If I get bloodlust on my mage and I'm arcane doing a heroic, I can pull around 14-15k dps (depending on how good/bad the other dps are) Yet this was on the second to last boss in Occulus
If I get bloodlust on my mage and I'm arcane doing a heroic, I can pull around 14-15k dps (depending on how good/bad the other dps are) Yet this was on the second to last boss in Occulus
1 Fluffshock IRON US-Kil'jaeden dps-18343 2 945 352 5.6 % 08-31 02:40 <ENH SHAMMY
http://worldoflogs.com/rankings/play...cement_Shaman/
lol @ dps under 15k
277 gear + full flasks + high crit + haste + buffs = higher DPS.
DPS won't jump up an amazing amount in cataclysm until people have some proper 333 and 346 gear same as tbc and wotlk.
Anub will die like a fly like Illidan atm. Compare them its simple logic. We will OUTDPS the healing he does even if its 25% of people's HP i rly dont get why u think its gonna be impossible. The next expansion will help the good become better and the medium bad...and the tanks wont have an issue with so much self-healing abilities can keep themselve's up with cata gear.
Why?
Who let the dog's out?! Whooo!!!
Tried this last night for the guild achievement and it was harsh. 20k damage to each person on phase 3 and the amount of health Anub got back was insane. I really hope blizz change the phase cause that mad me annoyed as a gnome trying to reach the cookies on the top shelf
What we ended up doing was killing adds as the fight went along, last phase we had the off tank kite the adds through ice, frost trap, and everyone focused on the boss. We also ran it with 9 people, don't know if less players helped much.