Page 1 of 4
1
2
3
... LastLast
  1. #1

    No one else terribly dissapointed?

    Hey all,

    As a beta tester, I have to say that the Lock feels lacklustre at best... Nothing has really changed since WOTLK for us except for a few fluff spells, a change to Shards (the best of which was then nerfed.. Soul Fire), Hand of Guldam (no need for this.. one of the other nukes would be just as good had it been implemented correctly) and that fucking ridiculous Ice Lance wannabe that crits for 4k.

    Ive played Lock since Launch, and the lock is the only thing that keeps me playing.

    The level of erosion of the class really makes me debate stepping into Cata at all.

    Maybe I am missing the point of the class completely in Cata, or maybe I just need to stop playing WOW.

    Anyhoo, just a thought from a long time player.

    PS, I know its beta. But we have a long list of nerfs IN beta, where most other classes get buffs. Count the buffs to nerfs in the latest patch per class. We win (lose more like) hands down.
    Last edited by Deezlar; 2010-09-27 at 06:10 PM.

  2. #2
    Deleted
    i really dont mind the nerf's to some spells if that would make us a more fun char to play
    y, they did make it fun to play but not as much as i expected
    i was expecting a spell so new that would blow my mind, like dark simlacrum for dk's, or camouflage for hunters! instead we just stayed with the old spells, with some minor improvements, but nothing that makes me say "wow, i'm really glad i play a warlock"

  3. #3
    The Unstoppable Force Jessicka's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Manchester
    Posts
    21,084
    Frankly, I'm glad there isn't too much change. They've added a bit of polish to three specs that already played very differently and produced similar results; doing any more than that risked changing the class to something unrecognisable and push us to being too similar to other classes. I don't feel there is a lot wrong with Warlocks on live as it is to need much fixing, but those changes they have implemented look largely to be the quality of life improvements we do, and for Destruction added something to break up the monotonous style the spec suffers from. Moving wont kill us too much with Fel Flame, Demonology has it's defining nuke, and we finally have a DPS cooldown.

    Numbers need tweaking, but they can be tweaked any time, but on the whole I'm generally quite pleased with the lack of changes.

  4. #4
    Deleted
    Quote Originally Posted by Jessicka View Post
    Frankly, I'm glad there isn't too much change. They've added a bit of polish to three specs that already played very differently and produced similar results; doing any more than that risked changing the class to something unrecognisable and push us to being too similar to other classes. I don't feel there is a lot wrong with Warlocks on live as it is to need much fixing, but those changes they have implemented look largely to be the quality of life improvements we do, and for Destruction added something to break up the monotonous style the spec suffers from. Moving wont kill us too much with Fel Flame, Demonology has it's defining nuke, and we finally have a DPS cooldown.

    Numbers need tweaking, but they can be tweaked any time, but on the whole I'm generally quite pleased with the lack of changes.
    change doesn't necessarily mean that we are similar to other class's
    there could be changes that make us feel more warlocky like the bane of doom summoning a new guardian
    destro could also get a flamestrike like ability (only in visual effect) where flames would come from the ground, like they are coming from hell or something, and would slow/knockdown ppl in that area, and afflic could have a shadowflame like terror (like in the beginning) but that one would only put a terror effect and not dmg the target
    these are some foolish idea's but they are changes that at least make me feel more warlocky

  5. #5
    I'm a little disapointed in how soul burn works now, only 3 shards per fight and the spell changes aren't good or anything... and there aren't a lot of interesting spells that change either... instant soul fire every 30 sec or so.. big deal while you already have improved imp making it instant from time to time. What's the purpose of shards in cataclysm? to be ignored in a pve fight if you ask me...

  6. #6
    Deleted
    I am going to play mage in Cata (If I can force myself through northrend again)due to them being much better designed and having lots of abilities to use, locks are just too boring compared to mages for me.

  7. #7
    Deleted
    nerfs are well deserved imo, warlocks are kinda OP now even thought :P
    you cant rly win as a caster vs locks since they got all those spell dmg reduction shit

  8. #8
    Deleted
    changes... there could be more.


    From PvE standpoint trees do nice dmg and got ok rotations.

    From PvP standpoint, Demo sucks due to no instants, no escape mechanisms as all warlocks , long cast times. Thus only FG and dots and drain life is left.
    Affli still has high ramp up time and you explode from mage dmg before you cast 3 dots. Getting melee off yourself is worse then ever with 2 seconds fear and yet affli got nothing new to run away. CoEx may be 50% but so can melee charge in sprint heroic leap etc etc etc that i dunno maybe good when chasing casters:P
    Destro is still 1 trick pony immo conf chaos and thats it, now we dont even have shadowburn dmg pressure because its only usuable below 20% hp and still does SAME dmg as before, ridiculous. Netherward is simply pathetic.

    So, from PvE, we are fine, from PvP, we suck.

    ---------- Post added 2010-09-27 at 07:59 PM ----------

    Quote Originally Posted by Exiren View Post
    nerfs are well deserved imo, warlocks are kinda OP now even thought :P
    you cant rly win as a caster vs locks since they got all those spell dmg reduction shit
    we are balanced around having those as much as warrior is around having plate armor or mage around having mana shield and iceblock :P. This isnt FREE dmg mitigation, without it we would simply be broken and 80% of the class instead of 100%.

  9. #9
    yeah i feel the same way. 1 of our new abilities NERFS our class. nuff said... ill probably level up my dk and tank a bit at 85 and then get bored. they have seriously ruined the warlocks class, AND we only get lame boring spells we dont need even. 1 thing is for sure: ill never ever spec affliction again. the spec i loved, ruined 100%. The self healing got nerfed so hard, rogues do more self healing. this is just utterly retarded...

  10. #10
    Quote Originally Posted by Deezlar View Post
    Hey all,

    As a beta tester, I have to say that the Lock feels lacklustre at best... Nothing has really changed since WOTLK for us except for a few fluff spells, a change to Shards (the best of which was then nerfed.. Soul Fire), Hand of Guldam (no need for this.. one of the other nukes would be just as good had it been implemented correctly) and that fucking ridiculous Ice Lance wannabe that crits for 4k.

    Ive played Lock since Launch, and the lock is the only thing that keeps me playing.

    The level of erosion of the class really makes me debate stepping into Cata at all.

    Maybe I am missing the point of the class completely in Cata, or maybe I just need to stop playing WOW.

    Anyhoo, just a thought from a long time player.

    PS, I know its beta. But we have a long list of nerfs IN beta, where most other classes get buffs. Count the buffs to nerfs in the latest patch per class. We win (lose more like) hands down.
    Why does someones class ALWAYS have to be buffed for them to be happy?

    Aslong as warlocks are fine, the nerfs are fine. I have seen warlock pve videos and each one of them was on top of the damage charts. Also, beta is beta. They are still balancing things around so the changes are not done yet, for all I know they could even reverts every change if they feel like they have to. Wait for the final product and play it, ontop of that you should -really- consider to play the new Vanilla content!

    Mind you that I do not play in beta, as they don't invite me. But from what I have seen so far as of vanilla content, it looks like alot of fun. I can't wait until I can see all the new areas (yes, all, I will probably level both a horde and alliance toon to 80 just to see everything).

    Quote Originally Posted by Katanasteel View Post
    In b4 someone says Beta is Beta.
    I've just said it, and what would be bad about doing so? Beta is beta, they are still balancing...

  11. #11
    Quote Originally Posted by Katanasteel View Post
    In b4 someone says Beta is Beta.
    I kinda beat you too it by saying that I appreciate its beta, but...........

    We are close enough to release now (even with the Delay) to have a pretty good idea of our class at launch.
    There is hardly any chance of new skills or sweeping changes to the class, so people saying "Its beta stfu noob" is like saying to someone who's team is losing 4-0 10 minutes before the end of the match "ROFL stfu you could still win!"

    My ire isnt directed at a particular element of the class such as PVP, PVE, DPS etc, but more at the class as a whole, not really gaining any class defining ability. Whether we scale with gear or things are balanced for 85, it doesnt change the fact that we are essentially the same at WOTLK, albeit nerfed in many areas.

    I take great heart from the fact that the post hit 5 replies without a troll!
    So it seems its not just me that sees it this way.

    ---------- Post added 2010-09-27 at 09:13 PM ----------

    Quote Originally Posted by Underskilled View Post
    If you play WoW ONLY to play a lock, maybe you should find a game that grabs more than one of your interests.
    If, say, Druids were deleted from the game, There would be many MANY people that would quit as they find they have the most fun with this class, and the thought of developing another character doesnt appeal to them.

    That is what I meant.

  12. #12
    Blademaster Czhmoud's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Shattrath City
    Posts
    44
    Hello,
    Well I feel like I have to agree with OP, as a beta tester I found out that warlocks are not fun anymore (or at least for me), we dont have any interesting mechanic. I was kinda hoping that the new Soul Shard system will make the warlock play style interesting but I must say that I am disappointed. It's just boring. Perhaps I've been playing Warlock for a long time.
    Nope, Chuck Testa.

  13. #13
    "Beta is Beta", something I would normally use if numbers were brought up, but really I think we are beyond any substantial ability additions or modifications short of something dramatic.
    Therefore I am pretty confident outside of tweaking this what we are going to be stuck with, and I admit it does feel like warlocks have been shafted.

    On a single target pve fight, then yes the shards will be limted to 3, but with adds there will be the option, though a tedious one to earn them back through drain soul/shadowburn.

    Originally Posted by Blizzard Entertainment

    "Oh look you get a new resource system, nevermind the fact it is nerfed to the ground baby, that will be enough for you."

  14. #14
    The Unstoppable Force Jessicka's Avatar
    10+ Year Old Account
    Join Date
    Feb 2010
    Location
    Manchester
    Posts
    21,084
    Quote Originally Posted by Deezlar View Post
    not really gaining any class defining ability.
    This is why you're disapointed. Warlocks are pretty well defined as they are, they don't need anything new to define them. We have the Demons, we have the DoTs and we're already very well defined by that, and in terms of Demons they've expanded on that with BoD and the Guardians. You think Warlock, and that's what you think of. You think Mage, and what do you think of? Nothing really, they're just a Mage.

    We don't need a Flamestrike, we already had more AoE than they knew what to do with. And we got a knockback from the Succubus.

  15. #15
    I actually am with everything but demo(who suddenly got really interesting and actually fun to play). Destro needs a new spell for its combo so we spend less time spamming, and/or add in effects that lower the cooldown on our combo spells(something like restless blades for rogues would be nice). That would make our rotation more dynamic, and also a lot more fun to play.
    Affliction needs help. The exacute phase is just spam one spell and refreash every now and then. Its pretty lame. Add on dark intent(which i out right hate and is a nerf from hell) and shadow embrace STILL being broken and you have.. well crap right now. Now I do love soul swap, that thing is nuts in pvp and can be useful with glyph in pve, but the soulburn-seed should be baseline, and thats the type of thing soulburn should do.

  16. #16
    Quote Originally Posted by Deezlar View Post
    Hey all,

    As a beta tester, I have to say that the Lock feels lacklustre at best... Nothing has really changed since WOTLK for us except for a few fluff spells, a change to Shards (the best of which was then nerfed.. Soul Fire), Hand of Guldam (no need for this.. one of the other nukes would be just as good had it been implemented correctly) and that fucking ridiculous Ice Lance wannabe that crits for 4k.

    Ive played Lock since Launch, and the lock is the only thing that keeps me playing.

    The level of erosion of the class really makes me debate stepping into Cata at all.

    Maybe I am missing the point of the class completely in Cata, or maybe I just need to stop playing WOW.

    Anyhoo, just a thought from a long time player.

    PS, I know its beta. But we have a long list of nerfs IN beta, where most other classes get buffs. Count the buffs to nerfs in the latest patch per class. We win (lose more like) hands down.
    I think Destruction Warlocks will be insane come Cataclysm. With the buffs with Soulfire out in PvP you're going to be able to pump out some insane burst!

    I would have stuck with my Warlock if Blizzard made Metamorphosis some sort of tanking form like Bear Form.

  17. #17
    warlocks tend to open up overpowered in each expansion so maybe they'll be balanced, I don't want them to be nerfed though I mean the game's only fun for challenge but being killed while feared isn't fun. they may feel it is but for a paladin it's not

  18. #18
    Quote Originally Posted by Chad warden View Post
    yeah i feel the same way. 1 of our new abilities NERFS our class. nuff said... ill probably level up my dk and tank a bit at 85 and then get bored. they have seriously ruined the warlocks class, AND we only get lame boring spells we dont need even. 1 thing is for sure: ill never ever spec affliction again. the spec i loved, ruined 100%. The self healing got nerfed so hard, rogues do more self healing. this is just utterly retarded...
    if siphon life was the main thing you liked about affliction..I don't know what to say to that...aside from...wtf...its such an extraneous little thing that you rarely ever notice aside from chaining mobs..drain life is amazing now..theres your self healing..Affliction got some quality of life enhancements and its damage is great, I'm not a huge fan of drain life..but who knows what will happen to the spec. Its plays exactly the same..I don't understand how its gutted all of a sudden...

    Demo - feels like a new spec from my own testing, HOG is a great spell, overall the changes are nice. Demo has never been a good pvp spec, but its better than it ever has been.

    Destro - same thing, higher dmg, instant soul fire is a nice bit or randomness to the spec. I like it.



    now...

    yes..the soul shard revamp is not amazing, the thing is, now you dont have to carry shards with you to use the same spells..that in itself is great. Soul Burn does NOT need to give you god mode, it has some usefull changes...I wish there were more, it feels a little lackluster at the moment, but the change alone is nice.

    netherward needs buffing, but you're a tard if you thought nether prot was balanced ever..

    mage ward needs a nerf 2 years ago..

  19. #19
    Over 9000! Saverem's Avatar
    10+ Year Old Account
    Join Date
    Jul 2009
    Location
    Coolsville, Daddio
    Posts
    9,383
    I liked the changes we got. Believe it or not, but we were one of the classes that received the most change. If you were looking for a complete revamp, then you'd be disappointed.

    Demo got the most love I think, the Felguard change by itself made that spec a lot more PvP viable. HoG is one of the best new spells added for any spec, I love the animation and its effect.

    All in all, I liked the changes. Could it have been better? Yes. But was it still a good change? Yes, yes it was.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  20. #20
    Quote Originally Posted by Exiren View Post
    nerfs are well deserved imo, warlocks are kinda OP now even thought :P
    you cant rly win as a caster vs locks since they got all those spell dmg reduction shit
    lol...bad players(and perhaps underage to play the game) are bad players...
    locks are very far from being op in live, and in beta, well,everyone is op atm, with hunters sitting on throne(no QQ here, nerf will surely come so enjoy these 2 months, you're godlike in bgs)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •