hybrid class and then the rest of the raid filled up with 4 classes granted there are some issues atm with mechanics and some class/spec dps but thats always gona happen UMAD coz UBAD!!
If this was true, then we shouldnt be seeing pure classes ingame by now as there has been no so called "hybridtax" for the whole Wrath expansion. And as it looks so far, there wont be in Cata. Seems people pick the class based on their likings and not their potential epeen.
^^This is how you present information without starting flame wars. The OP gathered data, presented it, and provided a method of obtaining the results, without giving any sort of biased opinion. Thanks for the chart.
Everyone's aware that warriors are drastically underpowered in low level gear and overpowered in high level gear, which blizz is supposedly fixing via rage normalization (although I think there's more to it than rage generation).
Last edited by Snes; 2010-08-26 at 02:02 AM. Reason: got rid of images
Take a break from politics once in awhile, it's good for you.
I'm surprised arcane mage is so low
Fire mage beat arcane mage? hm.
Yes, welcome to 30% buff. Not sure how fire mage crits work but I know ret paladins double dip off the 30% buff with our crits so that could be the reason.Fire mage beat arcane mage? hm.
Great post. I was surprised to see paladins up in the top 5. Expected to see warlocks a lot higher too.
No, just no. Blizzard and GC has never said they want hybrids behind with 5-10% percent, or stated any percent at all.
Quote from Ghostcrawler:
There is not a “5% rule” that says pures should be 5% higher than hybrids in every circumstance. Again, most of the time other factors such as the encounter specifics will have a greater effect. The “5% rule” was either something a player suggested that stuck or something we threw out at some point as an example. It isn’t a hard and fast rule. We aren’t going to provide a hard and fast rule because players would then attempt to invoke that rule every time they thought their damage was too low instead of exploring other ways to improve their character’s performance.
Source: forums.worldofwarcraft.com/thread.html?topicId=20677330431&sid=1
Pures can dream of as much as a 5% difference, in reality it wont happen and as GC says, this fabled "tax" will hardly be noticeable when applied upon everything else in a raidencounter. Halleluja for that. Bring the player and not the class, ye?
-GCIn our design, the pure dps classes (hunter, mage, warlock and rogue) should do slightly higher dps than hybrid damage-dealers all things being equal. All things are rarely equal. Player skill, gear, raid comp, latency, random luck and most importantly the specifics of the encounter will often favor one class, spec or player over another.
The reason we want pures to so slightly higher damage is that pures can only fulfill one role. If your guild or raid has no more need for damage-dealers, there is no way for these classes to raid with you. By contrast, the six other classes always have the option to respec for another role either temporarily or for the long haul.
the thread you linked
And? I pointed out that Blizzard have never said anything about a set percentage as sethers claimed. And certainly not 5-10%. And as I said in last post, GC is talking about a slightly higher dps, keyword beeing slightly.
-GCAgain, most of the time other factors such as the encounter specifics will have a greater effect.
The "tax" is there, but even in a perfect world it is insignificant, unless you are raiding a target dummy.
Last edited by maichan; 2010-08-26 at 06:03 AM.
No they don't. There is no double-dipping in any such aura outside of the "powering up" in Twin valkyrs(which is why you see nearly 30k ticks of RV) and....I believe thaddius? Been too long to confirm that. If RV were to double-dip, the highest RV tick would be ~8900 damage rather than ~6700 in this parse.
Anyways, the data is too skewed due to Shadowmourne. It's damn near a 1500 DPS increase for ret paladins(wihtout the 30% buff factored in). I can't speak for warriors or DK's but numbers would be a lot lower for Blood/Ret/Fury/UH seeing as 45+/50 of the top parses are with Shadowmourne.
Last edited by Badpaladin; 2010-08-26 at 06:04 AM.
And how accurately do you think Blizzard can tune the dps output of classes? They have a hybrid doing most dps in icc right now which is against their own stated goals, so obviously they failed at tuning. Realistically they can't tune more accurately than 5-10% differences anyway.
go rogues! woot! and fire mage?? win! totally gonna finish gearing her up now
First, warriors topping in alot of encounters right now have hardly anything to do with the tax but the warriors scaling and endless rage. This however is beeing worked on by Blizzard and hopefully fixed come Cataclysm.
Second: Blizzard have never said they want pures to top on every encounter. They do not want a flat percentage dps boost to be the reason for why pures top the meter unless its on Patchwerk or a similar static fight where you dont have to worry about anything but your dps at all. Most of the time the encounter favors some classes more then others.
Player Skills > Encounter > tax.
Assumption from your side.Realistically they can't tune more accurately than 5-10% differences anyway.
- I don't think you can rank at Top50 class dps without Smourne now, too much of them around. Even getting to Top200 will be extremely hard. Say, for paladins Festergut Top50 is 18184, Top200 is 17564, not that much of a difference. Contribution from Smourne is ~2k after 30% buff.
- Yes, melees without Smourne would be placed much lower at the graph, but you can't honestly say it's a rare weapon now. I know one guild at my realm have 6 Smourners and their tanks working on next ones, they aren't even Top100 guild.
Look at Paragon/Premonition/CO, all their mages are Fire. It just does more damage, regardless of ICC buff.
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Some people still rank here and there without it. Actually I think some of Bluedeep's 2 month-old parses are still top 10(tribute to skill>gear, right?), but yeah. Swoelol is up there quite a bit without Smourne and Requital was ranking quite a few times before getting his, but other than that....rest are likely Smourne because they don't have the raid DPS of Adept nor Exodus. My only issue is that it's balancing this comparison around the fact that 2H melee have a legendary. Although it's pretty common for some guilds, it's not for others. In fact my guild only has 3 and exodus is ranked us #6th.
I guess my point is all comparisons will be skewed around this fact. Even the top 200 comparisons are skewed as hell, because they all put the other classes on the same playing field as legendary users and use that as a basis for comparison. Not to downplay the comparison, especially since I'd easily take anything over what wow.com does for their "comparison", but it's only really accurate for the 2H melee users if they have Smourne. I can't look at a comparison like this and say, "well dammit I'm 2k under the average....wow, I must be really under performing!".
Buff cats pl0x