So, I haven't been able to find any solid math on mastery and how useful and/or useless it will be at lvl 80. In specific, I'm just trying to figure out how to best optimize for the post 4.0.1, pre-Cata period.
Obviously, I have to swap in a few pieces of hit gear to get to 17% due to things like Misery being removed, but after hit-capped, how do the stats break down? Would it be worth it to reforge some crit ---> mastery, or even haste?
Just curious as to whether there's been any work done with it and how the stat weights might break down.