Originally Posted by
zinu
Fine, i'll take up your challenge. As a holy paladin, i faced some major changed to the whole concept of healing. I now have two resources to manage, mana and holy power. I've got several healing spells at my disposal now.
Holy Radiance (AoE heal, 10 sec, major costs, mana)
Flash of Light (Relatively large heal, short casttime, really expensive, mana)
Holy Light (Cheap, slowcast and minor heal, mana)
Light of Dawn (Coneshaped healing, heals for more, when you got more Holy power, costs Holy Power)
Divine Light (Really big heal, relatively slow, major costs, mana)
Word of Glory (Instant heal, heals for more, when you got more Holy power, costs Holy Power)
Holy Shock (Instant average heal, uses mana)
In addition to this, i have several cooldowns at my disposal.
Illumination (Increases haste and crit-chance)
Guardian of Ancient Kings (Funny guy, who heals the target i heal. Basicly makes you heal more for 5 heals)
Avenging Wrath (Increases healing and damage done)
Divine Plea (Reduces healing, but returns mana)
As you can see from the list, i have a variety of heals and cooldowns now, and they all fit certain situations. In the beginning of a fight, i mostly just spam Holy Light, in order to keep the tank up, and heal people who's going low. When things get hot i have to decided to do Holy Light or Flash of Light, knowing that i'll get out of mana sooner, but be able to heal the raid more, with Flash of Light. Sometimes trying to make a combination is the best choice to make. If the entire raid takes damage i have to either get them in line to use Dawn of Light, or run into the middle of the group to use Holy Radiance, or simply spam Flash of Light to get people up fast.
Furthermore, to heal people that just take some damage i got Word of Glory and Holy Shock, which are cute little instant spells that heal for an average amount. Oh, and if the tank starts taking loads of damage, i have to start using Divine Light to keep him up.
To make things a little more fun, i have to try and generate as much Holy Power as i can, in order to use these heals instead, and save mana. This is generated by healing the target with Beacon of Light on them, or using Holy Shock. So, when healing i have to take this into consideration, because not using Holy Power, will surely make you go out of mana very, very fast.
So yeah, i feel that healing as a holy paladin now is both fun and challening, and i certain can find a use for all my healing spells. You ever considered that all the groups you join that fail, might actually have something to do with you?
To sum up - I feel like i have a lot do do now, and i have the means to do it, i just have to be fast enough to figure out when to use what, and don't use up all my mana at once.