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  1. #21
    Quote Originally Posted by Cheezee View Post
    DKs are also not a dot class. Your other damaging abilities make up for this fact.
    Since this issue is something I don't care enough about to argue over, I'll leave them to be, as most of your points are slightly valid with some issues.

    This one however irked me.

    The unholy mastery is is the EXACT same as the feral one (my PVE-geared DK with 13.42 mastery will have 67% increased dot damage to set an example on how emphasized unholy DKs are on dots), yet unholy diseases do nowhere near the amount of damage compared to feral ones. And the "your other damaging abilities make up for this "fact."" crap can be applied to ferals just as well. We even have a disease version of mangle in ebon plaguebringer.

    Moving on.

    Edit: And about the video. Regardless of if he was fully PVE-geared with stacked mastery (which you can't stack that to high in Cataclysm from what I gather).

    The warrior was fully PVP-geared, and second wind and blood craze were proccing constantly, yet bleeds ALONE took him down that low.

    I don't care if he's two tiers above a fully geared PVP-warrior. Bleeds alone should never do that much damage. Nor dots for that matter.
    Last edited by Dalavita; 2010-11-24 at 11:08 AM.

  2. #22
    Deleted
    LOL, I play a feral Druid and I have to say that because we are a spec that can completely destroy DKs we are not OP. I cant kill frost mages unless they are bad but I'm not here crying about them being OP. Each class/spec in this game has a counter, just Deal with it or re-roll to mage and kill anything you want.

  3. #23
    Quote Originally Posted by Cheezee View Post
    It's probably a good thing it's hard to find good ferals. If you die so easily to the bad ones you would probably quit after a good one tore you apart a few times. Blizzard would lose money and stop supporting WoW and then I would have to find something else to do to occupy my time. How's your mom?
    Like your arrogant juvenile rant is going to impress anyone....

  4. #24
    Quote Originally Posted by jcsmlord12 View Post
    LOL, I play a feral Druid and I have to say that because we are a spec that can completely destroy DKs we are not OP. I cant kill frost mages unless they are bad but I'm not here crying about them being OP. Each class/spec in this game has a counter, just Deal with it or re-roll to mage and kill anything you want.
    Get the hell out.

  5. #25
    Quote Originally Posted by jcsmlord12 View Post
    LOL, I play a feral Druid and I have to say that because we are a spec that can completely destroy DKs we are not OP. I cant kill frost mages unless they are bad but I'm not here crying about them being OP. Each class/spec in this game has a counter, just Deal with it or re-roll to mage and kill anything you want.
    This is perhaps the most logically challenged post I have seen in a while. It's actually mind-boggling that someone posted this to a public forum.
    Last edited by TBK1001; 2010-11-24 at 12:30 PM.

  6. #26
    Deleted
    Quote Originally Posted by TBK1001 View Post
    This is perhaps the most logically challenged post I have seen in a while. It's actually mind-boggling that someone posted this to a public forum.
    Well I might have not worded that correctly but what I meant to say is that people need to stop complaining about a spec they cant kill, just because you are the so called Hero class of the game doesn't mean that you are meant to kill anything that crosses your path. DKs are not having problems with frost mages or any other classes/spec if the DK is good, plus we all know the game is not balanced at the moment, so just wait until we hit 85 and lets see the results then.

  7. #27
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    Quote Originally Posted by jcsmlord12 View Post
    Well I might have not worded that correctly but what I meant to say is that people need to stop complaining about a spec they cant kill, just because you are the so called Hero class of the game doesn't mean that you are meant to kill anything that crosses your path. DKs are not having problems with frost mages or any other classes/spec if the DK is good, plus we all know the game is not balanced at the moment, so just wait until we hit 85 and lets see the results then.
    I'd have to disagree with you.. no DK, no mather how skilled you are.. can kill an equally geared frost mage.
    And you as a feral having trouble with frost mage? What's that about.. ferals are the ONLY class that can actually kill a frost mage, and the nerfed shadow priests, wich are now whining that they can't do anything. well well.. try rerolling retri paladin and enjoy being kited by litterally every class.. even warriors. Sure, good timing with HoF / Trinkets may win you some time.

    As for surviving ferals, it was mentioned.. roll dwarf, that's the way I deal with them. Gotta love stoneform.
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  8. #28
    Keep it civil people, either emphasize on a discussion about mechanics and tactics or take it to the sandbox out in the backyard.

    Druid Bleed effects hit insanely hard and while they are ticking a feral druid has ways to get away from his enemy or raise his defenses while still applying more pressure. Ferals are propably one of the weakest classes against casters, only truly rivaled by ret paladins in terms of countering damage and stopping spellcasts. You may call them the strongest class in melee vs. melee fights. While most other melees got almost no way to counter the druid (stoneform and bubble come to my mind).

    If you want to be a helpful druid in this discussion, tell people what melees usually wreck you and how they do it. If all you can point out is "only frost mages and spriests hurt me" then obviously something isn't right.

  9. #29
    Deleted

    Cool

    Quote Originally Posted by Nye View Post
    Keep it civil people, either emphasize on a discussion about mechanics and tactics or take it to the sandbox out in the backyard.

    Druid Bleed effects hit insanely hard and while they are ticking a feral druid has ways to get away from his enemy or raise his defenses while still applying more pressure. Ferals are propably one of the weakest classes against casters, only truly rivaled by ret paladins in terms of countering damage and stopping spellcasts. You may call them the strongest class in melee vs. melee fights. While most other melees got almost no way to counter the druid (stoneform and bubble come to my mind).

    If you want to be a helpful druid in this discussion, tell people what melees usually wreck you and how they do it. If all you can point out is "only frost mages and spriests hurt me" then obviously something isn't right.
    Well you are right that we are not providing any feedback on how to counter a feral druid, but in all honesty as a malee class its just not possible, I just get killed by casters(mostly mages) and if I get ganked by more than 3 malee because I can still kill two on me, Nature's grasp, focus one, DoT him up, Switch to the other and DoT him up, Go Bear Pop SI, FR and Swipe/mangle them to death. You guys are right when you say feral is OP against malee, so unless you have a healer with you just stand there and let him kill you, because either if it is in 5 or 20 secs he will kill you.

  10. #30
    Quote Originally Posted by jcsmlord12 View Post
    and if I get ganked by more than 3 malee because I can still kill two on me
    That's where the real problem lies. How is it supposed to be right that one melee that gets ganked can dominate 3 other melee?

    I think the biggest problem we currently face is the low HP pools. If a druids bleeds only can take almost all of your life then something is fishy. If they only mean to hit for 25% of your life it's ok (thinking about that the bleeds will take 20s or so to do so). But if you can hide in bear form while your bleeds are ticking and finishing of the targets on their own it just doesn't feel right.

    We'll see in 3 weeks how bad or good it is at 85 pvp and most likely in 5-6 weeks how bad it is when decked out in pvp gear.

  11. #31
    Deleted
    Quote Originally Posted by Nye View Post
    That's where the real problem lies. How is it supposed to be right that one melee that gets ganked can dominate 3 other melee?

    I think the biggest problem we currently face is the low HP pools. If a druids bleeds only can take almost all of your life then something is fishy. If they only mean to hit for 25% of your life it's ok (thinking about that the bleeds will take 20s or so to do so). But if you can hide in bear form while your bleeds are ticking and finishing of the targets on their own it just doesn't feel right.

    We'll see in 3 weeks how bad or good it is at 85 pvp and most likely in 5-6 weeks how bad it is when decked out in pvp gear.
    Yeah, we will see how it will play out at 85 when the game is supposed to be "balanced" and another reason why we wont be able to kill more than one malee at a time or just sit there and watch the dumb rogues kill themselves is because blizz decided to nerf thorn, again, but I personally like a challenge and I want to be able to kill other malee on an equal playing field.

  12. #32
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    Quote Originally Posted by jcsmlord12 View Post
    Well I might have not worded that correctly but what I meant to say is that people need to stop complaining about a spec they cant kill, just because you are the so called Hero class of the game doesn't mean that you are meant to kill anything that crosses your path. DKs are not having problems with frost mages or any other classes/spec if the DK is good, plus we all know the game is not balanced at the moment, so just wait until we hit 85 and lets see the results then.
    Really now ? The following classes CANNOT beat a current feral unless they get really lucky or the feral is retarded:
    - warrior, dk, rogue, hunter, shaman, warlock, priest, mage

    Also, ppl from the beta say frost mages and feral are 85% as overpowered as they are now and still dominate solo/bg pvp.

    Already leveling a feral druid.

  13. #33
    Deleted
    Quote Originally Posted by Pie Eater View Post
    Really now ? The following classes CANNOT beat a current feral unless they get really lucky or the feral is retarded:
    - warrior, dk, rogue, hunter, shaman, warlock, priest, mage

    Also, ppl from the beta say frost mages and feral are 85% as overpowered as they are now and still dominate solo/bg pvp.

    Already leveling a feral druid.
    Are you kidding me, out all of those classes the only ones that are a piece of cake are the Warrios(but I dont think they can beat anyone atm) DK(obviously lol) and Shamans. Hunters and Spriest are somewhat challenging and locks are not an easy kill if they are Demo or Destro, im guessin i can kill locks 80% of the time. As far as mages I have a really hard time with frost mages because they can just run and cast Ice Lance then all they need to kill you is 1 Deep Freeze with your trinket down, Arcane is a joke I dont even know why they PVP as arcane, and fire is just annoying. And last but not least are my rogue friends, I just LOL at them when they try to kill me with thorns on in bear form with FR and barkskin active lol, I dont even attack them, it's just fun to watch them kill themselves(but I guess those days are over )

    And Im glad you are leveling a Druid, they are really fun to play
    Last edited by mmocede70d63c2; 2010-11-24 at 04:38 PM.

  14. #34
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    this is what i do against feral druids

    pretty much at the start, be in blood presence and hold dnd until he pounces you (you will be dazed but you still wont see him) the milisecond that happens, drop the dnd onto yourself (9/10 times you will hit him) then what i like to do is get 20 runic power, hit ibf, then hit him with a hungering cold, get behind him, switch to unholy presence smack him with OB, tauren stomp (if your a tauren of course, if not, skip this step) hit him with OB again, hopefully you get a howling blast free proc, hit him with that, use your lichbourne self heal trick (since most likely the dot he put on you is hurting) then its a game of how many times you can stun and howling blast him, smack him with runic strike as many times as you can since he cant dodge it (since druids in bear form = dodgde 40% of your melee attacks) be rdy to trinket bear stun, and play defensively if he goes back into cat form with blood presence, and using empowered rune weapon to get off a few death strikes to keep you up, use your ghoul sac as a last resort, since it only heals for 25% of your health now
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  15. #35
    Quote Originally Posted by Dalavita View Post
    The unholy mastery is is the EXACT same as the feral one (my PVE-geared DK with 13.42 mastery will have 67% increased dot damage to set an example on how emphasized unholy DKs are on dots), yet unholy diseases do nowhere near the amount of damage compared to feral ones. And the "your other damaging abilities make up for this "fact."" crap can be applied to ferals just as well. We even have a disease version of mangle in ebon plaguebringer.
    Check a combat parse, unless it's an aoe fight an unholy DK's major source of damage isn't his diseases. It's usually Death Coil, Scourge Strike & Melee swings. Diseases account for 10-15% of an unholy DK's damage on single target fights. For a feral druid 30-35% of his damage will be from Rip alone assuming it's kept up full time and 20-25% will be from Rake. That's half of a feral's damage.

    Edit: And about the video. Regardless of if he was fully PVE-geared with stacked mastery (which you can't stack that to high in Cataclysm from what I gather).

    The warrior was fully PVP-geared, and second wind and blood craze were proccing constantly, yet bleeds ALONE took him down that low.

    I don't care if he's two tiers above a fully geared PVP-warrior. Bleeds alone should never do that much damage. Nor dots for that matter.
    http://www.youtube.com/watch?v=dD--eFBqOUQ

    Around 1m 30s you can see the mastery a premade druid in 359 gear can attain. 18.74 Mastery (1925 rating) increases bleed damage by 58%. The resilience the warrior has (36% DR) wouldn't reduce the bleeds below 100% damage.

    Quote Originally Posted by TBK1001 View Post
    Like your arrogant juvenile rant is going to impress anyone....
    Oh noes! I failed to impress some random guy on a forum. /cry /wrists You didn't seem to mind the other guy calling me bad because my opinion differed from his own.


    Mufasax has the right idea. Frost is more likely to come out ahead against a feral than unholy or blood if you use the right talents and glyphs.

  16. #36
    Go Dwarf and use Stoneskin.

  17. #37
    Deleted
    I always beat DKs on my feral and I always lose against ferals on my DK. There's not much you can do about it. Kiting won't really work because ferals have 150% speed in cat form with the 4pc PVP set bonus, can shift out from snares and have instant roots. (3 charges NG, which procs on getting hit and Entangling Roots can be glyphed to instant as well. I can start casting instant roots in cat form which will shift me out of form, clearing snares and rooting the kiter. GCD usually passes by the time the distance is covered so I can go back to cat form)
    I guess it's rock, paper, scissors, ferals being rock, DK being scissor. Roll a paper or get a paper buddy :P
    Last edited by mmoc27f22e37f3; 2010-11-25 at 09:28 AM.

  18. #38
    Quote Originally Posted by Cheezee View Post
    Check a combat parse, unless it's an aoe fight an unholy DK's major source of damage isn't his diseases. It's usually Death Coil, Scourge Strike & Melee swings. Diseases account for 10-15% of an unholy DK's damage on single target fights. For a feral druid 30-35% of his damage will be from Rip alone assuming it's kept up full time and 20-25% will be from Rake. That's half of a feral's damage.
    This was exactly my point... Unholy DKs are a dot class, and diseases do 10-15% of his damage. That's roughly where ferals should be.

  19. #39
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    Quote Originally Posted by Dalavita View Post
    This was exactly my point... Unholy DKs are a dot class, and diseases do 10-15% of his damage. That's roughly where ferals should be.
    In that case Shred/Mangle/FB damage should be increased to make up the big loss of nerfing bleeds and people would QQ about getting killed by 2 Shreds.

  20. #40
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    Quote Originally Posted by Quadros View Post
    Yes, you can kite feral, have a round of duels and practice on it. And yes, you can avoid or lessen the bleeds by not letting him build 5 combo points on you. Charge has 8 yards minimal range, it is out of melee which is 5, you can avoid charge too. I have seen people successfully doing this, that means it can be done. Bleeds alone will not kill you that fast. Full 5-combo rip with mangle of a wrathful-geared feral would tick for like 5k on a decent
    just wondering.. how can a DK run faster than a cat that has 30% passive, can negate chains of ice and root you if needed? Not like your manashield will stay up 100% of the time ^^
    you cant keep him in chains long enough to win against his 30% movementspeed and you cant stay in the deathzone (2-8 yards, I thought melee is 2 yards and 5yards due to large lag if you have it)
    Last edited by mmocdbbb194638; 2010-11-25 at 10:35 AM.

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