Originally Posted by
Enderfish
Well I figure even if I won't be able to auto post and cancel undercut glyphs in 4.0, making a stack or so of each glyph will still net me quite a lot of cash, if for nothing else then the fact that the mats to make a glyph are tripling in most cases. Coupled with the lack of autoposting and canceling that most of the AH botters do and you have greatly increased glyph prices.
I am making 1 of every glyph for each of my toon (SO time consuming omg) right now because I don't want to have to do it in 4.0 when it costs 3 inks per glyph. It will probably take so much longer to sell off the glyph because I won't be canceling my undercut ones and will just probably stick them up for 24 hrs or so and check/repost once a day. It will make the selling of them take longer, but it will free up so much time spent posting/reposting.
I've been really big in the glyph game before, but the last 6 months or so prices on our server have dropped to under 10g a glyph and down to under 1g for some so I stopped putting the time in. I recently started making them again to prepare for 4.0 but now that I hear QA3 is going to be broken (well most of it.. I hear there is still an addon that can supply a pop up window to confirm for each glyph, and you can macro hitting 'yes' or even stick it on a g15 script/macro to do it for you over and over. The only problem with their breaking auto posting addons is that the medium glyphs gem seller that would cancel and repost a few times a day will probably stop, but the farmers or bots that don't care if they get banned will still have tools to undercut and repost thousands of items.
I have never used the "continue posting after initial post" thing in QA3, but I know people that have, and it seems like now they can just continue to use their macros and scripts to undercut immediately, while most other players will have their versions broken.
Though I'm not bitter, honestly it is less time spent on AH toons, and I know I wont be the only one disheartened by the lack of AH addons and just end up leaving the glyph game altogether. Which means less sellers, less undercutting, and higher prices.
I don't know how some ppl can post their glyphs for under 5g, when you take into account all the work that needs to be done. Buying/farming herbs, milling herbs, turning pigment into ink, trading ink for ink needed for glyph, buying parchment for glyph, crafting glyph, posting glyph. Thats a crap ton of steps for 1 glyph, and there are a crap TON of those glyphs lol. When the glyphs cost 3 inks instead of one, and the majority of sellers aren't able to use their mass posting addons, I assure you glyph prices will increase. I'm surprised at all of the non scribes that are rejoicing with this change to QA3. I'm not sure if they realize that making it harder to sell glyphs and other mass produced items will just increase their costs. The costs that those same people will have to pay to purchase the item. I would highly doubt after 4.0 you find a glyph for under 5g, maybe even under 10g.
I know people don't like being undercut, but it is that constant competition and undercutting that drives prices down for consumers. When you take away the means for the majority of the producers to list their wares in a reasonably efficient way, you are left with a smaller pool of sellers and much higher prices. But again I'm not complaining. I was a medium seller, and what small way this will effect me doesn't even compare to how it will effect those players with multiple accounts and multiple AH mules that used to be planted at the AH all day posting/undercutting items. I still remember the days of posting 5 bags of glyphs one stack at a time. Going down my inscription book shift clicking each glyph to see if it was worth crafting, then crafting and posting individually. Sure I made tons more money when I discovered QA3, but I've done it by hand before, and I can do it again if the profits are worth it :P