It's been said a few times before, but the goblin area was just fun, loved the hotrods and explosions, whereas the worgen zone had a great story line, both are enjoyable and i can't really pick an obvious winner.
While gilneas had a few amazing quests in the zone, after you left the actual city i got bored and felt that blizzard chucked in a few random pointless quests that didnt need to be there.
Kezan on the other hand didnt have much meaning to it but overall more enjoyable for me.
As another person said, the Worgen storyline wasn't expanded on after Gilneas, or finished for that matter. The Goblin experience, however, continued on through Azshara and we continued to see the Bilgewater Cartel even in Twilight Highlands a bit.
I prefer gilneas, though kezan was kinda fun too i think gilneas is more enjoyable overall.
I thought Kezan was hilarious, but I really loved the lore in Gilneas. I went with Kezan, because I simply had so much more fun doing that
For me it is like
Gilneas for RPG / Immersion, as I find the story line here better and the zone got a more RPG feel to it
Kezan and Lost isles for gimmicks and fun stuff. The goblin zone seems to me to be build around showing how crazy goblins are, and this is done by more "fun" quests, while the storyline aint as good as the one in the worgen zone.
Kezan for the first time, remembering it keeps me from getting a second gobblin.
Its nice, quests are fun, but it just draggs out somewhat, so i wouldnt do it a second time.
Gilneas is more fun to do 2-3 Times, the zone is more compact and you dont feel running around endlessly so much
Kezan+Lost Isles was fun and all, it was great but I have to say, even though I'm Horde, I preferred Gilneas, it's just much more atmospheric.
Kezan was pretty fun. I was more into Gilneas however. Just felt more epic and having played through the Silverpine zone on a lowbie forsaken it just made it all the more sweeter at those points where things connected.
"Before them the earth shakes, the heavens tremble, the sun and the moon darkened, and the stars no longer shine."
Kezan was awesome until you hit level five
I far prefer the goblin line, but then I'm a sucker for gimmicky quest mechanics and explosions. Gilneas was enjoyable, but the atmosphere was a little dreary for my taste. I was a little disappointed that none of the worgen npc's seemed the least bit concerned at their curse and subsequent transformation. As much as most would agree that suddenly being able to turn into a werewolf would be awesomely fun, in reality I'm sure it would induce quite a bit more panic.
Gilneas was a lore-lover's delight, but I did enjoy Kezan+Lost Isles too for it's fun... I have to go with Gilneas.
I prefer Goblin starting areas by far.
Gilneas was pretty boring in my opinion, especially the part right after you hit lvl 5/become a worgen. Gilneas is steeped in lore, which I like, but they take ages to tell a relatively short storyline.
goblin starter zone is generally more fun and has the silly quests, you know, make sure the guests at your party are having a good time, blow up your company hq and claim on the insurance, cross the river using a rocket.
while the worgen starter zone has the better lore, and you feel more involved in the story line, it also feels more real.