Imo yes, anything that's obvious should one-shot you.
Imo yes, anything that's obvious should one-shot you.
Yes they should. But im not sure it will help much. Been helping my brother leveling through the LFD and there are still people dying from the whirl wind guys in normal Halls of lightning. Maybe its not obvious enough.
When just dinging my shaman the general boss in heroic Nexus could kill me with hes whirlwind and it made it more fun to look for it and run then just stand and DPS as it is now.
So yes. Obvious mechanics should kill you.
Honestly, the only way to get most PuG DPS to pay attention would be for bosses to have a mechanic which, if you get hit by it, deletes your Justice Points. Or a random piece of gear.
I shall die here. Every inch of me shall perish. Every inch, but one. An inch. It is small and it is fragile and it is the only thing in the world worth having. We must never lose it or give it away. We must never let them take it from us.
This is an excellent idea, altough I think TotalBiscuit did mention that there needs to be a balance between instant and not instant kill mechanics, so as you overgear stuff you dont feel weak (or too powerful like in WotLK heroics).
I also support the Lootship idea, it's so bland to heal, dps or tank that - for me it's pretty much "5-7 minute wait for loot" - altough I will give credit to Blizzard for what was originally a fun encounter (altough undertuned, even on heroic).
Originally Posted by Ascherzon
Eh... I was in a 10 uld drake run and our holy paladin died to a rocket on hm mim. His excuse was that he couldn't see the rocket icon through the fire. Since he couldn't see it because the fire was covering it, was it fair to 1 shot him? (Btw that was his exact excuse when we asked him how he got killed by a rocket.)
Like the sindragosa frost bombs on heroic, thats fun. Especially if your an awesome mage like me who likes to tempt fate just to get a bit of mana back.
30% chance to gain 140k mana hells yes <3
Note: 2nd time around didnt go according to plan
Like the spikes that come out of the ground at Anub'arak in hc AN should kill you?
It has to be true if the Brit said it, tired of that attitude.
What was he doing in the fire in the first place?
isn't this what we are trying to get around. the Fires on Mimiron is very obvious.
Granted there may be situations where you have to cross through a fire (running from Frostbombs etc.)so Fire on mimiron propably shouldn't kill you. but then again it's heroic!
Last edited by tussee; 2010-10-01 at 08:09 AM.
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Are you talking about other concerns like tanking the head on mimiron type deals? or simply instakill mechanics that should be avoided? Because adding some specialized role in a 5 man drasticaly constricts the viable group comps when all of a sudden the LFG tool has the following flags: Tank, Healer, DPS, Warlock, Mage.
If you were simply talking about instakill mechanics, there are several in heroics. The issue people run into is that nearly everyone outgears them by a wide margin. But there was Astral Plane on Ley Guardian Eregos, the arcane explosion on the mage in oculus, The mushrooms on Amanitar, the lightning nova on Loken, the ghoul explosion on Black Knight, the giant lazer on devourer, and ick's poison nova. All of them were pretty much one shots if not handled correctly in appropriate gear levels.
Yeah, we asked him that after we stopped laughing at his first response. He never gave a reason though. Incidently, he didn't have forbearance on when he died so his bubble was probably up. People like him are the reason I support raid awareness 1 shots.
Edit: Tussee, I agree the fire is a valid mechanic, it does substantial damage but its possible to run through a bit if its absolutely necessary. Its also rather simple to stay out of it, and no there was no frost bomb during that point.
Last edited by Sesshou; 2010-10-01 at 08:15 AM.