Thread: Main Gauche?

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  1. #1

    Main Gauche?

    I apologize if this is the wrong forum for this, seeing as it's a Cataclysm ability, but I haven't found any information on "Main Gauche." I've seen it talked about, and it was mentioned several times, though I was wondering if someone can point me in the right direction or provide a link to where I can see what the ability is? Thanks in advance.

  2. #2
    It's the combat rogue mastery:

    "Combat: Main Gauche - Your main hand attacks have a 10% chance to grant you an extra off hand attack. Chance increased further by mastery rating."
    http://cata.wowhead.com/spell=76806
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  3. #3
    It's the combat tree mastery.
    It gives main hand attacks a 10% chance of proccing an offhand swing (think sword spec's retarded brother), increasing by 1.25% per point of mastery on gear.

  4. #4
    Ah, I'm blind then >.< Thanks guys.

  5. #5
    Anytime
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  6. #6
    It's French for "left hand", in case you wondered.
    Certainly befitting a talent of this sort, I must say.
    Original creator of the PointlessThread++;

  7. #7
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    Quote Originally Posted by Artex View Post
    It's French for "left hand", in case you wondered.
    Certainly befitting a talent of this sort, I must say.
    They should just go ahead and rename it "The Stranger".

  8. #8
    Quote Originally Posted by Prandur View Post
    sword spec's retarded brother
    So true it hurts.

  9. #9
    Quote Originally Posted by Katanasteel View Post
    So true it hurts.
    Like xzibit would say: "I heard you like procs, so I put a proc in your proc,so you can proc while you proc.

    (because combat potency will proc from main gauche)
    Quote Originally Posted by Genganger View Post
    Often I just open the fridge instead of turning the lights on in the kitchen. I like that.

  10. #10
    Main Gauche isnt actually so bad
    It can proc Combat Potency and deadly poison, whereas Hack n Slash can only proc Poisons
    Not to mention that the base proc chance is 10% and it gets higher the more mastery you have
    Quote Originally Posted by icylock View Post
    Gamon spends more time of his knees and back than haris pilton...

  11. #11
    Deleted
    why is it in french btw?

  12. #12
    Quote Originally Posted by bowtux View Post
    why is it in french btw?
    Because Main-Gauche is the traditional term, in English as well, for a dagger held in the offhand and used for parrying.

  13. #13
    Deleted
    learned something today, thanks
    http://en.wikipedia.org/wiki/Main_gauche

  14. #14
    HI guys, I was curious about this as the blue post on the main page sais the following:

    The big missing piece of the puzzle was that Main Gauche was supposed to proc Combat Potency.

    Now from what I get of this,Combat Potency procces every time we get a Main Gauche proc or is it just a bit badly worded and it still only has the usual 20% energy gain chance?

  15. #15

  16. #16
    Deleted
    Quote Originally Posted by Enkidulgaa View Post
    Main Gauche isnt actually so bad
    It can proc Combat Potency and deadly poison, whereas Hack n Slash can only proc Poisons
    Not to mention that the base proc chance is 10% and it gets higher the more mastery you have
    To optimize it, you just need a fast weapon in you main hand and a slow one in your off hand... Well, well, well, just the opposite you need to optimize everything a combat rogue already has and they said they wanted gameplays to be more intuitive and easy to optimize !

    I hate this mechanism, it will be a hell to optimize without breaking the rest of our mechanisms. To me, this is just bad design.

    ---------- Post added 2010-09-21 at 06:16 PM ----------

    Maybe they could normalize the proc rate as they did for poisons just to keep us use a slow weapon in main hand, this should greatly simplify the optimization of the Combat Rogue.
    Last edited by mmoc972a289242; 2010-09-21 at 06:10 PM. Reason: typo

  17. #17
    There's really no difference in dps as long as you have the poisons right, but yeah I agree that this change would make fast/slow superior. Maybe they should make the OH hits procc the MH or something.

  18. #18
    Deleted
    Quote Originally Posted by Ninji View Post
    There's really no difference in dps as long as you have the poisons right, but yeah I agree that this change would make fast/slow superior. Maybe they should make the OH hits procc the MH or something.
    No, if you want to optimize Combat Potency procs, you need double fast weapons : a fast weapon on your off hand as we do currently and another fast weapon to maximize the number of Main Gauche proc in order to get Combat Potency proc again from Main Gauche procs.

    Now, if you want to maximize the dammage provided by Main Gauche, you need a fast wepon in Main hand (to get more procs) and a slow weapon in off hand (to get procs hit harder). Here, you will have extremely poor Combat potency procs from the current mechanism because of your off hand weapon speed.

    But to maximize your yellow dammage, you need a slow weapon in your main hand.

    Just because we need maths to know which combination is the most efficient one at each gear level, I think this ability is bad design. Blizzard said they wanted to make much more obvious and easier to identify whether or not a new item is better than the old one. With Main Gauche, it will depend on your gear level and on the maths to know which mechanism will give you more dps.

    What do you think ? Am I missing something ?

  19. #19
    Quote Originally Posted by Ninji View Post
    There's really no difference in dps as long as you have the poisons right, but yeah I agree that this change would make fast/slow superior. Maybe they should make the OH hits procc the MH or something.
    I have yet to see any fast non dagger weapons, and seeing as how rogues are the only classes that would want one, I think theyre basically gone. If you know of one, this might be looking into, but if the only fast weapons are daggers then fast mh is not viable. The other option might be a tank sword mh.

    Either way by using a slow OH you are missing a crap ton of combat potency procs from white swings, so it will be a loss of cp procs versus harder hitting attacks. You would switch the deadly to mh in the case of fast/slow so you won't lose poison procs either way.

  20. #20
    I've been playing mutilate so much that I completely forgot that combat potency proccs only from OH, and that you cannot switch weapons around so easily. But it is odd that combat potency will favour slow/fast and gauche will favour when they clearly stated they would be dumbing down the game.

    I also checked on wowhead, and out of the somewhat 15-20 cataclysm non-dagger melee weapons available all of them are 2.6 speed except for Axe of the Grounded Flame which is 2.5. Personally I would be really happy if they would homogenize the weapon speeds (at least it would make enhancement shamans very happy).

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