druids were really spoiled with poly/root immune. let's be real. the nerf is well deserved.
natures grasp + entangling roots + cyclones. it's time you guys know how it feels to be rooted for days :[
druids were really spoiled with poly/root immune. let's be real. the nerf is well deserved.
natures grasp + entangling roots + cyclones. it's time you guys know how it feels to be rooted for days :[
Dam so long for my feral pvp dream. Guess ill go back to tanking!
Those who cant pvp do pve, those who cant pve; tank!
I say this as playing all 3.
No, they wasnt, liek previously said a few times, please people get it into your heads, it was never noted as unfair untill now, plus people always say about ferals and Cyclone, you do realise that a silly spell to use mid fight, it makes you IMMUNE so our bleeds dont hurt, thats alot of damage gone and we cant get combo points to set up again, and now you should really see feral healing, you would have to let us heal, drink, heal then drink to even get a substantial amount of health back, try playing a class before saying crap you have no understanding of people,
Plus, i saw a post about Ret palas. . seriously??!! dont try and cry about people being OP! you loved it -.-'
Mechanically unlimited removal of root/snares has been THE problem for balancing ferals in PVP; however I doubt this is the correct solution to the problem. I'd rather they just reverted the mana costs on forms back up to significant levels so a feral had a resource (that recharged of course from LotP), they had to actually manage, and chose how often to shift. If they had shifted cat/bear cost back up to 3 or 4k, that would have solved it.
God is a comedian playing to an audience that is afraid to laugh. ~ Voltaire
Removing a core component that was gamebreaking since day1 yes GG blizzard for waiting so long.
However I would of much preferred that blizzard would of left the snare break intact but instead given shapeshifting a percentage based chance to break roots,snares
lets say 35% however each point of mastery would increase that chance by 2% but only if your feral of course.
It used to be balance to shift out of it because of the high cost of shape shifting. But with shapeshifting costing buttons now the druid is free to sit on anyone. Before the beserk nerf and the snare nerf it was almost impossible for any class to control a feral druid, now tell me thats balanced? You can't be polymorphed, snared, feared...so all we could hope for is a throwdown, hammer of justice or deep freeze and still hope that doesn't get dispelled. Sorry that you actually have to use strategy and your brains to win now. And for those thinking feral 1v1 matters? It doesn't.
They keep nerfing druid....
2 months later;
"Hey guys that guy is a druid, what a nerd haha!"
"Can I join your guild? I'm a feral druid"
- Dude we already have bear non-combat companions, go join some leveling guild or something.
This is the 5th post about druids and shape shifting, does no-one use the Search Function anymore or atleast give an effort in doing so?
~Spazzer
I'm sad now
Take away everything... But not our core machanics...
What are druids? Druids have become the Dks of cata. They'll nerf them to the ground, dig a deeper hole and nerf them in that. Then late into the expansion they'll be good again. maybe.
Now druids are just a lame copy of rogues worst in every aspect imo