I've been tanking for years. I can tell you the frustration with 5 man instances is that (so far) the tank has a lot more to do then the DPS. The DPS just fire away and the tank has to worry about about cooldowns (if not well geared) aggro on 3-5 mobs and a "rotation" on top of that. I dont agree with tanks that wont pull cause of the DPS but I have said you pull it you tank it before, cause there are some days where you dont have to feel like scroll taunting. Some days its not bad and makes the instance fun cause you got a lot going on at once.
i believe people like OP are the main reason why theres a tank shortage
Rant in front of a mirror, please. No need for us to see this since it lacks any other purpose than "ranting".
As for the rest of the thread, seems like there's an argument about what DPS and tanks should do. There are hardly any rules for a unique group.
Some tanks don't give a shit about someone pulling aggro or even a DPS pulling a pack on purpose. They'll just pick it up and go through the rest of the dungeon with the same attitude. If such a tank is present, DPS don't have to pay attention to anything (unless of course they might actually die and that will really affect the group, like in HoR). In other groups, it will be the DPS who watch their threat, assist the tank and EVEN use threat-managing abilities. I've gotten a hunter in my random a few days ago, he'd MD to me at every pull, I could hardly stop myself from telling him to stop it! Lulz. Or it might be a healthy mix of both, decent tank and good dps. And the healer as well.
As long as the group works, nothing else matters.
Last edited by Creotor; 2010-11-03 at 03:48 PM.
Thread depends on damage. Your gear must of been way better than the tanks and I guess this is why you pulled. But before we blame this to that, Vengance is here to fix this so lets assume for Blizzards sake that Vengance worked. It will be very easy to blame the tank here for not generating enough TPS, but do you have to really hit each target with 10k damage as soon as the tank touches them? Aggro is different in Cataclysm (and 4.0.1 in general). DPS are now more responsible than ever to not overaggro, however the tank is also responsible to be spell hit capped and expertise capped.
Its dual spec minti and from the amount of crap you have been spouting I hardly think you're any good as tank or even have tanked for that matter. The tank is god becuz he is the leader, he defines the pace and coordinates the tacs. Not a single tank would defend a dps that overaggroed and swallowed a 40k hit, flame breath, cleave, cone aoe,... whatever.
You're that guy who thinks recount is god. It's not and you'll learn soon enough.
The only tanks that have problems with threat right now are death knights
every body else who loses threat needs to l2p
i never lose agro...ever.
Signature Nazi's suck.
Do you even PLAY this game? Serious question, do you? There is no doubt in my mind that you honestly don't, otherwise you're in the shittiest battlegroup ever. Every single person I ever get put into a random with anymore is so insanely outgeared it's not even funny. Healers DPSing, Tanks in DPS gear with DPS specs, and there's not a damn thing wrong with it. Someone pulls off my pally tank, or even pulls for me - shrug - I have the tools to deal with it, and I'm not going to /sit in a corner and cry about it because a poor widdle DPS pulled a mawb *sniffle* =[
Now let me ask you, what's the tank's job? That's right! To hold aggro. When the tank LOSES aggro (effectively not then doing their job) it is THEIR fault for not taunting it back and using the tools available to THEM.
Sure, it may have been the way you said it back in Vanilla in 1.1 when I started playing as more than just a timedump, and it was, also in TBC. But the game changes and if you REFUSE to change with it and accept the new ways of doing things, then you're just as ignorant as the DPS you're crying about. If you want to be stuck in 2004, then good on you, but the rest of us here in reality will realize that tanks aren't as necessary as they used to be, and sure things will change with Cataclysm. But here's the thing - this isn't Cataclysm yet - so I shant be playing as if it were. And if you think this is bad, just wait until 3-4 months after Cataclysm launches when everybody is capped and heroics are even more trivial because of the insanely inflated numbers.
As I've said before: Without the DPS, the tank fails, without the tank, we do just fine.
Learn to taunt, learn to use your cooldowns, learn to not be a lazy asshole and demand this to be your playground simply because you're a "necessary" fixture. Those instant queues don't make you as special as you think.
Subpariah, Subreign, Substrate, Subjugation, Subdemise, Balaal Zul'Jin
Well as a tank i couldnt care less if dps get agro on the mobs....if i loose agro or the trigger happy dps pulls an extra pack ,ill do everything i can to agro the extra mobs and not let any1 get damage..
But hey thats my ideia of a challenge....
the problem is that the only way the tank can have some FUN in this GAME is to agro the mobs....if you take this away from tanks ,why should we even queue for random dungeons?
by all means,have the fun you can have....nuke the crap out of all the mobs i agroed,if u got agro be sure that ill do everything i can to get agro back,but plz let me have my share of fun too....
i rolled a tank to TANK mobs...not to try to dps in tank gear...
Glad you don't raid...
Actually I have been playing since vanilla. I was the guilds OT that got to Twins. I then played a rogue for BC where we cleared BT before the dropped the attunments. I've now downed HLK, so yah I kinda do know how to play correctly since I'm always on top of the dps with much better then average situational awareness. With all that I don't pull of my MT's because they are good, if I come close I simple ask for salv, problem solved. But it seems like you are just another WotLK dungeon hero who plays the old schooler card as if you know what you're talking about. I remember people like you who just now got to raid higher end content because Blizzard made it accessible to anyone that can hit max level.
Read that, then re-read it. You MAY mean use all your cooldowns to maximize your survival, but what your saying is you need to do as much threat so you don't die
Blizzard, Please Nerf Rock. Paper is fine. Signed Scissors.
Really folks blaming each other for stupid crap like this THIS LATE IN THE XPAC is stupid and just a Flame war.
i think the whole lot of us got trulled TBPH.
one last response from me:
in current tier gear, your right you CAN in fact run a group with no tank. or if you have a good tank you can run with 4 DPS. it doesn't matter now. what matters is in 33 days a new expansion is coming out, and at that point its going to matter again.
tanks: yes we can be jerks. but we pay for it (name another role that gets repair bills no matter what.) and we don't like it when ppl do our job for us. if you want to tank, Tank. I'll get my kitty gear on and we can continue.
DPS: you people can be over opinionated self important /b/tards in random LFG who practically need a 2nd party slot for you EGO. your job is to deal damage WITHOUT PULLING OFF THE TANK. so DO IT and get loot / exp / rep or whatever ur there for! if you pullin off the tank, your bad. (unless the tank is bad. ask the healer.)
healers: i got nuthin lol. dont be bad :P