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  1. #1
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    Will cata AV still be "alliance biased"?

    Now that they're remaking it into a 25 vs 25 man battleground

  2. #2
    Could you elaborate on "Alliance biased"?

  3. #3
    Bloodsail Admiral Direfen's Avatar
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    What?! Where was this stated that AV was going to become a 25 vs 25 man BG?

    If this is true whats happening to IoC?
    Dreadmaul US Horde - "Dragonsworn of the Bronze Flight"

  4. #4
    I believe the idea is. AV is a 40 man, if you are queuing for it as a rated BG it is a 25 man since getting a 40 man team is a little intense. Same goes for IoC. Don't quote me on this, it's just what i gather.

    Also I'm sure they aren't changing the map so yeah Allies will still be able to run around our towers and jump over our walls.

  5. #5
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    Quote Originally Posted by Direfen View Post
    If this is true whats happening to IoC?
    Hopefully it will be deleted and whoever came up with the idea will be fired

    ..just wishful thinking, i guess

  6. #6
    High Overlord Blaze611's Avatar
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    Misread.
    Last edited by Blaze611; 2010-10-07 at 02:05 PM. Reason: Gone poof.

  7. #7
    Bloodsail Admiral phyrix's Avatar
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    Quote Originally Posted by Blaze611 View Post
    If you are saying that it is "alliance based" due to victory conditions or the layout of the map favoring the alliance, no it will not favor either alliance or horde. Currently AV is still very balanced for such a curvy layout.

    If you say that it is "alliance based" by the colors and the feel, maybe they will make it with some lava and goblin makeovers of the land.
    biased != based

  8. #8
    Quote Originally Posted by Blaze611 View Post
    If you are saying that it is "alliance based" due to victory conditions or the layout of the map favoring the alliance, no it will not favor either alliance or horde. Currently AV is still very balanced for such a curvy layout.

    If you say that it is "alliance based" by the colors and the feel, maybe they will make it with some lava and goblin makeovers of the land.
    AV is balanced enough for some casual pvping, but not for rated BGs.. not by a long shot.

  9. #9
    By biased i think he means that the hordes towers with archers are ridiculosly easy to bypass in the base with virtualy no npc near the flag compared to the alliance bottleneck at the bridge where you get pounded by archers from twice the distance and their flag has a load of npc patrolling around it.

  10. #10
    High Overlord Lawlerade's Avatar
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    somewheres awhile back it was said to be a 25vs 25 bg. i dont see it be alliance biased at all. a well worked 25man horde group with a solid leader will counter most if not all zergs to the base.

  11. #11
    Quote Originally Posted by Lagwin View Post
    By biased i think he means that the hordes towers with archers are ridiculosly easy to bypass in the base with virtualy no npc near the flag compared to the alliance bottleneck at the bridge where you get pounded by archers from twice the distance and their flag has a load of npc patrolling around it.
    /hug

  12. #12
    Quote Originally Posted by Lagwin View Post
    By biased i think he means that the hordes towers with archers are ridiculosly easy to bypass in the base with virtualy no npc near the flag compared to the alliance bottleneck at the bridge where you get pounded by archers from twice the distance and their flag has a load of npc patrolling around it.
    aye only have to kill a couple of archers to be able to tag the flag uninterrupted,plus to it for horde is if a shaman gets there first you can thunderstorm some out and delay them easily which has led to a great deal of wins when it comes down to the wire on killing van before drek dies.

  13. #13
    The non elite 8k hp soldiers are that hard eh? Maybe for bottom of the bracket (in level) players, but not Level 60, 70, 80, or even 85. And Frostwolf Keep does have two towers right next to each other as well, like, legitimately next to each other, not 100 or so yards away like Dun Baldar. And Your complaining?

  14. #14
    Quote Originally Posted by Lagwin View Post
    By biased i think he means that the hordes towers with archers are ridiculosly easy to bypass in the base with virtualy no npc near the flag compared to the alliance bottleneck at the bridge where you get pounded by archers from twice the distance and their flag has a load of npc patrolling around it.

    I agree. I used to be alliance, the only thing we won was AV, always smashing the horde, It's so easy to get to FWRelief Hut. Then my buddies and I switched to horde and it's the only one we can't win. The reason above has a lot to do with it, especially if you're 1st man over the bridge and you dont have a healer, you'll be at half health by the time you get into a bunker...hope your first aid is killer and there isnt an enemy around because now they have the upper hand. Maybe it wont be so bad in Cata with larger health pools. Wouldn't suprise me if they upped the archers dmg tho..

    FML >.<

  15. #15
    personally i think they should remake the whole resource idea with the mines from a death cap into a trash unit spawn,these units will march forth and attack any enemy player(dismounting them),enemy trash unit, and even drek/van if they get to him make it feel like there is an army vs. army rather then a zerg rush vs. zerg rush.

  16. #16
    Quote Originally Posted by Wolfshowl View Post
    And Your complaining?
    You're. and yes.

    Due to the distance of the bunkers they have a ridiculous range. and can widdle a player down to 50% easily the time they cross the bridge.

    While allies can use a hill to jump our wall and then shimmy up the side of another hill around the towers, kite away our flag defenders and take our GY.

    TL;DR: AV was Horde biased, they fixed it. They didn't bother fixing the ally issues aside form the waterfall. (kind of)

  17. #17
    Quote Originally Posted by Katanasteel View Post
    You're. and yes.

    Due to the distance of the bunkers they have a ridiculous range. and can widdle a player down to 50% easily the time they cross the bridge.

    While allies can use a hill to jump our wall and then shimmy up the side of another hill around the towers, kite away our flag defenders and take our GY.

    TL;DR: AV was Horde biased, they fixed it. They didn't bother fixing the ally issues aside form the waterfall. (kind of)
    so it WAS horde biased and now its alliance biased? i wouldnt call that fixed.

  18. #18
    Quote Originally Posted by allrightythen View Post
    so it WAS horde biased and now its alliance biased? i wouldnt call that fixed.
    What i meant is that they "fixed" the horde advantage.

  19. #19
    Data Monster Simca's Avatar
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    They need to fix the Alliance issues in the battleground (solving easy entrance exploits into our base) and giving them an extremely narrow choke to funnel through (like the death bridge) and everything will be fine.
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  20. #20
    People need to just stop whining in general about it. It doesn't make ANY difference, due to the complexity of the map layout there is ABSOLUTELY no balance in it. It's either one side or the other with the advantage, and it isn't a groundbreaking advantage either. I've seen Horde win AV and I've seen Alliance win AV, big deal. Seriously, its a game.

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