So I have been PvPing a long lately like most people are now, and I have noticed something about knockdown stuns (Throw down for warriors and Axe toss for demo locks) when I use my PvP trinket as soon as the knockdown it doesn't break right away. The animation for the knockdown has to finish before I can move again and that's like a second or even longer. Even when playing on my mage and blink as soon as it hits me I teleport 15 yards away but knocked down on my ass and cant move until I get up.

Is this a bug or is it intended to be this way or whats the deal with it, because its frustrating when a warrior smashes my head with overpower and heroic strike while I am sitting there not being able to do anything until the animation ends.