Originally Posted by
Unrully
I need some opinions about this, can't find any research on it on EJ..
With gear the way it is, it's obviously near impossible to reach 1332 hit to cap your spell hit. In full heroics gear, I'm sitting just shy of being 2% away from cap (1.92% - 1135 hit total).
Anyone done any research on if running a 31/3/7 build would be more appropriate if you can't cap your hit? With the EP value of spell hit, it seems like it would be a higher DPS increase than an extra 10% Mutilate/Backstab damage to me.