You know the post here was made some time before the blue made his post? Ignorance sure is bliss.
Right, that's what you had outbreak for... -20% attack speed, DS/BB/RS and all debuffs are set. Once you had a DK DpS (not that uncommon in 25s) no one needed to care about -20% attack speed debuff anyhow. Pulling with IT does not help with aggro the slightest, almost every DpS has an 'initiator' with more TpS that IT. Though, Outbreak/Taunt/DS/BB/RS is a nice way to start a fight...
Now that any DK DPS spec can pick up and use scarlet fever without disrupting their normal rotations, Blood DKs will never have a reason to use anything other than Outbreak. Warriors won't need to demo or TClap, Bears won't need to bear demo and Pallys already had their debuffs baked into everything they do (ez mode tanks ftw; you know it's still true...).
DPS DKs will become mandatory raid slots because of how much they'll relieve tanking rotations without sacrificing anything on their end.
Frost: http://wowtal.com/#k=xsfQUxuRE.aei.deathknight.
Unholy: http://wowtal.com/#k=xf2uajDm.aei.deathknight.
Blizz needs to reevaluate the Blood tree; it's long overdue for a good modification.
Last edited by Herald; 2011-01-20 at 11:46 PM.
My guild leader expects me to do two things, dps and stay alive. So i'm going to use my talent points to achieve those two aims, sticking points in Scarlet Fever to give the tanks an "easier" time does neither. Those two points could be far better used to max out Magic Suppression (which seems like it may be necessary given the nerfs to rp gen in 4.0.6), or to max out RPM, or in Blade Barrier to give myself a pretty constant 4% reduction in damage taken, or yes in Improved Blood Tap as you never know when you might need to have that instantly available unholy rune.
Relieving the tanks helps you stay alive; if the tank goes down, so do you. Sticking the points in Scarlet Fever to give the tanks an easier time benefits the entire raid's survivability. Magic Suppression is a highly situational talent in this tier, I can think of only three encounters where I think to myself "AMS absorb time". Maxing out RPM as Unholy gets you nothing, only one point is required. Giving yourself Blade Barrier instead of giving your tank extra breathing room would be extremely selfish. Improved Blood Tap is only rotational with Unholy and even then the GCDs may not be available.
After the patch goes live (assuming this Scarlet Fever change stays) you'll have your guild leader asking if you wouldn't mind picking up Scarlet Fever.
If the tank is going down because he had to take a gcd to apply a debuff to the mob he's tanking then you probably should start looking for a new tank or better healers.
You should probably examine what your doing in encounters more closely then.
It gets me 20 runic power closer to being able to spam 4 death coils which given the changes to Runic Corruption will be something you'll be wanting to do whenever DT drops off your ghoul.
Yes, taking less damage so your healers don't have to concentrate as much on you and can use mana on other things, say like the tank, is completely selfish. Obviously it's so much better to save the tank a gcd than take some heat off your healers.
Well i'd have thought the fact I mentioned i'd use points in Magic Suppression would have implied that I was unholy but if not then i'm an unholy DK. And having that rune available on demand is far more useful to my role as a DPS player than being able to save the tank a gcd.
I very much doubt that, he seems quite capable of applying a debuff to the mob he's tanking and then not dropping dead from the massive inconvenience it is to him. Oddly he seems much more concerned with people staying alive during fights and pushing out the DPS we need.
Death Strike glyph might be semi-viable on Chim though. 1 hit and your up 15%.
1. You're saving the tank GCDs and resources.
2. Magic Suppression in only massively effective in a few encounters but has oddspots to pop it for a decent amount of RP in all encounters.
3. Maxing out RPM gets you nothing as Unholy, you shouldn't be holding RP for that long.
4. It's a selfish choice, you'd save more healer mana by freeing up GCDs for your tanks to not do something extremely binary (like applying debuffs).
5. We'll see.
Yes, 10 rage and/or one unholy rune. Oh and one GCD every 30 seconds. I wonder how they ever manage to cope currently with such high demands on their resources and time.
So is useful in all encounters then.
If you can store it without losing any and can spam DC without overwriting runic corruption (which will be the case in 4.0.6) then yes you will be wanting to hold onto RP ready to get stacks of Shadow Infusion on your ghoul as fast as possible.
What exactly are these tanks going to be doing with the extra 10 rage/one unholy rune and one extra gcd every 30 seconds (and that assumes only one tank in the encounter is applying the debuff) that will save the healer more mana?
There's also the small issue that as an Unholy DK I'm using outbreak probably less than once a minute so does that mean I'm supposed to waste an unholy rune and a gcd every 30 seconds to keep the debuff up?
So did they drop the 5% Str nerf for Unholy? As it isn't listed.
- SourceOriginally Posted by Lyrilla