Originally Posted by
Thumos
Recently Ret's Guardian of Ancient Kings was buffed to do an absurd amount of burst at the end of it's duration via Ancient Fury. Obviously this damage will be brought down but how can it really be balanced between PvP and PvE. Since it's a 5 minute cooldown it really has to hit pretty damn hard to be a respectable PvE cooldown, yet it can only hit so hard before it becomes OP in PvP. I hear the damage of the melee swings of the Guardian has been buffed which is a nice way to spread out the damage of the cooldown, but it seems that to truly make this balanced in PvP and PvE this ability should become a complete copy of Shadowmourne and let the Paladin keep the stack of STR for at least 10 seconds or so after the Guardian dies. This way the damage can be spread out between guardian melee, Ancient Fury explosion and a longer lasting STR buff.