Some of you are clueless.
The range buff to searing totem would be for Ele. I hate having to stand 20 yards back and having to redrop searing every time a boss is moved. Its an ease of life buff for Elemental. We can still manage dropping it at 20 years like we do on live, but its just ANNOYING.
As for the 100 year range on buff totems, I see no problem with it. Almost all other buffs have 100 yard range anyways so it makes little difference in a balance standpoint. The only totems it would be different would be mana spring and healing stream. Mp5 buff is also brought by paladins with an unlimited range, but it can be dispelled. And it's not like healing stream is going to save someone in PvP.
As for searing pulling random mobs, I don't buy it. I've never had a problem with it pulling mobs on live or in Alpha/Beta. Even if it did pull the occasional extra mob whats the big deal? You fight off the other mob or die. Dieing isn't the end of the world and I have a feeling a lot of ppl will get familiar with the graveyards in Cata anyways.
If it ended up being such a massive QQ fest, then just make searing totem ONLY attack mobs with flame shock on it. I know the new mechanic prefers targets with flame shock, but make it absolute and it will never pull anything. If your dpsing and don't have flame shock up your not doing it wrong, so you deserve not having optimal dps.
foxnhound,
I don't play ehn (I hate melee), but the philosophy is the same; searing for single target and magma for AoE. Last I checked you can still fire nova off Searing. You get a few extra GCD's by not having to refresh Magma, but in turn you have to monitor you searing stacks.
Running randoms on the PTR isn't Cata. Mobs in Cata have MASSIVE HP pools. I don't think you will have a problem stacking up searing totem buffs.
My QQ for the day
Searing totem ^^^
Let fire totems benefit from haste
Give Resto a defensive CD
Sadly none of these will happen, but we can always start wishing for the next expansion