Quote Originally Posted by gherkin View Post
Warlock vs:
Priest - you're going to lose, eventually. They have enough dots, shields, heals, dispels, and mana regen abilities that its entirely dependant on your ability to not get hit while hitting them.
Paladin - There's no reason to lose here. Once they're oom they only have Holy Power and Word of Glory to heal with, so that means don't get hit by Crusader Strike and make sure you do more damage than Word of Glory every 6 seconds.
Shaman - Fel flame is your totem killer, banish the elemental, purge everything. You shouldn't lose, but they have higher dps abilities than other healers. During hex, kite away but use your pet to keep him in combat.
Druid - Don't get cycloned or rooted and you win.
agree with priest.
paladin pre rebuke baseline.. yeh you could just fear him until he bubbles then after it expires hes dead.. after rebuke.. yeh good luck..
shaman.. well theres too much mana regen so he wudnt really go oom quickly.. then his dmg output beats us.. as well as his shock of annoyance..
druid will continue to shapeshift and slowly dmg us bit by bit and just use hots to keep himself up.. so even if u get a silence death coil off the hots will roll him back to full by the end of ur rotation..

but this game isnt based on 1v1.. so STOP FAILING AND GO BG OR ARENA!!