Thanks, works like a charm
I was hoping someone could write a macro that will:
1. Cast Crackling Jade Lightning on target
2. Cast Crackling Jade Lightning on target's target
3. Cast Crackling Jade Lightning on nearest enemy
I've managed to get the 2 first right, but cant seem to get the last part right. I would love to post it, but it seems, since i am a new poster on mmo, i am not allowed to post the macro ive made so far
Hopefully someone is able to help me! Thanks in advance!
Have not tested, just off the top of my head. Likely a better way to do this if it even works.
Should (I hope) target the nearest enemy player if you have no target, to prioritise players over pets/npcs.
Should target the nearest generic enemy if you have no target, and then to cast Jade Lightning if you have hostile target.
Put this starting on a new line after what you have so far.
Code:/targetenemyplayer [noexists] /targetenemy [noexists] /cast [@target,harm] Crackling Jade Lightning
Last edited by Treeston; 2013-05-10 at 08:55 AM. Reason: [noexist] -> [noexists]
Is there anyway to make a priority macro? Like : Shot A > Shot B. Shot A will always be fired if avaible?
If not, is there a way to do a castsequence so I can bind two shots together?
I want to fire Glaive Toss on CD and Arcane shot every other time
So it would be: /castsequence Glaive Toss, Arcane Shot
Looking for an improved version of my void tendrils macro.
tar void / targetlasttarget is obviously a hassle/supoptimal and I'm looking for a macro that pw shields my tendril without deselecting my current target.(and casts void tendrils in the first place)tar void
/castsequence Void Tendrils, Power Word: Shield
Hey I know this has probably been covered a million times, but I am having trouble with my shadow word: death macros. I have no problem getting a macro working to death my focus target, or previous target, or individual [arena1,2,3's] targets but I was wondering if it is at all possible to macro this spell to simply target ANY of the nearby enemy targets to get the cast off.
The idea being so I can avoid having to use 3 modifying keys just to use SW on incoming cc, rather than having to use up a split second more of my time deciding which macro's hotkey I need to press in order to get the SW off in time to break, say, a polymorph. I have be encouraged to go with a mouseover macro, but I use my mouse to move, turn almost exclusively, so I dislike the idea of binding one of my most important spells to my cursor which is almost always invisible due to me using it to move.
I got a question. Sometimes i play as resto druid and use big heal macro:
#showtooltip Nature swiftness
/cast Nature swiftness
/cast Healing touch
the problem is. since last patch it started to fail very frequently. i doubt that iam getting dispelled that fast, so is there a more stable version of that macro? Thanks
Are you using that exact macro?
If so no wonder it's not working, the spell name is "Nature's Swiftness". Apart from that I don't see any issues with the macro.
I did misspelled it cos i play on a russian client and failed at translation =) I dont know how to describe the issue. I ussualy spam it and sometimes i dont recieve NS buff and i watch the ablity timer is on cooldown. Maybe its just pro dispels after all. Thanks for the tip!
Hi, got a question: Is it possible tu put /cast Storm, Earth and Fire and /cancelaura Storm, Earth and Fire on the same button somehow via a macro ? The thing is, the order of either casting one or two copies or cancelauraing them can be different every time/random. For example i may need to summ 2 copies at once, maybe only one and then cancelaura it and make antoher one right away. Currently using a separate button for the cancelaura which is annoying at least. I'd like the choice of either /casting or /cancelauraing it at any given moment. Any modifier macro for this ?
Casts Storm, Earth and Fire if no modifier is held down, cancelauras if any modifier is held down. If you want it more specific on which modifier the cancelaura should interact with, use the following format: [nomod:shift]
Code:#showtooltip Storm, Earth and Fire /use [nomod] Storm, Earth and Fire /stopmacro [nomod] /cancelaura Storm, Earth and Fire
I come to you with high hopes on this one.
I wonder if there is some sort of macro-command that uses your currently specced tier-talent.
I dont know if i can explain it better but i would just like to macro /cast tier15 and it will cast the talent i have specced currently.
That way i wont have to use 3 different macros for all 3 talents.
My current macro is this;
/cast [nomodifier] Thunder Focus Tea; [modifier:shift] Mana Tea; [modifier:ctrl] Diffuse Magic; [modifier:alt] Cobo Cola
I would like for my ctrl-modifier to choose between Diffuse Magic, Dampen Harm and Healing Elixirs depending on which one is specced.
Is this possible at all?
Thanks in advance!
I use a macro from howtopriest posted by Spinalcrack for the priest T90 talents
/cast divine star
/script m_c=GetSpellInfo(121135); m_ds=GetSpellInfo(110744); m_h=GetSpellInfo(120517)
/run SetMacroSpell("90 Talents", GetSpellInfo(m_c) or GetSpellInfo(m_ds) or GetSpellInfo(m_h))
You have to name the macro 90 Talents or change the name in the final line, and obviously you'll have to change the spell ids to the ones for your classes T90 abilities
Hope that helps
Is the [flyable] condition not working properly for anyone else in the new BG? It seems to evaluate to true inside Deepwind Gorge even though flying mounts are obviously not allowed there.
I'm trying to make a macro that will let me blink and then, if I wish, use my nitro boots. Here's my first try that *doesn't* work:
/castsequence [@player]reset=4 blink,use 6 (nitro boots are activated by a tinker on the belt)
How can I fix this?
Have you tried
Not sure how inventory slots work with castsequence.Code:#showtooltip /castsequence reset=4 Blink,6
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