Hello,
so yesterday, we attempted this guy for the first time, and I have to ask some advice from the community on what were possibly doing wrong. Our raid is comprised of
1 - Prot warrior (me)
1 - Blood DK
1 - disc/holy priest
1 - Resto shaman
1 - Resto druid
1 - hunter
1 - ret paly
1 - warlock
1 - mage
1 - shadow priest
So, what happens every time we do this fight, is we feel we lack AOE damage enough to drop the 9 adds. Our strat was the typical interrupt the first summon of adds and allow the other 3 packs to come and tank them. We firstly noticed that the damage the adds could produce was pretty heavy, so we decided to work out a Piercing howl kiting strat that seemed to effectively reduce the healing on the off tank to minimal until he would transition into green phase.
Once green phase was announced, we stacked the adds and the OT would hit a CD, and all dps would switch to them. However heres my question, we wouldn't have enough time to down them even with all the ranged we had.
We left the ret paladin on the boss to interrupt the first summon of adds during the green phase, and the mage would interrupt his first AOE, while the shaman would get the second, but in truth our biggest issue is that the adds just would not die. Our DPS would position themselves even saving CD's and such so that it was as much as they could dish in that period, but it just seemed to not be enough.
Is there something were missing here?? Is there a different strat out there possibly that may shed some light on the adds destruction. I have a feeling that its a lack of that extra meelee to issue out that meelee burst along with the casters especially since both the lock and the SP dont really have the time to generate the dps in 15 seconds.
Anyways any tips or tricks to killing these adds in 15 seconds would help, as our dps seemed to be fine when compared to the strat vids, in some cases better even.
Thanks to any that may shed some light on this as we were rather frustrated that we couldn't get past the adds.