I LOVE the new Mangle/Berserk changes.# Lacerate base damage increased by 200%, DoT damage reduced by 200%.
# Mangle (Bear) now deals 230% normal damage, up from 115%. additional damage increased by 100% (eg. from 333 to 667)
# Berserk now causes your Mangle (Bear) to have no cooldown and has an additional effect - Your Lacerate periodic damage has a 30% chance to refresh the cooldown of your Mangle (Bear) ability and make it cost no rage.
One of the better mechanics in the game is the 'random proc' of a hard hitting ability; I really am VERY happy to see bears get that. It makes combat a lot more interesting (and with the included PowerAuras, much easier to watch for!)
The new Lacerate I am still getting my mind around, but removing your Lacerate stack for a Pulverize seems like a lot less of a sacrifice now. I think I like it. That's starting to be an actual bear play style coming together.