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  1. #1

    Mastery vs Agility

    Hello Forum,
    I am a Mutilate rogue and I been struggling to determine on which stat I should mostly focus on. Ive talked to several rogues and all of them have different perspective on which stat is better. The argument for agility is because well......you know rogue. The other argument is mastery is better because most of the damage is coming from Envenom. Now is Mastery a better stat to a certain extent?

  2. #2
    Reforge Hit till you reacht the spell hit cap.

    Then reforge to mastery.

    All yellow sockets should be filled with Agi+Mastery gems.

    Never fully gem Mastery.

    Agi still top stat, Spell hit next, THEN mastery. anyone else that tells you otherwise needs to study it up a bit.

  3. #3
    Any what about expertise ? Do i still need to cap at 26 ? Because right now (~ilvl 447) i have reforged mainly to expertise cap..to get rdy for raiding.
    Last edited by Ramis; 2010-12-19 at 11:13 AM.
    Don't even try. Sound reasoning and common sense are lost to a great many on these forums...


  4. #4
    Quote Originally Posted by Ramis View Post
    Any what about expertise ? Do i still need to cap at 26 ? Because right now (~ilvl 467) i have reforged mainly to expertise cap..to get rdy for raiding.
    Don't worry about expertise right now.

  5. #5
    Quote Originally Posted by Swiftstryder View Post
    Reforge Hit till you reacht the spell hit cap.

    Then reforge to mastery.

    All yellow sockets should be filled with Agi+Mastery gems.

    Never fully gem Mastery.

    Agi still top stat, Spell hit next, THEN mastery. anyone else that tells you otherwise needs to study it up a bit.
    Now this is in PVP spectrum correct? Wouldn't it vary in PVE vs PVP?

  6. #6
    No, his answer was correct for PvE. Just to give you an idea of how much better agility is. Agility has usually an EP value of 2.5-2.7 while mastery has an EP value of 1.3-1.5, depending on your gear. So anyone who even considered mastery of the rogues you talked to.. well.

  7. #7
    Mutilate EP values

    Agility 2.6
    Yellow Hit Rating 1.75
    Spell Hit Rating 1.4
    Mastery Rating 1.3
    Haste Rating 1.2
    Expertise Rating 1.1
    Crit Rating 0.9
    White Hit Rating 0.75

  8. #8

  9. #9
    Best advice I can give is to not listen to random rogues on your server, as most will tell you to gem crit or something equally stupid.

    I'm considering switching from mastery to haste at a certain point since they're ridiculously close and I'm confident it'll allow for more dps on movement fights, which seem to be 90% of fights in cata.

  10. #10
    I've found that Hurricane x2 gives me a sufficient amount of haste to keep up my rotation with no troubles at all, which is fine for movement fights.

  11. #11
    Quote Originally Posted by Studbiscuit View Post
    Now this is in PVP spectrum correct? Wouldn't it vary in PVE vs PVP?
    No, that is for PvE.

    Currently Running 8 expertise. Mastery outweighs Expertise, as most of your damage comes from Yellow hit.

  12. #12
    Thank you forum, this has been helpful and gave me a new insight on gemming.

  13. #13
    i am reforged full haste and have just enough hit for the spell cap, competely ignoring expertise.

    i conistsiantly hold 20k dps as mut and can spike 26k dps when heroism is popped.

    to me haste is invaluable beacuse i can run 4 or 5 envenoms in between rupture refresh, this sometimes causes clipping when energy is close to capping but the huge envenom hits/crits make up for it big time.

    take this info with a grain of salt because im still in mostly heroic blues
    Quote Originally Posted by Pendulus View Post
    For those of you reading this thread thinking "I've never met any weird people on WoW", then it's probably you.

  14. #14
    you reforged to haste and not mastery?

    Quote Originally Posted by Ciderian View Post
    i am reforged full haste and have just enough hit for the spell cap, competely ignoring expertise.

    i conistsiantly hold 20k dps as mut and can spike 26k dps when heroism is popped.

    to me haste is invaluable beacuse i can run 4 or 5 envenoms in between rupture refresh, this sometimes causes clipping when energy is close to capping but the huge envenom hits/crits make up for it big time.

    take this info with a grain of salt because im still in mostly heroic blues
    Last edited by Refreshedx; 2010-12-20 at 09:32 AM.

  15. #15
    Reforged mastery to 19 Mastery, Currently holding around 24kdps with 30k spikes. Check swift on Worldoflogs if you think im lying. Mastery=Win

  16. #16
    Quote Originally Posted by Ciderian View Post
    i am reforged full haste and have just enough hit for the spell cap, competely ignoring expertise.

    i conistsiantly hold 20k dps as mut and can spike 26k dps when heroism is popped.

    to me haste is invaluable beacuse i can run 4 or 5 envenoms in between rupture refresh, this sometimes causes clipping when energy is close to capping but the huge envenom hits/crits make up for it big time.

    take this info with a grain of salt because im still in mostly heroic blues
    Proof please, which I doubt you'll have.

  17. #17
    Quote Originally Posted by Ciderian View Post
    i am reforged full haste and have just enough hit for the spell cap, competely ignoring expertise.

    i conistsiantly hold 20k dps as mut and can spike 26k dps when heroism is popped.

    to me haste is invaluable beacuse i can run 4 or 5 envenoms in between rupture refresh, this sometimes causes clipping when energy is close to capping but the huge envenom hits/crits make up for it big time.

    take this info with a grain of salt because im still in mostly heroic blues
    Also I doubt your envenoms will amount to anything near the ones you get with Mastery stacking. Current highest for me is 51.6k(Full 5 point + Cold blood up for garunteed crit). at 70% extra poison damage, that equates to a 70% increase in envenom damage.


    Not only that, but Deadly ticks are ridiculous aswell

  18. #18
    Deleted
    Quote Originally Posted by Ciderian View Post
    i am reforged full haste and have just enough hit for the spell cap, competely ignoring expertise.

    i conistsiantly hold 20k dps as mut and can spike 26k dps when heroism is popped.

    to me haste is invaluable beacuse i can run 4 or 5 envenoms in between rupture refresh, this sometimes causes clipping when energy is close to capping but the huge envenom hits/crits make up for it big time.

    take this info with a grain of salt because im still in mostly heroic blues
    How come your sustained is higher than mine by about 5k yet during bloodlust I can beat your spike by 12k in a group with crappy melee buffs?

  19. #19
    Quote Originally Posted by Swiftstryder View Post
    Also I doubt your envenoms will amount to anything near the ones you get with Mastery stacking. Current highest for me is 51.6k(Full 5 point + Cold blood up for garunteed crit). at 70% extra poison damage, that equates to a 70% increase in envenom damage.


    Not only that, but Deadly ticks are ridiculous aswell
    So you went all out stacking on mastery?

  20. #20
    Quote Originally Posted by Studbiscuit View Post
    So you went all out stacking on mastery?
    http://us.battle.net/wow/en/characte...%afft/advanced

    Minimal Expertise from Gear (as you can see only 8)

    Reforged to spell hit cap (around 1235 with 3/3 precision)

    The rest of my reforging went to Mastery, with Yellow gems being used in slots (Agi+Mastery).

    With 19 Mastery, my poison damage is increased by 66%.

    This carries over to Deadly poison ticks (Highest so fair is 14k), Instant poison damage, and the heavy hitter Envenom.

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