Originally Posted by
darkwarrior42
This post right here tells me you're no longer worth listening to.
You cannot, CANNOT, simply take ability A from one class, ability B from another class, say they do kinda the same thing, do a power comparison, see that A is superior to B, and declare that class OP.
Word of Glory may well be OP. I don't know, I'm not in the beta. But a tank is more than an ability or two; it's the entire package. What your sentiment boils down to is "Paladin tanks are OP because they can live to long without a healer". That is after all what WoG allows the paladin tank to do in this situation: live without a healer for a longer period of time. To know whether or not that's OP, you have to compare not just that ability, but all the abilities a Paladin tank has to extend his life (including all absorption or damage reduction cooldowns) to the total package of other classes.
That means you need to compare WoG and SD, along with LotP, all standard defensive cooldowns, frenzied regeneration, potions, and anything else they might have. Classes are balanced on a meta scale, not ability by ability.
And once again, I'm neither agreeing with nor denying your assertion. I'm stating that your refusal to consider the full package of other tanks when looking at the strength of WoG means I don't trust your ability to analyze the situation....
...because what exactly defines an OP tank? There are only two options: the tank is too powerful relative to the other tanking classes, or it's too powerful in an absolute sense. To know the former, you would have to compare the entire of what a prot paladin can do to the entirety of what a bear/prot warrior/blood DK can do. You have not done this, so that cannot be what you are asserting (or if it is, you have failed to provide any evidence to do this). If it's the latter, that you believe that paladins are simply OP in an absolute sense, by what standard? As was already said, the ability to survive for an extended period of time without a healer may be the result of an OP tank... or it could be an undertuned boss, or simply the new mechanics at play. You show a video of a single boss. If you were to do 4 or 5 more bosses, with different mechanics, and show that in every single case the prot paladin was able to achieve an extended lifespan well beyond what he should be able to do (which would also involve demonstrating how long a tank *should* be able to survive without a healer, which is not only subjective, but is intended to be significantly longer in the beta anyways), without sacrificing his ability to hold aggro or otherwise perform his job... and then if you were to demonstrate that the largest source of his ability to do so is WoG... THEN you will have proven that it is OP.
Until then, we have a single video. Interesting, thought-provoking perhaps, but ultimately not conclusive.