Hello there paladins,
I don't play a paladin on live so you can take my opinion with a grain of salt if you like. I've seen MANY threads of paladins voicing concern about there class in all aspects. Some of them well written, some angry, some scared, some ignorant so I made a premade 85 pally in the beta to see what all the hub bub was all about.
Disclaimer:
Now before I get into it, all I tested was pretty much the rotation for prot and ret on target dummies in Stormwind. I didn't do any dungeons or any pvp.
Rotation:
I've seen all kinds of posts regarding the rotation and how there are points where you're just standing there watching white swings. This is rarely true (some CDs could be tweaked a bit) and unless you're the instigator (ie: screwing up your rotation) it happens for only a short time. It's no different than being rage starved, energy starved, runes on CD etc. Thats what happens when you have a resource that you actually have to manage.
I find it very fun. Very unforgiving mind you. But very fun. If you time all your abilities around crusader strike it flows pretty good (ie: only using your other abilities when CS is down to fill the gaps). And having the RNG of the art of war and hand of light not only adds burst (sometimes a lot if inquisition is already up. Free TV) but also add GCDs which help the rotation rather than hinder it surprisingly.
In an aoe situation its the same rotation except you sub out TV for divine storm. I don't think divine storms cost of 3 holy power is far off because of the fact that it group heals as well as does 150% weapon damage at max holy power. It also benefits from rets mastery which can provide some killer AE burst.
RNG:
RNG is a harsh mistress. Sometimes the planets align and you can't press buttons fast enough to spend your new buffs and sometimes nothing happens and you hate your life. Love it or hate it its probably here to stay and you definitely are not the only class with it so we all just have to suck it up.
One thing that is based on rng that kind of concerns me is rets mastery, hand of light. As of now on beta I have and 11% chance of this proccing. Definitely not enough as sometimes it takes forever to proc. But that makes me wonder what it will be like at better gear levels. There almost has to be a built in cap for this. Because if you could get it to say 50% proc chance then the rotation is lost and you're pretty much just spamming TV not to mention doing insane damage.
Prot AoE:
The prot rotation is very similar to rets and also felt nice. However it's going to be a very tough pill to swallow for some prot pallies not having consecrate as an aoe tanking crutch. They still have the tools to do so, it just wont be nearly as easy. Whats the deal with consecrate anyways? What a piece of crap that turned out to be. (almost 13k mana cost, 3400 damage over 10 seconds and a 30 second cooldown!)
Inquisition:
I never really found inquisition hard to keep up. You might take a bit of a dps drop applying it the first time and reapplying it or you might not, depends on how much mastery and the luck of the draw. Even still if you apply a fully powered one chances are you'll get at least enough hand of light procs to negate the lost dps at the beginning if not surpass it, even at lower mastery levels. I can't argue the "takes a bit of ramp up time" but its no different from dks or arms warriors.
Note: inquisition should not be susceptible to effects like dispell or spell steal. It should act as an enrage imo. It costs too much to be that easily negated. Avenging wrath mind you should still be fair game for those abilities however.
Final thought:
The rotation is smooth if you can execute it properly. If you mess up, your dps will suffer. The rng isn't predictable but it isn't hard to manage either. Art of wars proc may need to be raised but the wild card right now is the hand of light mastery. Its nice but it need to be kept under controlled or it could prove to be way too powerful.
I tried to keep this thread based mostly on the rotation as I could as I do not have enough experience with the class to comment on the actually workings or theory crafting of abilities and talents regarding the paladin class.
Thanks for reading and keep your chin up!