This is THE thread where you can post ANY question about macros like "looking for a rogue macro...", "what does this macro do...",
or "a macro that does this...", etc...
Be descriptive of what you want.
Use QUOTES when you reply to someone!
This is THE thread where you can post ANY question about macros like "looking for a rogue macro...", "what does this macro do...",
or "a macro that does this...", etc...
Be descriptive of what you want.
Use QUOTES when you reply to someone!
Last edited by lawomous; 2011-03-26 at 11:40 PM. Reason: Ninjaing OP
Gershuun @ Borean Tundra US - Interface & Macros Moderator
I'm trying to figure out if it's possible to have a macro that:
1. Intercepts if it's up
2. Uses Heroic Fury if Intercept is down
Seems to work but I was wondering if there was a way that I can make it more efficient (if there's anything that can/should be changed).Code:#showtooltip /castsequence reset=30 Intercept, Heroic Fury; Intercept
The above seems to:
Always show Intercept
ONLY Use Heroic Fury if Intercept is down
The only downside it seems is I don't see Heroic Fury's icon.
Last edited by BaddyMcBad; 2010-09-17 at 01:19 AM.
You face not Malchezaar alone, but the legions he commands.
You might as well cut it down to
Because the "; Intercept" at the end means, do the castsequence "otherwise Intercept" which doesn't ever trigger. The icon will also switch to Heroic Fury when you use it using this macro.#showtooltip
/castsequence reset=30 Intercept, Heroic Fury
Gershuun @ Borean Tundra US - Interface & Macros Moderator
This is a cross post from a priest thread but it's you macro geniuses that can answer it, so I will just summarise what I need it to do.
I need macro that will "use" the new Lightwell(the click it without targeting it one) and preferably also be able to show via "red out" if you are in range of the Lightwell for the macro to work. In 25man raids a Lightwell positioned near melee would be very beneficial during raid aoe but would also be very tricky to target if a lot of melee and spell effects are near it and more importantly having to rotate your camera to face it can be a big danger in some fights where you need to watch specific areas very closely.
It would certainly make it more useful, but there is no unprotected script to interact with objects or units.
Gershuun @ Borean Tundra US - Interface & Macros Moderator
Fine, stickied. Still contemplating renaming the current Ask it! to include macros though.
Hello, i have the question that what i should add to a macro that contains /y command, to can be spammed without repeating the initial yell?
This account is considered as inactive as of 9th feb. 2011. I am now Gorgash from now on.
@ anya: i believe you need a custom addon for that. maybe it is possible to juggle with /stopmacro or something, but i don't know... safest bet would be to get a custom addon.
@moonzapdos: it is only possible when 1 spell has a range shorter than X and will only cast with a target selected. then you can say
however, since most spells have the same range, it's not possible.Code:/cast short range spell /cast long range spell
Last edited by mmocb0245d6bcb; 2010-09-26 at 02:30 PM.
There are limitations on conditionals in a macro/addon, and range is one that you cannot use to control a spellcast.
In other words, you cannot do it.
You could use the following piece if you're using the /yell together with a spell:
Just change the bolded text to your needs. You can change "CHAT" to SAY, YELL, PARTY, RAID but not custom channels such as General or Trade./run if GetSpellCooldown("SPELLNAME") == 0 then SendChatMessage("CHAT MESSAGE ","CHAT") end
/cast SPELLNAME
As an example; this is what I use for my Mana Tide Totem macro:
It checks if the spell is not on cooldown and if that is true then sends a chat message to specified chat.#showtooltip Mana Tide Totem
/run if GetSpellCooldown("Mana Tide Totem") == 0 then SendChatMessage("--[Mana Tide Totem] used!--","PARTY") end
/cast Mana Tide Totem
The only example I can think of that this works with is binding a melee ability such as Rend or Victory Rush to Charge. When you are 8-30 yards away it charges, and when you are in melee range it uses the melee ability. But this only works because Charge happens to be off the GCD.
Gershuun @ Borean Tundra US - Interface & Macros Moderator
This has been driving me up the wall...
I'm trying to use more modifiers to up my game in pvp, but I'm running out of bar space and would rather have everything as much as possible in one place...
Anyway, I want my macro to cast Frostbolt when pressed without a modifier
Then cast scorch if pressed with a modifier (Control)
I currently have...
#showtooltip
/cast [nomod:ctrl]Frostbolt
/cast [mod:ctrl]Scorch
And the tooltips show up fine, and I'm usually pretty decent at macros... but I think I must be missing something blatant
Would any of you be so kind as to point out my problem?
Much appriciated,
Toasted.
Even the way you originally wrote it still works, so maybe check that for example if you have this macro bound to 5, that you don't have something different bound to Control+5 like actionbar swapping or something.
#showtooltip
/cast [mod:ctrl]Scorch;Frostbolt
Gershuun @ Borean Tundra US - Interface & Macros Moderator
Hey, guys. I am gonna ask a simple question. One of my friends managed to fix me a castsequence macro but now I can't seem to remember how you do it. If you could tell me it would be greatly appreciated. ^^ (it doesn't matter for which class I just wonder how you do one)
/Musra
''Invincibility lies in the defence; the possibility of victory in the attack'' -Sun Tzu