Would like to see something implemented since we don't have any heals currently.
Maybe a talent or something:
"You are healed for 50% of the healing done by Mend Pet"
Couple that with Glyph of Mend Pet and could be pretty decent.
Would like to see something implemented since we don't have any heals currently.
Maybe a talent or something:
"You are healed for 50% of the healing done by Mend Pet"
Couple that with Glyph of Mend Pet and could be pretty decent.
Former raider of Accession [US-Stormreaver]
The problem skills like this would create is bigger than the benefits. Right now, Hunter have no way to heal themselves, but they can bust a nut in terms of damage and burst. If we add healing to the mix, then our power would have to scale down because of being OP in PvP.
I like hunter for their current identity: Rugged being that can take a little bit of a beating but not dying before throwing out a metric fuckton of damage. Dont gimp that damage for some heals.
1. No. hunters dont need a heal, they are doing just fine
2. Gief snail!!!
Hunters get healing from bm you have scatter shot baseline and can launch traps to chain cc
you have silence in mmo tree and spell reflect in survivel +burst i dont think you need self heals as well
I really don't think a heal on par with what warriors have and what rogues are getting would really break the class.
The only people who claim hunters are OP now are keyboarding-turning PVE heroes who get globaled by them in BGs. Anyone else can tell you 99% of the time the hunter will be the kill target on the opposite team, since a) no way to heal outside of bandages and b) focusing us cripples our damage output.
I mean, we're certainly not weak (ATC, PHD, Ret/Hunter/Rshammy, and beastcleave are all doing well), but we are definitely one of the weaker 1v1 classes (I know Blizz doesn't balance around duels, but completely relying on a pally popping HoF every CD on you is kinda annoying).
They really really don't.
Pets that need them have survival cooldowns, and in Cataclysm will be harder to kill, if people ever do focus on them.
I love how you can tell who read the post before posting their response and who didn't.
It's already a done deal people, spirit beasts have finally become the awesome pets they always deserved to be. They now bring (the equivalent of) horn of winter AND a heal that can be cast on anyone (it's not much, but anything that slows down death is a good thing).
- The Hunter's Creed -
"This is my pet. There are many others like him, but this one is mine. He is my best friend. He is my life. I must master him as I master my life.
My pet, without me, is useless. Without my pet, I am useless."
Soo now only we needs a next step Beastmastery to become a healing/tanking spec
Anyway i like spirit beast atleast can survive from warlock dots after you kill him
Lets see...
Warriors: Blooththirst,Enraged Regeneration, Blood Craze
Mages: Glyphed Evocation
Priests: Two freaking healing specs plus Vampiric Embrace and Devouring Plague if you happen to be Shadow.
Rogues: Recuperate
Death Knights: Nearly all Blood abilities, Death Coil
Warlocks: Drain Life, Soul Leech, Siphon Life
Druids: Dozen of HoTs and Frenzied Regeneration
Paladins: Healing spec and Word of Glory
Shamans: Healing waves
Hunters: Chimera Shot and Spirit Bond
Our self-healing abilities are weakest by far. Glyphed Evocation is not so good either, actually weaker healing-per-minute wise, but when you are about to die 60% over 6 seconds is way better than 5% every 10 seconds.
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
"It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
"The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
"把它放在我的屁股,爸爸" ~ Dalai Lama
Also worth noting that the MD glyph in Cata pretty much means we will never, ever, ever have an issue with pet threat.
i dont think we need a healer pet but spirit beasts are fine (nerf yay i didnt catch one so i hate them :P)
I've seen screenshots of spirit beast initial heal for 3-5k + 3-4k ticks, which totals out around 20k+ healing per use... That sounds far from weak or useless to me ^_^ I'm looking forward to it.
How often are hunters actually getting hit by mobs? That's where pets excel for hunters. They tank the mob while you kill it, and you have Mend Pet for healing the pet. The only way you're getting hit by mobs is if you're taking on a large pack, and you pull threat off your pet, which of course isn't going to be the case in cata. The only reason warlocks get self-healing as a pet class is because it fits the lore behind them. I don't see how or, even more so, why hunters need a self-healing.