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  1. #1
    Deleted

    Healing priests kinda screwed on Free epics

    Hey, this is something I noticed within a couple of days of the expansion, but just thought I'd vent it now.

    If you haven't noticed, the only spirit cloth epic from reputation is a Waist slot item from Hyjal.

    In addition, the only craftable Spirit cloth epic is, also, a Waist slot.

    So as an enchanter/tailor Holy priest, I am able to acquire only ONE somewhat easy to obtain epic, other than mindlessly grinding/lucking out in archaeology or something. I realise there is also the hellscreams reach trinkets, but theres something for everyone in their anyway.

    In contrast, my best IRL friend plays a DK tank, and has acquired 4 or 5 easily obtainable epics through crafting and reputation before we have even started properly raiding.

    IMO this is a bit of an oversight on blizzard's part, making the only Craftable spirit piece sharing the same slot as the reputation spirit piece, makes me regret levelling tailoring tbh.

    Inb4 don't need spirit in every slot, as I agree but its still annoying.

  2. #2
    Deleted
    If you really need spirit on every item just reforge, problem?

  3. #3
    The Patient Unrully's Avatar
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    Your not the only class, don't worry bout it.

  4. #4
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    Well, at least its not only me then.

    Also, im not THAT bothered, my regen is fine anyway tbh, it was just a bit dissapointing.

  5. #5
    I am Murloc! Oneirophobia's Avatar
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    How are any of these free? Leveling tailoring is a pain in the ass so if you have built your tailoring up to the point where you can craft an epic you've definitely put in enough time/gold to have what you make considered not "free".
    Same with rep grinding. You spent time working for that, its not free.
    I hate that word. Its been a problem ever since BC's pvp gear. Now that stuff was dirt cheap. AFK three AVs, get two epics.

    Also yeah, moar spirit is moar. :C
    Priests seem to need it more than anyone else at the moment, noticing a lot of priests having trouble (espeically disc omg D: ) balancing their mana.
    Paladins sit at 60% mana in a heroic, druids at around 30%, shaman around 30%, priests are oom, 10% and maybe 20% if they're exceptional.
    Sadpanda.
    Last edited by Oneirophobia; 2010-12-26 at 07:59 PM.

  6. #6
    But I love spirit on everything... it makes me happy when I don't have as many mana issues as all of these people QQ'ing about mana or having to drink so much...

    But yea, I noticed that and thought it was rather moot :/

  7. #7
    Deleted
    Free Epics suck anyway. It's much more fun to win loot than buy it.

  8. #8
    Quote Originally Posted by hypx View Post
    If you really need spirit on every item just reforge, problem?


    This isn't WoTLK anymore baddie.


    You should NEVER heal in gear that does not have spirit as a sub stat, it's just DUMB.

  9. #9
    Quote Originally Posted by LatexHealz View Post
    This isn't WoTLK anymore baddie.


    You should NEVER heal in gear that does not have spirit as a sub stat, it's just DUMB.
    What if it's better than the piece you have on?

  10. #10
    Quote Originally Posted by LatexHealz View Post
    You should NEVER heal in gear that does not have spirit as a sub stat, it's just DUMB.
    Really? I'm using the Justice Point haste/mastery chest, and the exalted Earthen Ring haste/mastery gloves.

    Regen capping is just DUMB.
    ~Former Priest/Guild Wars 2 Moderator~
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  11. #11
    Quote Originally Posted by LatexHealz View Post
    This isn't WoTLK anymore baddie.


    You should NEVER heal in gear that does not have spirit as a sub stat, it's just DUMB.
    Yes and no... Gloves from exalted earthen ring are very interesting, probably better then any blue alternative with spirit. Spirit on every slot is a strong general rule but still has exceptions in my opinion.

    Edit: kelesti, stop posting 1 second before me making my posts look like a dumb repetition :P

  12. #12
    Quote Originally Posted by Posh View Post
    Edit: kelesti, stop posting 1 second before me making my posts look like a dumb repetition :P
    No! I will do no such thing!
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  13. #13
    Quote Originally Posted by Oneirophobia View Post
    Paladins sit at 60% mana in a heroic, druids at around 30%, shaman around 30%, priests are oom, 10% and maybe 20% if they're exceptional.
    Sadpanda.
    You're doing somethign very very wrong. Unless I get into a group with complete mouth breathing fails I finish every fight with 50% - 90% mana left. The only time I come close to 30% - 40% is aoe trash pulls without CC. Learn to use CD's and mana return abilities.


    Quote Originally Posted by LatexHealz View Post
    This isn't WoTLK anymore baddie.


    You should NEVER heal in gear that does not have spirit as a sub stat, it's just DUMB.
    I really hope you're trolling. Healers don't need to stack all spirit on their gear. You need to stack spirit on gear only until you can comfortably finish a raid boss off without going oom. Without going oom doesn't mean you need 50% of your mana at the end either. It means you have anywehre between 1-5% left. If you stack so much spirit you have more then 5% left at the end of a raid fight you're neglecting other stats for the sake of mana regen.

    Once again I'll say you have mana regen abilities for a reason, use them. My stats aren't amazing, 3300ish regen in combat and a bit over 95k mana, not raid buffed. I don't stack all Spi gear and I have no problems with mana in raids. Heroics are even more relaxed on requirements.

    @OP: We have a few good pieces to choose from. Tailoring legs are really nice, the hyjal belt. There are hands too that I can't remember where they come from now. Tsunami deck from DMF. A few things from Arch. All in all there's 8ish pieces you can get pre-raiding. Also you can buy BoE's from people. Golds easy enough to make and if you're serious about playing spending 10-20k on a big upgrade should be worth it to you.
    Quote Originally Posted by Alfador View Post
    Also, who said anything about teaching them a lesson? I know most of these daffy scrubs will never learn, I don't care. They can just keep getting punished for their stupidity and it will make no difference to me. It's all equally amusing.
    Quote Originally Posted by dekcahw View Post
    Question: Do you have mittens attached to your coat?
    Quote Originally Posted by Whysomadbrah View Post
    If you have the right gear and go online and look up max threat/healing rotation you can macro it and button smash 1 button etc etc.

  14. #14
    Quote Originally Posted by View Post
    You're doing somethign very very wrong. Unless I get into a group with complete mouth breathing fails I finish every fight with 50% - 90% mana left. The only time I come close to 30% - 40% is aoe trash pulls without CC. Learn to use CD's and mana return abilities.




    I really hope you're trolling. Healers don't need to stack all spirit on their gear. You need to stack spirit on gear only until you can comfortably finish a raid boss off without going oom. Without going oom doesn't mean you need 50% of your mana at the end either. It means you have anywehre between 1-5% left. If you stack so much spirit you have more then 5% left at the end of a raid fight you're neglecting other stats for the sake of mana regen.

    Once again I'll say you have mana regen abilities for a reason, use them. My stats aren't amazing, 3300ish regen in combat and a bit over 95k mana, not raid buffed. I don't stack all Spi gear and I have no problems with mana in raids. Heroics are even more relaxed on requirements.

    @OP: We have a few good pieces to choose from. Tailoring legs are really nice, the hyjal belt. There are hands too that I can't remember where they come from now. Tsunami deck from DMF. A few things from Arch. All in all there's 8ish pieces you can get pre-raiding. Also you can buy BoE's from people. Golds easy enough to make and if you're serious about playing spending 10-20k on a big upgrade should be worth it to you.

    Absolutley not, this is the WRONG way to play.


    "LOL I HAVE TO USE ALL MY MANA IN EVERY FIGHT LOL SPAM SPAM SPAM"


    you NEED extra mana for when shit hits the fan, so you can be ready to heal when something goes wrong.

    if you have "JUST ENOUGH" to finish a boss fight, and the tank dies at 10%, then who will you be able to heal?

    No one. Your logic is fail sir.

  15. #15
    First off, relax Latex. You're coming off way too strong. Period.

    Second, if the tank dies at 10%, all the mana in the world won't help you hold that raid together. There is a point where too much spirit is neglecting your output. Not running OoM during a 6 minute boss fight is generally the goal. More than that is a comfort zone. How big that comfort zone is differs from person to person, but you don't need to end a fight at 30+% mana with 20 seconds left on your Shadowfiend cooldown and not popping a mana potion.

    Sorry, but there is such a thing as too much spirit. There was, before the buff. There is definitely such a thing as too much spirit after the buff, when that extra regen could have gone to harder output, more haste/mastery gear.
    ~Former Priest/Guild Wars 2 Moderator~
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  16. #16
    Moonkins are in the same boat when it comes to rep gear. Heck, there isn't even much dungeon loot. Really wish Blizz would get over LOLMASTERY all over every piece of gear.

    I guess since this is the priest forum i'll ask while i'm here; How is Disc for healing nowadays? Not that I heal a lot, I usually play Shadow but I haven't played my priest since cata release.
    Last edited by Kokiron; 2010-12-26 at 08:58 PM.

  17. #17
    Brewmaster dawawe's Avatar
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    Quote Originally Posted by LatexHealz View Post
    Absolutley not, this is the WRONG way to play.


    "LOL I HAVE TO USE ALL MY MANA IN EVERY FIGHT LOL SPAM SPAM SPAM"


    you NEED extra mana for when shit hits the fan, so you can be ready to heal when something goes wrong.

    if you have "JUST ENOUGH" to finish a boss fight, and the tank dies at 10%, then who will you be able to heal?

    No one. Your logic is fail sir.
    i know what i want to say but i dont know how to put it in to "non-asshole-like" terms
    so............ If you have mana why did your tank die? Lol? He is doing the same thing for 5-7 minutes he should be able to avoid avoidable dmg.

    havent tinkered with my priest too much he is 3rd on my "get to 80" list

    lock>pally>priest>DK>mage
    pally is going to take sometime since im trying to do it thru mining only.

  18. #18
    If the tank dies at 10% you would be surprised how much that extra mana can help, ive seen DPS DK tank a boss for a couple seconds while the tank got a battle res, and having that extra mana to heal that DK saved the raid...

    I never said "stack spirit" but think about it, regen = output.

    Currently in 10 mans, i have about 4500 regen in combat, 7.5k SP, and around 95k intel, and im top on meters on boss fights, and am not going oom.

    You don't need to stack intel/haste to get higher output. Regen allows a more free selection of casting, without worry of how much mana you may use on a single cast.

    When shit hits the fan, and you have to start throwing out a lot of flash heals/poh.. you will be thrilled you had the regen.

    I am not saying stack nothing BUT spirit. However, every single piece of gear you have should have spirit as it's sub stat. Period.

    ---------- Post added 2010-12-26 at 09:02 PM ----------

    Because most of the time I am not even assigned to tank healing, shit happens in raids. If something went wrong and one of the tank healers ran oom, or was in the middle of avoiding an ability and caused the tank to die, then the other healers need the mana to back the raid up during that time.


    No offence, dawawe, but fights aren't like WoTLK were "Do the same thing for 5 minutes" In fact, they are opposite. They require A LOT of moving around/taunting/interupting.

    THINGS GO WRONG IN RAIDS, why would you NOT want extra resources to recover?

  19. #19
    Quote Originally Posted by LatexHealz View Post
    If the tank dies at 10% you would be surprised how much that extra mana can help, ive seen DPS DK tank a boss for a couple seconds while the tank got a battle res, and having that extra mana to heal that DK saved the raid...

    I never said "stack spirit" but think about it, regen = output.

    Currently in 10 mans, i have about 4500 regen in combat, 7.5k SP, and around 95k intel, and im top on meters on boss fights, and am not going oom.

    You don't need to stack intel/haste to get higher output. Regen allows a more free selection of casting, without worry of how much mana you may use on a single cast.

    When shit hits the fan, and you have to start throwing out a lot of flash heals/poh.. you will be thrilled you had the regen.

    I am not saying stack nothing BUT spirit. However, every single piece of gear you have should have spirit as it's sub stat. Period.
    I think the point people are trying to make is if you weren't stacking spirit on every piece of gear and took more crit/haste or crit/mastery or haste/mastery, your tank wouldn't have died in the first place because your heals would be bigger and faster.

    That is...unless your tank is a dumbass and stood in a void zone or something. Then you just have a bad tank and no amount of any stat can fix that.

  20. #20
    200 extra spell power is NOT going to save a tank, that at MOST increases a spells healing by like.. 50-100...

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