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  1. #1

    Ret paladin on PTR

    I wanted to try ret's survivability by killing elite dragon in icecrown which is used in arget tournament dailies.

    Live: im able to kill dragon and end up with 100% hp

    PTR: i blow every CD and im barely able to down dragon but theres no way to kill dragon and adds too. -i end up dead

    Ret suffered a lot on PTR in terms of survivability - no more passive healing from judgement, seal of insight kinda sucks, word of glory is useless atm and art of war nerf is critical. Also we've lost sacred shield.

    On the other side i like new dps mechanic - its finally challenging and more interesting.

    But this questing survivability really bores me, i dont like getting people to kill stupid elite mob or something, and im not sure about soloing old content anymore
    Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies

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  2. #2
    Blizzard said they were gonna make ret pallys more offensive and less defensive.

  3. #3
    Scarab Lord zealous's Avatar
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    Copied my pala to PTR today. If ret stays the way it is (not talking about numbers, only rotations and mechanics), I'm probably not even gonna spec into it in Cata. Just stay prot for pve/pvp. The clunkiness, the randomness, the slow ramp up time... no utility again /facepalm
    Got a small sliver of hope left for next beta build.


    Quote Originally Posted by icecreamtruck View Post
    Blizzard said they were gonna make ret pallys more offensive and less defensive.
    Less defensive than rogues and warriors? Cause that's how it is on PTR/beta.
    - Looks like they took him to some bolt hole in the Wounded Coast.
    - I wonder if it's near the Injured Cliffs? Or the Limping Hills? Massive-Head-Trauma-Bay? No? Just me? *sigh* Forget I said anything.

  4. #4
    Quote Originally Posted by icecreamtruck View Post
    Blizzard said they were gonna make ret pallys more offensive and less defensive.
    yeah but they overdid i think
    Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies

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    Quote Originally Posted by Drakhar View Post
    The clueless commentary from the shortsighted peanut gallery is getting to me.
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  5. #5
    Don't fret just yet.

    I do remember reading that ALL old world (including Outlands and Northrend) mobs have had health pools and damage increased.
    Consider that this particular mob was designed as a group encounter, but gear inflation made it trivial. This wasn't the designers intent as far as I understand.

    Not being able to kill this mob solo may not necessarily mean that you lack survivability.

  6. #6
    Quote Originally Posted by Naposim1337 View Post
    yeah but they overdid i think
    Not really.

    Ret paladins shouldn't be able to heal whilst nuking down elites. Thats what prot paladins do.

  7. #7
    I mean i knew about healing removed from Art of War and removing od sacred shield but why remove passive healing from judgement? thats just dumb -its barely huge issue in pvp but its huge nerf pve raid-wise

    ---------- Post added 2010-09-16 at 03:50 PM ----------

    Quote Originally Posted by thundercles View Post

    Not being able to kill this mob solo may not necessarily mean that you lack survivability.
    its more than obvious, i was been able to solo attumen because of good survivability, now i cant beacause there is no sacred shield,AoW heal, judgement passive heal and DS every 2 sec
    Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies

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  8. #8
    Titan MerinPally's Avatar
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    Quote Originally Posted by thundercles View Post
    Consider that this particular mob was designed as a group encounter, but gear inflation made it trivial.
    Wasn't even gear inflation, if its Chillmaw hes on about then that was soloable in fairly decent Ulduar gear - hence it was soloable in T8, now he can't solo it in T10, hence, the ret mechanic is probably broken if 2 tiers of inflation suddenly render you null.
    http://eu.battle.net/wow/en/characte...nicus/advanced
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  9. #9
    to be honest i dont care about pvp, what i enjoy about wow is soloing old content and challenging encounters. I guess i will have to respec for prot or reroll DK now :P
    Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies

    Quote Originally Posted by xBreak View Post
    This post was almost as bad as you.
    Quote Originally Posted by Drakhar View Post
    The clueless commentary from the shortsighted peanut gallery is getting to me.
    My youtube channel! http://www.youtube.com/user/Krystafal

  10. #10
    i just find it fucking stupid, that as a ret paladin, A Spec of a class that has a huge array of heals, i actually heal less, and have less survivability and self-healing then a fucking rogue, which is a guy with no magical abilities just daggers in his hands.

    W.T.F Blizzard, Seriously.

  11. #11
    Stood in the Fire Manstallion's Avatar
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    Just spec prot and Chillmaw is a pushover.

    Honestly though, I think they have the right idea scaling back Ret's survivability. I'm not a huge PvPer (read: I don't PvP) so I may be biased, but so far in beta it seems to be fairly balanced in PvE situations. I have to think twice before I wrangle 3 or 4 equal level mobs and attempt to faceroll them all down, which is how it should be.

    It's still very possible to stay alive in tough fights, you just have to sacrifice some HP for Word of Glory, or pump off a casted heal or two. (As far as I understand, there is now a baseline pushback reduction on casts. I was able to get off a Divine Light while a mob was beating on me without to much noticeable cast time loss.)

    It's definitely a huge change, but so far I think it's a blast.

  12. #12
    Quote Originally Posted by Manstallion View Post
    Just spec prot and Chillmaw is a pushover.

    Honestly though, I think they have the right idea scaling back Ret's survivability. I'm not a huge PvPer (read: I don't PvP) so I may be biased, but so far in beta it seems to be fairly balanced in PvE situations. I have to think twice before I wrangle 3 or 4 equal level mobs and attempt to faceroll them all down, which is how it should be.

    It's still very possible to stay alive in tough fights, you just have to sacrifice some HP for Word of Glory, or pump off a casted heal or two. (As far as I understand, there is now a baseline pushback reduction on casts. I was able to get off a Divine Light while a mob was beating on me without to much noticeable cast time loss.)

    It's definitely a huge change, but so far I think it's a blast.
    Word of glory is totally useless, you need 3HP and it heals for 5k as i have 33k hp pool - thats joke.
    Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies

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    Quote Originally Posted by Drakhar View Post
    The clueless commentary from the shortsighted peanut gallery is getting to me.
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  13. #13
    Stood in the Fire Manstallion's Avatar
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    Quote Originally Posted by Naposim1337 View Post
    Word of glory is totally useless, you need 3HP and it heals for 5k as i have 33k hp pool - thats joke.
    Again, numbers not finalized. And even so, of course you aren't gonna keep yourself up with one heal spell. That's kind of the whole design intention with Cata. They want variety. You shouldn't be able to do optimal damage while blasting yourself with 10k heals, that just seems silly.

  14. #14
    Quote Originally Posted by Manstallion View Post
    Again, numbers not finalized. And even so, of course you aren't gonna keep yourself up with one heal spell. That's kind of the whole design intention with Cata. They want variety. You shouldn't be able to do optimal damage while blasting yourself with 10k heals, that just seems silly.
    blood DK *cough* *cough*

    yeah thats true, but its a bummer i feel like enhance shamman back there when i quit him for being useless
    Last edited by Endus; Today at 10:40 PM. Reason: Editing to change questionable phrasing to adorable puppies

    Quote Originally Posted by xBreak View Post
    This post was almost as bad as you.
    Quote Originally Posted by Drakhar View Post
    The clueless commentary from the shortsighted peanut gallery is getting to me.
    My youtube channel! http://www.youtube.com/user/Krystafal

  15. #15
    Gogo blizz, design awhole class around PvE, thats good awesome!

    Also, Warriors have more Self healing on the PTR then Rets.

  16. #16
    Also blizzard are getting you to test the new mechanics hence being on the PTR.

    If you have a problem and let them know i am sure they will respond to you.

  17. #17
    Ret paladins have been the shitz of everything since Burning Crusade and when you get nerfed the forums get qq'd an entire river to hells. Seriously, your not meant to solo a 5 man group quest, finally Blizzard got the balls to nerf the paladin again without being afraid of the entire Paladin forum crying about their class. Well done Blizzard, well done.

  18. #18
    Scarab Lord zealous's Avatar
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    Quote Originally Posted by Manstallion View Post
    Just spec prot and Chillmaw is a pushover.

    Honestly though, I think they have the right idea scaling back Ret's survivability. I'm not a huge PvPer (read: I don't PvP) so I may be biased, but so far in beta it seems to be fairly balanced in PvE situations. I have to think twice before I wrangle 3 or 4 equal level mobs and attempt to faceroll them all down, which is how it should be.

    It's still very possible to stay alive in tough fights, you just have to sacrifice some HP for Word of Glory, or pump off a casted heal or two. (As far as I understand, there is now a baseline pushback reduction on casts. I was able to get off a Divine Light while a mob was beating on me without to much noticeable cast time loss.)

    It's definitely a huge change, but so far I think it's a blast.
    Ok you puzzle me. What is a blast?

    Rets currently having the lowest dps numbers (I know that's temporary, just trying to understand where you find the "fun")?
    The unpredictability of HoPow generation?
    Reduced utility?
    Reduced survivability?
    Being unable to achieve what we achieved with ease before while doing even less damage?
    - Looks like they took him to some bolt hole in the Wounded Coast.
    - I wonder if it's near the Injured Cliffs? Or the Limping Hills? Massive-Head-Trauma-Bay? No? Just me? *sigh* Forget I said anything.

  19. #19
    I don't know about you guys, but I find grinding the same mobs endlessly really boring whilst round up 4 or 5 of the same mob and grinding them all down at once pretty epic.

    My toon helped kill the Lich King, the maw of an old god, several Titan Helpers and took down Naxx. Now you're telling me a group of boars will kill me? Lame.

  20. #20
    They mode mobs harder.

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