According to PTR patch notes, entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects. This is a huge nerf to druids, especially feral.
According to PTR patch notes, entering or leaving a shapeshift no longer cancels root effects. It continues to cancel movement slowing effects. This is a huge nerf to druids, especially feral.
What the last 15 nerfs couldn't manage, this did. Ferals are finally dead as far as pvp goes.
RIP, dear furry friends, I will remember you fondly
Well there goes feral pvp. Now mages have absolutely no counters. THey are free to screw everyone with their 101 roots.
oh dont cry. shapeshifting is a cheap way for a druid to remove every movment reducing effect in a single click..
it's bad enough that ghost wolf for shamans can be dispelled now, wich makes it hard for them to escape as well.
+ Druids do instant root when you hit them. its only fair that they cant outrun you
If this makes it to live I'll seriously consider playing my rogue instead, been playing my druid for around 5 years but this was by far one of my favourite things about the class.
Also shapeshifting out of root effects has NEVER been the reason we've been overpowered.
as a admittily horribad pvp frost mage, i would like to say that shapeshiftign SHOULD break roots, but not snares
All the sudden, six years later, breaking roots is OP. Yeah okay. And I'm SO glad that they take the time to nerf cat form in PvP while nerfing every other specc at the same time. Cats weren't OP before with root breakage - why couldn't they fucking figure out where that came from? Because it wasn't from breaking roots.
If that change is indeed true then, for the very first time in 6 years, I'll consider swapping main char or leaving WoW.
With the berserk nerf I'll be a free kill for warlocks and priests, yes, I have Skull bash but they also have instant fears...
And now I'll be a free kill for frost mages... because they, being the kings of overpowered classes, got buffed (...) and cried they couldn't stop a druid... Now it's gonna be somethin like, Frost nova, Ice Lance x2, Cone of cold, Ice Lance x2, Freeze, Ice Lance x2, Shatter Barrier (though this one won't be caused by us), Ice lance x 2... They'll be able to get a Perfect on us.
Not to talk about Resto Druids and, Cyclone x3, Hibernate x3, Root x3, rinse and repeat...
Or maybe Hunters, trap, scatter shot, scare beast, trap, scare beast, scatter again...
Then somebody will say: "but you can heal yourself"... I'm pretty sure we're the hybrid spec with less healing potential of the game. "but you can go bear form..." yeah, but I'm still rooted, slept, feared...
I know a warrior may complain about being rooted but at least he is being healed through Second Wing, and have ways in each tree to break the root or even silence their targets. Rogues can cloak+vanish and start over again, enhancement have talented earthbind totem and can counter spell casts on them, paladins still have divine protection...
I could continue with every class and spec, but... ferals? if this goes live what will I do when I'm rooted? Do I pick some popcorns and enjoy my own carnage? No thanks.
Ok i saw that and thought fuck this, they have totaly gone too far, they have now taken away pretty much everything druids had, crazy health pools, nerfed, self maintanence, give it to everyone else, and shifting out of roots is one of th ebiggest things about feral, adn all the idiots saying how it makes us balanced, you clearly dont have a fucking clue what your talking about,ferals have been underpowerd for so dam long, most of the way through the whole game, and to take that away too, i really think thats probaly the last straw for me
Yes, "MEMAD"
yey another thread.. everyone seems to be getting stuff changed
people should just accept it. this patch a nerf other patch a buff rinse and repeat