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  1. #1
    Scarab Lord Master Guns's Avatar
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    So uh..nerfing Fury DPS? Word?

    So yeah, nerfing RB by 30% for no reason? I heard Fury was topping DPS charts on all encounters and deserved a DPS loss.
    Oh, lol. Wait.
    Fuck Blizzard. Seriously. Shit makes no sense whatsoever. They couldn't balance a pogo stick if they tried.

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  2. #2
    First off I agree with you... second your picture is scary.

  3. #3
    Ghostcrawler equiped his Nerfbat and the other devs blind folded him, and he started swinging wildly and for some reason he completely missed mages go figure and hit warriors right in the face.
    Oh hi

  4. #4
    Quote Originally Posted by Nzo View Post
    Ghostcrawler equiped his Nerfbat and the other devs blind folded him, and he started swinging wildly and for some reason he completely missed mages go figure and hit warriors right in the face.
    Missed mages? What about fucking rogues and their 40K + envenom crits? And those 15k main hand mutilate crits (Which btw, I will no longer be able to achieve with raging blow.)

  5. #5
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  6. #6
    Deleted
    The 30% nerf comes out of no where tbh. It will make mastery even worse then it was before. Plus RB should be something cool when its availeble. Now it's down to prio 3 on the list, after BT & HS.. Hell, maybe even slam hits harder now. All in all a well thought over nerf, without any comment from them what the reasoning behind it is.
    Last edited by Battousai; 2011-01-06 at 07:51 PM.

  7. #7
    Deleted
    this nerf was uncalled for.

  8. #8
    99.9% sure this is just a tooptip fix, the 80% from 150 happened back at 4.01

  9. #9
    The Patient Gaudaloht's Avatar
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    Quote Originally Posted by Mad_Murdock View Post
    99.9% sure this is just a tooptip fix, the 80% from 150 happened back at 4.01
    Im pretty sure he is right i heard that too

  10. #10
    Quote Originally Posted by Master Guns View Post
    Yeah so, I don't really see how complaining about an unjustified nerf to a class that does lackluster DPS is considered QQ. Go troll somewhere else.
    But I'm QQing WITH you guys! D;
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  11. #11
    Dreadlord H3ll's Avatar
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    Quote Originally Posted by Mad_Murdock View Post
    99.9% sure this is just a tooptip fix, the 80% from 150 happened back at 4.01
    This, read the entire post please

    "IMPORTANT - Due to the countless hotfixes sinces the deployment of Patch 4.0.3a on live servers, a lot of these changes are most likely tooltip "fixes" from past changes and could already be live"

  12. #12
    Deleted
    Quote Originally Posted by H3ll View Post
    This, read the entire post please

    "IMPORTANT - Due to the countless hotfixes sinces the deployment of Patch 4.0.3a on live servers, a lot of these changes are most likely tooltip "fixes" from past changes and could already be live"
    I bet this thread is still going to get to page 8+ and just be filled with QQ, and people repeating this over and over again.
    Last edited by mmocf05116bedc; 2011-01-06 at 05:52 PM.

  13. #13
    4.0.3a Reduced RB from 150% to 110%. So I don't see how this is just a tooltip change.

  14. #14
    Quote Originally Posted by Drakoes View Post
    I got hit by a 20k heroic strike and 20k overpower and something similar with bloodthirst the other day in arena... had 3.2k resil...
    that was an arms warrior gtfo.

    EDIT: Just saw bloodthirst in there, I stand corrected. As for the rest of the thread, this is a nerf. It was put at 110% from 150, 80% is a new nerf

  15. #15
    Quote Originally Posted by Laundry View Post
    Missed mages? What about fucking rogues and their 40K + envenom crits? And those 15k main hand mutilate crits (Which btw, I will no longer be able to achieve with raging blow.)
    I can tell you exactly why, because Envenom has a terrible crit rate. It runs on spell crit and the only spelll crit we get is directly from rating. So envenom has under a 5% crit chance

    It's one reason we have Cold Blooded, it's strategically used to surmount massive damage, and it's not really a problem it has a decent cool-down. Not sure about the mutilate crit's.

    Also, it may be partially to drag Arms and Fury more into line with each other

  16. #16
    Quote Originally Posted by Voltair View Post
    I can tell you exactly why, because Envenom has a terrible crit rate. It runs on spell crit and the only spelll crit we get is directly from rating. So envenom has under a 5% crit chance

    It's one reason we have Cold Blooded, it's strategically used to surmount massive damage, and it's not really a problem it has a decent cool-down. Not sure about the mutilate crit's.

    Also, it may be partially to drag Arms and Fury more into line with each other
    ........ No, envenom is based on your melee crit. Considering it is a MELEE ability this makes mucho senso. I have no idea where you got this notion from but it is incorrect.

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  17. #17
    Unshackled Fury (Mastery) now grants 5.6% benefit per mastery point, up from 4.7%.

    http://us.battle.net/wow/en/forum/topic/1765534540
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  18. #18
    Deleted
    RB will hit for around 120% of weapondamage before additional mastery anyway, due to the 8 passive we get.

    Do not forget that is not in the baseline damage calculation.

    What worries me is the big nerf to heroic strike and the lack of compensation, we'll have to see how it works out.

  19. #19
    Quote Originally Posted by Bluenose View Post
    Unshackled Fury (Mastery) now grants 5.6% benefit per mastery point, up from 4.7%.

    http://us.battle.net/wow/en/forum/topic/1765534540
    In the past two days, I think I've seen it go as high as 210%(?) with trinkets giving a ~45k (combined) crit from Raging Blow... that's off a base 80% that it is now...
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  20. #20
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    The way I'm seeing warriors scale right now with gear, it might be an immediate nerf, but as you get heroic level gear and beyond, it looks like warriors will probably fall back in line with other good dps. Yes, it sucks in the meantime, but better now and adjust then get the next tier of raid/glad gear and then get nerfed.

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